Beispiel #1
0
 void FireCreateEvent(object sender, LessThanOk.UI.Events.ButtonEventArgs e)
 {
     if (CreateGame != null)
     {
         CreateGame.Invoke(this, EventArgs.Empty);
     }
 }
Beispiel #2
0
 public void TriggerButtonPress(object sender, ButtonEventArgs args)
 {
     ButtonPress.Invoke(sender, args);
 }
Beispiel #3
0
 void FireReplayEvent(object sender, ButtonEventArgs e)
 {
     if (ReplayGame != null)
         ReplayGame.Invoke(this, EventArgs.Empty);
 }
Beispiel #4
0
 void FireJoinEvent(object sender, ButtonEventArgs e)
 {
     if(JoinGame != null)
         JoinGame.Invoke(this, EventArgs.Empty);
 }
Beispiel #5
0
 void TriggerQuitEvent(object sender, ButtonEventArgs e)
 {
     if (QuitEvent != null)
         QuitEvent.Invoke(this, EventArgs.Empty);
 }
Beispiel #6
0
 void TriggerAddEvent(object sender, ButtonEventArgs e)
 {
     if(AddUnitEvent != null)
         AddUnitEvent.Invoke(sender, EventArgs.Empty);
 }
Beispiel #7
0
 public void TriggerButtonPress(object sender, ButtonEventArgs args)
 {
     ButtonPress.Invoke(sender, args);
 }