public static void _Orbwalking(EventArgs args) { if (Program.Player.IsDead) { return; } #region ks notif if (Menus.GetBool("Leplank.misc.rksnotif") && Program.R.IsReady()) { var rkstarget = HeroManager.Enemies.Where(k => k.Health < (DamageLib.GetRDamages(k) / 2) && !k.IsDead).ToList(); var kappa = 0; foreach (var ks in rkstarget) { kappa++; var pos = Drawing.WorldToScreen(Program.Player.Position); Drawing.DrawText(pos.X - Drawing.GetTextExtent(ks.ChampionName + " KILLABLE WITH R").Width, kappa * 25 + pos.Y - Drawing.GetTextExtent(ks.ChampionName + " KILLABLE WITH R").Height, Color.DarkOrange, ks.ChampionName + " KILLABLE WITH R"); } } #endregion ks notif #region Orbwalker modes var activeOrbwalker = Menus._orbwalker.ActiveMode; switch (activeOrbwalker) { case Orbwalking.OrbwalkingMode.Combo: Combo(); break; case Orbwalking.OrbwalkingMode.LaneClear: WaveClear(); break; case Orbwalking.OrbwalkingMode.Mixed: Mixed(); break; case Orbwalking.OrbwalkingMode.LastHit: LastHit(); break; case Orbwalking.OrbwalkingMode.None: break; } #endregion Orbwalker modes if (Menus._menu.Item("Leplank.misc.events.qlhtoggle").GetValue <KeyBind>().Active) // toggle { LastHit(); } WManager(); Events(); }
// GOD DAMN F*****G ADVANCED COMBO SWAGG GOD LORD L O G I C, bitch please #kappa public static void BarrelLord() { #region BarrelLord var enemies = Program.Player.GetEnemiesInRange(Program.E.Range); var target = TargetSelector.GetTarget(Program.E.Range, TargetSelector.DamageType.Physical); #region R if (Menus.GetBool("Leplank.combo.r") && Program.R.IsReady()) { var rfocus = HeroManager.Enemies.FirstOrDefault( e => e.Health <DamageLib.GetRDamages(e) && e.GetEnemiesInRange(300).Count> (Menus.GetSlider("Leplank.combo.rmin") - 1) && e.Distance(Program.Player) < 1200); if (rfocus != null) { Program.R.Cast(Prediction.GetPrediction(rfocus, Program.R.Delay, 300, float.MaxValue).CastPosition); } } #endregion R switch (enemies.Count) { case 0: return; case 1: // 1v1 //QE when enemy is in E range & when the nearest barrel is in Q range and can be connected with a barrel where target can be hit if (Program.Q.IsReady() && Program.E.IsReady() && Program.E.Instance.Ammo == 1 && BarrelsManager.closestToPosition(Program.Player.ServerPosition).barrel.Distance(Program.Player) < Program.Q.Range && target != null && BarrelsManager.closestToPosition(Program.Player.ServerPosition).barrel.Distance(target) > Program.EexplosionRange) { var pred = Prediction.GetPrediction(target, Program.E.Delay + Program.Q.Delay).CastPosition; if (BarrelsManager.closestToPosition(Program.Player.ServerPosition).barrel.Distance(pred) < Program.Econnection && Menus.GetBool("Leplank.combo.e") && !Menus.GetBool("Leplank.misc.barrelmanager.edisabled")) { ExplosionPrediction.castQ(BarrelsManager.closestToPosition(Program.Player.ServerPosition)); Program.E.Cast(pred); } } // if (Program.E.Insance.Ammo == 1 && Program.E.Instance.CooldownExpires > (Program.Q.Cooldown/2)) // { // } if (Menus.GetBool("Leplank.combo.q") && Program.E.Instance.Ammo == 0 && Program.Q.IsReady() && Program.Q.IsInRange(target) && Program.E.Instance.CooldownExpires > Program.Q.Instance.Cooldown) { Program.Q.CastOnUnit(target); } break; case 2: break; case 3: break; case 4: break; case 5: break; } #endregion BarrelLord }
//to rework, fcked up with new common update :( public static void BarrelLord() { #region BarrelLord var enemies = HeroManager.Enemies.Where(e => e.Distance(Program.Player) < Program.E.Range && !e.IsDead).ToList(); var target = TargetSelector.GetTarget(Program.E.Range, TargetSelector.DamageType.Physical); var bar = BarrelsManager.closestToPosition(Program.Player.ServerPosition); if (target == null) { return; } //ok #region R if (Menus.GetBool("Leplank.combo.r") && Program.R.IsReady()) { var rfocus = HeroManager.Enemies.FirstOrDefault(e => e.Health < DamageLib.GetRDamages(e) * 2 && e.Distance(Program.Player) <= 2000 && (e.GetAlliesInRange(850).Count > 0)); if (rfocus != null) { Program.R.CastIfWillHit(rfocus, Menus.GetSlider("Leplank.combo.rmin")); } } #endregion R #region Qks var ksQTarget = HeroManager.Enemies.FirstOrDefault(ks => ks.Health < DamageLib.GetQDamages(ks) && !ks.IsDead); if (ksQTarget != null && Menus.GetBool("Leplank.misc.events.qks")) { if (Program.Q.IsReady() && Program.Q.IsInRange(ksQTarget)) { Program.Q.CastOnUnit(ksQTarget); } } #endregion Qks //itemsok #region items if (Menus.GetBool("Leplank.item.hydra") && target != null && Items.HasItem(3074)) { if (!Orbwalking.CanAttack() && Items.CanUseItem(3074) && Program.Player.Distance(target) < LeagueSharp.Common.Data.ItemData.Ravenous_Hydra_Melee_Only.GetItem().Range) { Utility.DelayAction.Add(30, () => { Items.UseItem(3074); } ); } } if (Menus.GetBool("Leplank.item.tiamat") && target != null && Items.HasItem(3077)) { if (!Orbwalking.CanAttack() && Items.CanUseItem(3077) && Program.Player.Distance(target) < LeagueSharp.Common.Data.ItemData.Tiamat_Melee_Only.GetItem().Range) { Utility.DelayAction.Add(30, () => { Items.UseItem(3077); } ); } } if (Menus.GetBool("Leplank.item.youmuu") && target != null && Items.HasItem(3142)) { if (Items.CanUseItem(3142) && Program.Player.Distance(target) < Program.Player.AttackRange) { Items.UseItem(3142); } } #endregion items if (Program.E.IsReady() && (!BarrelsManager.savedBarrels.Any() || bar.barrel.Distance(Program.Player) > Program.E.Range) && target != null) { if (Menus.GetBool("Leplank.combo.e") && !Menus.GetBool("Leplank.misc.barrelmanager.edisabled")) { Program.E.Cast(Prediction.GetPrediction(target, 1f).CastPosition); } } var coolbar = BarrelsManager.savedBarrels.FirstOrDefault(b => b.barrel.GetEnemiesInRange(Program.EexplosionRange - 20).Count > 0 && b.barrel.Health < 3); if (Menus.GetBool("Leplank.combo.q") && coolbar != null) { if (Program.Q.IsReady() && Program.Q.IsInRange(coolbar.barrel) && target != null) { ExplosionPrediction.castQ(coolbar); } } //aabarrelsok if (Orbwalking.CanAttack() && coolbar != null) { if ((!Program.Q.IsReady() || Menus.GetBool("Leplank.combo.q")) && coolbar.barrel.Distance(Program.Player) <= Program.Player.AttackRange && target != null) { ExplosionPrediction.autoAttack(coolbar); } } var focusbar = BarrelsManager.savedBarrels[BarrelsManager.savedBarrels.Count - 1]; //QE when enemy is in E range & when the nearest barrel is in Q range and can be connected with a barrel where target can be hit if (Program.Q.IsReady() && Program.E.IsReady() && focusbar.barrel.Distance(Program.Player) < Program.Q.Range && target != null && focusbar.barrel.Distance(target) > Program.EexplosionRange) { var pred = Prediction.GetPrediction(target, 1f).CastPosition; if (focusbar.barrel.Distance(pred) <= Program.Econnection && Menus.GetBool("Leplank.combo.e") && Menus.GetBool("Leplank.combo.q") && !Menus.GetBool("Leplank.misc.barrelmanager.edisabled") && focusbar.barrel.Health < 3) { ExplosionPrediction.castQ(BarrelsManager.savedBarrels[BarrelsManager.savedBarrels.Count - 1]); Utility.DelayAction.Add((int)(Program.Q.Delay), () => { Program.E.Cast(BarrelsManager.correctThisPosition(Prediction.GetPrediction(target, 1f).CastPosition.To2D(), focusbar)); } ); } } #region Q on enemy if (Menus.GetBool("Leplank.combo.q") && (Program.E.Instance.Ammo == 0 || !Program.E.IsReady()) && Program.Q.IsReady() && Program.Q.IsInRange(target) && (!BarrelsManager.savedBarrels.Any() || bar.barrel.Distance(Program.Player.ServerPosition) > 1200)) { Program.Q.CastOnUnit(target); } #endregion Q on enemy #region R if (Menus.GetBool("Leplank.combo.r") && Program.R.IsReady() && Menus.GetSlider("Leplank.combo.rmin") == 1) { if (target.HealthPercent < 50) { if (target.IsMoving) { Program.R.Cast(Prediction.GetPrediction(target, 1f).CastPosition); } else { Program.R.Cast(target.Position); } } } #endregion R #endregion BarrelLord }