Beispiel #1
0
        public void ChangeRecipeSwitch(string input)
        {
            switch (input) // check against inventory
            {
            case "lemons":
                amountOfLemons = UserInterface.IntGetUserInput("How many lemons do you want in each pitcher?");
                break;

            case "sugar":
                amountOfSugarCups = UserInterface.IntGetUserInput("How much sugar do you want in each pitcher?");
                break;

            case "ice":
                amountOfIceCubes = UserInterface.IntGetUserInput("How much Ice do you want in each cup?");
                break;

            case "price":
                pricePerCup = UserInterface.GetUserPriceInput("What do you want to charge per cup? ($0.01 = $1.00)");     // double
                break;

            case "done":
                leaveRecipe = true;
                break;
            }
        }
Beispiel #2
0
 public void SetGameLength()
 {
     gameLength = UserInterface.Limiter(UserInterface.IntGetUserInput("How many days do you have until your parents get home? (Max 30)"), 1, 30); // validate num?
     Console.Clear();
 }