Beispiel #1
0
        public void CreateCustomers(Player playerOne, Inventory playerInventory, Customer customer, int spawnNumber)
        {
            if (playerInventory.CanFillPitcher())
            {
                playerInventory.FillAPitcher();
            }
            else
            {
                Console.WriteLine("You have no Lemonade to sell!");
            }
            Random rng = new Random();

            for (int i = 0; i < spawnNumber; i++)
            {
                switch (rng.Next(1, 5))
                {
                case 1:
                    customer = new OldWoman();
                    SetTolerance(customer, playerInventory);
                    SalesLogic(playerOne, playerInventory, customer);
                    customer = null;
                    break;

                case 2:
                    customer = new YoungMan();
                    SetTolerance(customer, playerInventory);
                    SalesLogic(playerOne, playerInventory, customer);
                    customer = null;
                    break;

                case 3:
                    customer = new Child();
                    SetTolerance(customer, playerInventory);
                    SalesLogic(playerOne, playerInventory, customer);
                    customer = null;
                    break;

                case 4:
                    customer = new Alien();
                    SetTolerance(customer, playerInventory);
                    SalesLogic(playerOne, playerInventory, customer);
                    customer = null;
                    break;
                }
                System.Threading.Thread.Sleep(10);
            }
        }
Beispiel #2
0
        public void CreateCustomer()
        {
            Customer customer;
            int      customerTypeRoll = rng.Next(0, 7);

            switch (customerTypeRoll)
            {
            case 1:
                customer = new YoungMan();
                break;

            case 2:
                customer = new YoungWoman();
                break;

            case 3:
                customer = new LittleBoy();
                break;

            case 4:
                customer = new LittleGirl();
                break;

            case 5:
                customer = new OldWoman();
                break;

            case 6:
                customer = new OldMan();
                break;

            default:
                customer = new OldMan();
                break;
            }
            customers.Add(customer);
        }