Beispiel #1
0
        internal async static void XmppConnection_OnPresence(object sender, Presence pres)
        {
            /*
            Log("Received pres (Bare): " + pres.From.Bare);
            Log("From user: "******"Pres Type: " + pres.Type);
            Log("Other stuff: " + pres.InnerXml);
            //*/
            if (pres.From.User.Contains(LoginPacket.AllSummonerData.Summoner.AcctId.ToString()))
                return;
            if (pres.From.Bare.Contains("@sec.pvp.net") || pres.From.Bare.Contains("@lvl.pvp.net") || pres.From.Bare.Contains("@conference.pvp.net"))
                return;
            SetChatHover();
            switch (pres.Type)
            {
                case PresenceType.subscribe:
                case PresenceType.subscribed:
                    MainWin.Dispatcher.BeginInvoke(DispatcherPriority.Input, new ThreadStart(() =>
                    {
                        FriendInvite pop = new FriendInvite(ChatSubjects.XMPP_SUBSCRIBE, pres);
                        pop.Height = 230;
                        pop.HorizontalAlignment = HorizontalAlignment.Right;
                        pop.VerticalAlignment = VerticalAlignment.Bottom;
                        NotificationGrid.Children.Add(pop);
                        try
                        {
                            AllPlayers.Add(pres.From.User, new ChatPlayerItem());
                        }
                        catch { }
                    }));
                    break;
                case PresenceType.unsubscribe:
                case PresenceType.unsubscribed:
                    await MainWin.Dispatcher.BeginInvoke(DispatcherPriority.Input, new ThreadStart(() =>
                    {
                        NotifyPlayerPopup notify = new NotifyPlayerPopup("Friends", string.Format("{0} is no longer your friend", pres.From.User));
                    }));
                    AllPlayers.Remove(pres.From.User);
                    break;
                case PresenceType.available:
                    if (!AllPlayers.ContainsKey(pres.From.User))
                    {
                        if (pres.InnerXml.Contains("profileIcon"))
                        {
                            AllPlayers.Add(pres.From.User, new ChatPlayerItem());
                        }
                    }

                    ChatPlayerItem Player = AllPlayers[pres.From.User];
                    Player.IsOnline = false;
                    UpdatePlayers = true;

                    string Presence = pres.Status;
                    if (Presence == null)
                        return;

                    Player.RawPresence = Presence; //For debugging
                    Player.IsOnline = true;
                    using (XmlReader reader = XmlReader.Create(new StringReader(Presence)))
                    {
                        try
                        {
                            while (reader.Read())
                            {
                                if (!reader.IsStartElement() || reader.IsEmptyElement)
                                    continue;

                                #region Parse Presence

                                switch (reader.Name)
                                {
                                    case "profileIcon":
                                        reader.Read();
                                        Player.ProfileIcon = Convert.ToInt32(reader.Value);
                                        break;

                                    case "level":
                                        reader.Read();
                                        Player.Level = Convert.ToInt32(reader.Value);
                                        break;

                                    case "wins":
                                        reader.Read();
                                        Player.Wins = Convert.ToInt32(reader.Value);
                                        break;

                                    case "leaves":
                                        reader.Read();
                                        Player.Leaves = Convert.ToInt32(reader.Value);
                                        break;

                                    case "rankedWins":
                                        reader.Read();
                                        Player.RankedWins = Convert.ToInt32(reader.Value);
                                        break;

                                    case "timeStamp":
                                        reader.Read();
                                        Player.Timestamp = Convert.ToInt64(reader.Value);
                                        break;

                                    case "statusMsg":
                                        reader.Read();
                                        Player.Status = reader.Value;
                                        break;

                                    case "dev":
                                        reader.Read();
                                        Player.UsingLegendary = true;
                                        if (reader.Value == "true")
                                            Player.IsLegendaryDev = true;
                                        break;

                                    case "gameStatus":
                                        reader.Read();
                                        Player.GameStatus = reader.Value;
                                        break;

                                    case "skinname":
                                        reader.Read();
                                        Player.Champion = reader.Value;
                                        break;

                                    case "rankedLeagueName":
                                        reader.Read();
                                        Player.LeagueName = reader.Value;
                                        break;

                                    case "rankedLeagueTier":
                                        reader.Read();
                                        Player.LeagueTier = reader.Value;
                                        break;

                                    case "rankedLeagueDivision":
                                        reader.Read();
                                        Player.LeagueDivision = reader.Value;
                                        break;
                                }

                                #endregion Parse Presence
                            }
                        }
                        catch (Exception e)
                        {
                            Log(e.Message + " - remember to fix this later instead of avoiding the problem.");
                        }
                    }
                    if (string.IsNullOrWhiteSpace(Player.Status))
                        Player.Status = "Online";
                    break;
                case PresenceType.unavailable:
                case PresenceType.invisible:
                    if (pres.From.User.Contains(LoginPacket.AllSummonerData.Summoner.AcctId.ToString()))
                        return;
                    try
                    {
                        ChatPlayerItem x = AllPlayers[pres.From.User];
                        x.IsOnline = false;
                        UpdatePlayers = true;
                    }
                    catch { }
                    break;
            }
        }
        private async void LocalRuneComboBox_SelectionChanged(object sender, SelectionChangedEventArgs e)
        {
            if (!QuickLoad) //Make loading quicker
                return;

            int i = 0;
            string[] runeIds = Client.LocalRunePages[LocalRuneComboBox.SelectedItem.ToString()].Split(',');

            var failsafe = Client.LoginPacket.AllSummonerData.SpellBook;
            try
            {
                foreach (string item in runeIds)
                {
                    Client.LoginPacket.AllSummonerData.SpellBook.BookPages[RuneComboBox.SelectedIndex].SlotEntries[i].RuneId = Convert.ToInt32(item);
                    i++;
                }


                if ((await RiotCalls.SaveSpellBook(Client.LoginPacket.AllSummonerData.SpellBook)).DefaultPage == null)
                {
                    Client.LoginPacket.AllSummonerData.SpellBook = failsafe;
                    var pop = new NotifyPlayerPopup("Save failed", "Failed to use local rune page.")
                    {
                        HorizontalAlignment = HorizontalAlignment.Right,
                        VerticalAlignment = VerticalAlignment.Bottom
                    };
                    Client.NotificationGrid.Children.Add(pop);
                }
            }
            catch
            {
                Client.LoginPacket.AllSummonerData.SpellBook = failsafe;
                var pop = new NotifyPlayerPopup("Save failed", "Failed to use local rune page.")
                {
                    HorizontalAlignment = HorizontalAlignment.Right,
                    VerticalAlignment = VerticalAlignment.Bottom
                };
                Client.NotificationGrid.Children.Add(pop);
            }
        }
        /// <summary>
        ///     Main logic behind Champion Select
        /// </summary>
        /// <param name="sender"></param>
        /// <param name="message"></param>
        private void Select_OnMessageReceived(object sender, object message)
        {
            if (message is GameDTO)
            {
                #region In Champion Select

                var champDto = message as GameDTO;
                //Sometimes chat doesn't work so spam this until it does
                LatestDto = champDto;
                Dispatcher.BeginInvoke(DispatcherPriority.Input, new ThreadStart(async () =>
                {
                    //Allow all champions to be selected (reset our modifications)
                    var championArray = new ListViewItem[ChampionSelectListView.Items.Count];
                    ChampionSelectListView.Items.CopyTo(championArray, 0);
                    foreach (ListViewItem y in championArray)
                    {
                        y.IsHitTestVisible = true;
                        y.Opacity = 1;
                    }

                    //Push all teams into one array to save a foreach call (looks messy)
                    if (champDto == null)
                        return;

                    var allParticipants = new List<Participant>(champDto.TeamOne.ToArray());
                    allParticipants.AddRange(champDto.TeamTwo);

                    int t = 1;

                    if (LatestDto.QueueTypeName == "COUNTER_PICK") //fix for nemesis draft, get your champ from GameDTO
                    {
                        var selectedChamp = champDto.PlayerChampionSelections.Find(item => item.SummonerInternalName == Client.LoginPacket.AllSummonerData.Summoner.InternalName);
                        ChangeSelectedChampionSkins(selectedChamp.ChampionId);
                    }
                    foreach (PlayerParticipant participant in allParticipants.Select(p => p as PlayerParticipant))
                    {
                        if (participant != null)
                        {
                            PlayerParticipant play = participant;
                            //If it is our turn to pick
                            if (play.PickTurn == champDto.PickTurn)
                            {
                                if (play.SummonerId == Client.LoginPacket.AllSummonerData.Summoner.SumId)
                                {
                                    if (Settings.Default.PickBanFocus)
                                        Client.MainWin.Focus();
                                    if (Settings.Default.PickBanFlash)
                                        Client.MainWin.FlashWindow();
                                    //Allows us to instapick any champ we own. 
                                    if (Client.usingInstaPick)
                                    {
                                        bool champbanned = false;
                                        //disallow picking banned champs
                                        try
                                        {
                                            foreach (
                                                BannedChampion x in
                                                    champDto.BannedChampions.Where(
                                                        x => x.ChampionId == Client.SelectChamp))
                                                champbanned = true;

                                            //disallow picking picked champs
                                            foreach (
                                                PlayerChampionSelectionDTO selection in
                                                    champDto.PlayerChampionSelections.Where(
                                                        selection => selection.ChampionId == Client.SelectChamp))
                                                champbanned = true;

                                            var temp = new ListViewItem
                                            {
                                                Tag = Client.SelectChamp
                                            };
                                            if (!champbanned)
                                                ListViewItem_PreviewMouseDown(temp, null);

                                            Client.usingInstaPick = false;
                                        }
                                        catch
                                        {
                                            Client.Log("Something went weird insta-picking a champ", "Error");
                                        }
                                    }

                                    ChampionSelectListView.IsHitTestVisible = true;

                                    ChampionSelectListView.Opacity = 1;
                                    GameStatusLabel.Content = "Your turn to pick!";
                                    break;
                                }
                            }
                            if (string.IsNullOrEmpty(participant.SummonerName))
                            {
                                participant.SummonerName = "Summoner " + t;
                                t++;
                            }
                        }
                        //Otherwise block selection of champions unless in dev mode
                        if (!Client.Dev)
                        {
                            ChampionSelectListView.IsHitTestVisible = false;
                            ChampionSelectListView.Opacity = 0.5;
                        }
                        GameStatusLabel.Content = "Waiting for others to pick...";
                    }

                    allParticipants = allParticipants.Distinct().ToList();

                    //Champion select was cancelled 
                    if (champDto.GameState == "TEAM_SELECT")
                    {
                        if (CountdownTimer != null)
                            CountdownTimer.Stop();

                        Client.FixChampSelect();

                        return;
                    }
                    if (champDto.GameState == "PRE_CHAMP_SELECT")
                    {
                        //Banning phase. Enable banning phase and this will render only champions for ban
                        BanningPhase = true;
                        PurpleBansLabel.Visibility = Visibility.Visible;
                        BlueBansLabel.Visibility = Visibility.Visible;
                        BlueBanListView.Visibility = Visibility.Visible;
                        PurpleBanListView.Visibility = Visibility.Visible;
                        GameStatusLabel.Content = "Bans are on-going";
                        counter = configType.BanTimerDuration - 3;

                        #region Render Bans

                        BlueBanListView.Items.Clear();
                        PurpleBanListView.Items.Clear();
                        foreach (BannedChampion x in champDto.BannedChampions)
                        {
                            var champImage = new Image
                            {
                                Height = 58,
                                Width = 58,
                                Source = champions.GetChampion(x.ChampionId).icon
                            };
                            if (x.TeamId == 100)
                                BlueBanListView.Items.Add(champImage);
                            else
                                PurpleBanListView.Items.Add(champImage);

                            foreach (var y in championArray.Where(y => (int)y.Tag == x.ChampionId))
                            {
                                ChampionSelectListView.Items.Remove(y);
                                //Remove from arrays
                                foreach (
                                    ChampionDTO playerChamps in
                                        ChampList.ToArray()
                                            .Where(playerChamps => x.ChampionId == playerChamps.ChampionId))
                                {
                                    ChampList.Remove(playerChamps);

                                    break;
                                }

                                foreach (
                                    ChampionBanInfoDTO banChamps in
                                        ChampionsForBan.ToArray()
                                            .Where(banChamps => x.ChampionId == banChamps.ChampionId))
                                {
                                    ChampionsForBan.Remove(banChamps);

                                    break;
                                }
                            }
                        }

                        #endregion Render Bans
                    }
                    else if (champDto.GameState == "CHAMP_SELECT")
                    {
                        //Picking has started. If pickturn has changed reset timer
                        LastPickTurn = champDto.PickTurn;
                        BanningPhase = false;
                    }
                    else if (champDto.GameState == "POST_CHAMP_SELECT")
                    {
                        //Post game has started. Allow trading
                        CanTradeWith = await RiotCalls.GetPotentialTraders();
                        HasLockedIn = true;
                        GameStatusLabel.Content = "All players have picked!";
                        if (configType != null)
                            counter = configType.PostPickTimerDuration - 2;
                        else
                            counter = 10;
                    }
                    else if (champDto.GameState == "START_REQUESTED")
                    {
                        GameStatusLabel.Content = "The game is about to start!";
                        DodgeButton.IsEnabled = false; //Cannot dodge past this point!
                        counter = 1;
                    }
                    else if (champDto.GameState == "TERMINATED")
                    {
                        var pop = new NotifyPlayerPopup("Player Dodged", "Player has Dodged Queue.")
                        {
                            HorizontalAlignment = HorizontalAlignment.Right,
                            VerticalAlignment = VerticalAlignment.Bottom
                        };
                        Client.CurrentPage = previousPage;
                        Client.HasPopped = false;
                        Client.ReturnButton.Content = "Return to Lobby Page";
                        Client.ReturnButton.Visibility = Visibility.Visible;
                        Client.inQueueTimer.Visibility = Visibility.Visible;
                        Client.NotificationGrid.Children.Add(pop);
                        Client.RiotConnection.MessageReceived -= ChampSelect_OnMessageReceived;
                        //Client.OnFixChampSelect -= ChampSelect_OnMessageReceived;
                        Client.GameStatus = "inQueue";
                        Client.SetChatHover();
                        Client.SwitchPage(previousPage);
                        Client.ClearPage(typeof(ChampSelectPage));

                    }

                    #region Display players

                    BlueListView.Items.Clear();
                    PurpleListView.Items.Clear();
                    BlueListView.Items.Refresh();
                    PurpleListView.Items.Refresh();
                    int i = 0;
                    bool purpleSide = false;

                    //Aram hack, view other players champions & names (thanks to Andrew)
                    var otherPlayers = new List<PlayerChampionSelectionDTO>(champDto.PlayerChampionSelections.ToArray());
                    AreWePurpleSide = false;

                    foreach (Participant participant in allParticipants)
                    {
                        Participant tempParticipant = participant;
                        i++;
                        var control = new ChampSelectPlayer();
                        //Cast AramPlayers as PlayerParticipants. This removes reroll data
                        if (tempParticipant is AramPlayerParticipant)
                        {
                            tempParticipant = (PlayerParticipant)tempParticipant;
                        }

                        if (tempParticipant is PlayerParticipant)
                        {
                            var player = tempParticipant as PlayerParticipant;
                            if (!string.IsNullOrEmpty(player.SummonerName))
                            {
                                control.PlayerName.Content = player.SummonerName;
                                control.sumName = player.SummonerName;
                            }
                            else
                            {
                                try
                                {
                                    AllPublicSummonerDataDTO summoner =
                                        await RiotCalls.GetAllPublicSummonerDataByAccount(player.SummonerId);
                                    if (summoner.Summoner != null && !string.IsNullOrEmpty(summoner.Summoner.Name))
                                        control.PlayerName.Content = summoner.Summoner.Name;
                                    else
                                        control.PlayerName.Content = "Unknown Player";
                                }
                                catch
                                {
                                    control.PlayerName.Content = "Unknown Player";
                                }
                            }

                            foreach (PlayerChampionSelectionDTO selection in champDto.PlayerChampionSelections)
                            {
                                #region Disable picking selected champs

                                PlayerChampionSelectionDTO selection1 = selection;
                                foreach (ListViewItem y in championArray.Where(y => (int)y.Tag == selection1.ChampionId))
                                {
                                    y.IsHitTestVisible = true;
                                    y.Opacity = 0.5;
                                    if (configType == null)
                                        continue;

                                    if (!configType.DuplicatePick)
                                        continue;

                                    y.IsHitTestVisible = false;
                                    y.Opacity = 1;
                                }

                                foreach (ListViewItem y in championArray.Where(y => disabledCharacters.Contains((int)y.Tag)))
                                {
                                    y.Opacity = .7;
                                    y.IsHitTestVisible = false;
                                }

                                #endregion Disable picking selected champs

                                if (selection.SummonerInternalName != player.SummonerInternalName)
                                    continue;

                                //Clear our teams champion selection for aram hack
                                otherPlayers.Remove(selection);
                                control = RenderPlayer(selection, player);
                                //If we have locked in render skin select
                                if (!HasLockedIn ||
                                    selection.SummonerInternalName !=
                                    Client.LoginPacket.AllSummonerData.Summoner.InternalName || (Client.Dev && champDto.MapId != 12))
                                    continue;

                                if (purpleSide)
                                    AreWePurpleSide = true;

                                RenderLockInGrid(selection);
                                if (player.PointSummary == null)
                                    continue;

                                LockInButton.Content = string.Format("Reroll ({0}/{1})",
                                    player.PointSummary.CurrentPoints, player.PointSummary.PointsCostToRoll);
                                LockInButton.IsEnabled = player.PointSummary.NumberOfRolls > 0;
                            }
                        }
                        else if (tempParticipant is ObfuscatedParticipant)
                        {
                            control.PlayerName.Content = "Summoner " +
                                                         ((tempParticipant as ObfuscatedParticipant).GameUniqueId -
                                                          ((tempParticipant as ObfuscatedParticipant).GameUniqueId > 5
                                                              ? 5
                                                              : 0));
                        }
                        else if (tempParticipant is BotParticipant)
                        {
                            var bot = tempParticipant as BotParticipant;
                            if (bot.SummonerInternalName.Contains('_'))
                            {
                                string botChamp = bot.SummonerInternalName.Split('_')[1]; //Why is this internal name rito?
                                champions botSelectedChamp = champions.GetChampion(botChamp);
                                var part = new PlayerParticipant();
                                var selection = new PlayerChampionSelectionDTO
                                {
                                    ChampionId = botSelectedChamp.id
                                };
                                part.SummonerName = botSelectedChamp.displayName + " bot";
                                control = RenderPlayer(selection, part);
                            }
                            else
                            {
                                control.PlayerName.Content = "Bot";
                                control.sumName = "Bot";
                            }
                        }
                        else
                            control.PlayerName.Content = "Unknown Summoner";

                        //Display purple side if we have gone through our team
                        if (i > champDto.TeamOne.Count)
                        {
                            i = 0;
                            purpleSide = true;
                        }

                        if (!purpleSide)
                            BlueListView.Items.Add(control);
                        else
                            PurpleListView.Items.Add(control);
                    }

                    //Do aram hack!
                    if (otherPlayers.Count <= 0)
                        return;

                    if (AreWePurpleSide)
                        BlueListView.Items.Clear();
                    else
                        PurpleListView.Items.Clear();

                    foreach (PlayerChampionSelectionDTO hackSelection in otherPlayers)
                    {
                        var player = new PlayerParticipant
                        {
                            SummonerName = hackSelection.SummonerInternalName
                        };
                        ChampSelectPlayer control = RenderPlayer(hackSelection, player);
                        if (AreWePurpleSide)
                            BlueListView.Items.Add(control);
                        else
                            PurpleListView.Items.Add(control);
                    }

                    #endregion Display players
                }));

                #endregion In Champion Select
            }
            else if (message is PlayerCredentialsDto)
            {
                Client.RiotConnection.MessageReceived -= ChampSelect_OnMessageReceived;

                #region Launching Game

                var dto = message as PlayerCredentialsDto;
                Client.CurrentGame = dto;

                if (HasLaunchedGame)
                    return;

                HasLaunchedGame = true;


                if (Settings.Default.AutoRecordGames)
                {
                    Dispatcher.InvokeAsync(async () =>
                    {
                        PlatformGameLifecycleDTO n =
                            await
                                RiotCalls.RetrieveInProgressSpectatorGameInfo(
                                    Client.LoginPacket.AllSummonerData.Summoner.Name);
                        if (n.GameName != null)
                        {
                            string ip = n.PlayerCredentials.ObserverServerIp + ":" +
                                        n.PlayerCredentials.ObserverServerPort;
                            string key = n.PlayerCredentials.ObserverEncryptionKey;
                            var gameId = (int)n.PlayerCredentials.GameId;
                            new ReplayRecorder(ip, gameId, Client.Region.InternalName, key);
                        }
                    });
                }
                Dispatcher.BeginInvoke(DispatcherPriority.Input, new ThreadStart(() =>
                {
                    if (CountdownTimer != null)
                        CountdownTimer.Stop();

                    InGame();
                    Client.ReturnButton.Visibility = Visibility.Hidden;
                    if (!Settings.Default.DisableClientSound)
                    {
                        Client.AmbientSoundPlayer.Stop();
                    }
                }));

                #endregion Launching Game
            }
            else if (message is TradeContractDTO)
            {
                Dispatcher.BeginInvoke(DispatcherPriority.Input, new ThreadStart(() =>
                {
                    var tradeDto = message as TradeContractDTO;
                    if (tradeDto == null)
                        return;

                    switch (tradeDto.State)
                    {
                        case "PENDING":
                            {
                                PlayerTradeControl.Visibility = Visibility.Visible;
                                PlayerTradeControl.Tag = tradeDto;
                                PlayerTradeControl.AcceptButton.Visibility = Visibility.Visible;
                                PlayerTradeControl.DeclineButton.Content = "Decline";

                                champions myChampion = champions.GetChampion((int)tradeDto.ResponderChampionId);
                                PlayerTradeControl.MyChampImage.Source = myChampion.icon;
                                PlayerTradeControl.MyChampLabel.Content = myChampion.displayName;
                                champions theirChampion = champions.GetChampion((int)tradeDto.RequesterChampionId);
                                PlayerTradeControl.TheirChampImage.Source = theirChampion.icon;
                                PlayerTradeControl.TheirChampLabel.Content = theirChampion.displayName;
                                PlayerTradeControl.RequestLabel.Content = string.Format("{0} wants to trade!",
                                    tradeDto.RequesterInternalSummonerName);
                            }
                            break;
                        case "BUSY":
                        case "DECLINED":
                        case "CANCELED":
                            {
                                PlayerTradeControl.Visibility = Visibility.Hidden;

                                TextInfo text = new CultureInfo("en-US", false).TextInfo;
                                var pop = new NotificationPopup(ChatSubjects.INVITE_STATUS_CHANGED,
                                    string.Format("{0} has {1} this trade", tradeDto.RequesterInternalSummonerName,
                                        text.ToTitleCase(tradeDto.State)));

                                if (tradeDto.State == "BUSY")
                                    pop.NotificationTextBox.Text = string.Format("{0} is currently busy",
                                        tradeDto.RequesterInternalSummonerName);

                                pop.Height = 200;
                                pop.OkButton.Visibility = Visibility.Visible;
                                pop.HorizontalAlignment = HorizontalAlignment.Right;
                                pop.VerticalAlignment = VerticalAlignment.Bottom;
                                Client.NotificationGrid.Children.Add(pop); //*/
                            }
                            break;
                    }
                }));
            }
        }
Beispiel #4
0
        private void LocalSaveButton_Click(object sender, RoutedEventArgs e)
        {
            if (string.IsNullOrEmpty(LocalName.Text))
            {
                var pop = new NotifyPlayerPopup("Error", "Local rune page name can't be empty.")
                {
                    HorizontalAlignment = HorizontalAlignment.Right,
                    VerticalAlignment = VerticalAlignment.Bottom
                };
                Client.NotificationGrid.Children.Add(pop);
                return;
            }
            List<string> local = GetCurrentSlotEntries().Select(id => id.RuneId.ToString()).ToList();
            if (Client.LocalRunePages.ContainsKey(LocalName.Text))
                Client.LocalRunePages.Remove(LocalName.Text);

            //Client.LocalRunePages.Add(LocalName.Text, string.Join(",", local)); //Make to League setting like string
            List<string> saveString = Client.LocalRunePages.Select(item => item.Key + "=" + item.Value).ToList();

            try
            {
                File.WriteAllLines(Path.Combine(Client.ExecutingDirectory,"RunePages",Client.LoginPacket.AllSummonerData.Summoner.Name, LocalName.Text), saveString);
            }
            catch
            {
                Client.LocalRunePages.Remove(LocalName.Text);
                var pop = new NotifyPlayerPopup("Error", "Unable to save local rune pages.")
                        {
                            HorizontalAlignment = HorizontalAlignment.Right,
                            VerticalAlignment = VerticalAlignment.Bottom
                        };
                Client.NotificationGrid.Children.Add(pop);
            }
        }