public static double[] LoadFromFile(GameTree gt, params string[] files)
        {
            double[] strat = new double[gt.ActionStates];
            string   line;

            foreach (string s in files)
            {
                using (TextReader reader = new StreamReader(s))
                    while ((line = reader.ReadLine()) != null)
                    {
                        line = line.Trim();
                        if (line.Length == 0 || line[0] == '#')
                        {
                            continue;
                        }

                        var tokens = line.Split();
                        Debug.Assert(tokens.Length == 4, "Improperly formatted line: " + line);
                        string playerView = tokens[0].Substring(0, tokens[0].Length - 1);
                        var    triple     = new double[] { double.Parse(tokens[1]), double.Parse(tokens[2]), double.Parse(tokens[3]) };

                        for (int i = 0; i < triple.Length; i++)
                        {
                            int idx = gt.GetIndex(playerView, (Actions)i);
                            if (idx > -1) // if this action is possible
                            {
                                strat[idx] = triple[i];
                            }
                        }

                        Console.WriteLine(playerView);
                    }
            }
            return(strat);
        }
        public static double[] LoadFromFile(GameTree gt, params string[] files)
        {
            double[] strat = new double[gt.ActionStates];
            string line;
            foreach(string s in files)
                using (TextReader reader = new StreamReader(s))
                    while ((line = reader.ReadLine()) != null)
                    {
                        line = line.Trim();
                        if (line.Length == 0 || line[0] == '#')
                            continue;

                        var tokens = line.Split();
                        Debug.Assert(tokens.Length == 4, "Improperly formatted line: " + line);
                        string playerView = tokens[0].Substring(0, tokens[0].Length - 1);
                        var triple = new double[] { double.Parse(tokens[1]), double.Parse(tokens[2]), double.Parse(tokens[3]) };

                        for (int i = 0; i < triple.Length; i++)
                        {
                            int idx = gt.GetIndex(playerView, (Actions)i);
                            if(idx > -1) // if this action is possible
                                strat[idx] = triple[i];
                        }

                        Console.WriteLine(playerView);
                    }
            return strat;
        }
Beispiel #3
0
 static double[] RandomStrategy(GameTree gt)
 {
     double[] s = new double[gt.ActionStates];
     for (int i = 0; i < s.Length; i++)
     {
         s[i] = random.NextDouble();
     }
     gt.NormalizeStrategy(s);
     return(s);
 }
 public static double[] AlwaysRaise(GameTree gt)
 {
     double[] strat = new double[gt.ActionStates];
     foreach (var state in gt.PlayerStates)
     {
         int idx = gt.GetIndex(state, Actions.Raise);
         if (idx == -1)
             idx = gt.GetIndex(state, Actions.Call);
         strat[idx] = 1;
     }
     return strat;
 }
 public static double[] AlwaysRaise(GameTree gt)
 {
     double[] strat = new double[gt.ActionStates];
     foreach (var state in gt.PlayerStates)
     {
         int idx = gt.GetIndex(state, Actions.Raise);
         if (idx == -1)
         {
             idx = gt.GetIndex(state, Actions.Call);
         }
         strat[idx] = 1;
     }
     return(strat);
 }
 public static void Save(GameTree gt, double[] strat, string filename)
 {
     using(TextWriter writer = new StreamWriter(filename))
         foreach (var state in gt.PlayerStates)
         {
             double[] probs = new double[3];
             for (int i = 0; i < 3; i++)
             {
                 int idx = gt.GetIndex(state, (Actions)i);
                 if (idx > -1)
                     probs[i] = strat[idx];
             }
             writer.WriteLine("{0}: {1:N9} {2:N9} {3:N9}", state, probs[0], probs[1], probs[2]);
         }
 }
 public static void Save(GameTree gt, double[] strat, string filename)
 {
     using (TextWriter writer = new StreamWriter(filename))
         foreach (var state in gt.PlayerStates)
         {
             double[] probs = new double[3];
             for (int i = 0; i < 3; i++)
             {
                 int idx = gt.GetIndex(state, (Actions)i);
                 if (idx > -1)
                 {
                     probs[i] = strat[idx];
                 }
             }
             writer.WriteLine("{0}: {1:N9} {2:N9} {3:N9}", state, probs[0], probs[1], probs[2]);
         }
 }
Beispiel #8
0
        static void Main(string[] args)
        {
            //Diff();
            //return;
            GameTree gt = new GameTree();

            double[] s1 = LeducStrategy.LoadFromFile(gt, "strategies/fullgame_1.strat", "strategies/fullgame_2.strat");
            //double[] s2 = LeducStrategy.LoadFromFile(gt, "strategies/fullgame_1.strat", "strategies/fullgame_2.strat");
            double[] s2 = LeducStrategy.LoadFromFile(gt, "strategies/random.strat");
            //double[] s1 = LeducStrategy.LoadFromFile(gt, "strategies/always_fold.strat");
            //double[] s2 = LeducStrategy.LoadFromFile(gt, "strategies/random.strat");

            //double[] s1 = RandomStrategy(gt);
            //double[] s2 = RandomStrategy(gt);

            Console.WriteLine("Strategy 1 EV: {0}", gt.ExpectedValue(s1, s2));
            //gt.PrintTree();

            //LeducStrategy.Save(gt, s1, "strategies/temp.strat");
        }
Beispiel #9
0
        static void Main(string[] args)
        {
            //Diff();
            //return;
            GameTree gt = new GameTree();

            double[] s1 = LeducStrategy.LoadFromFile(gt, "strategies/fullgame_1.strat", "strategies/fullgame_2.strat");
            //double[] s2 = LeducStrategy.LoadFromFile(gt, "strategies/fullgame_1.strat", "strategies/fullgame_2.strat");
            double[] s2 = LeducStrategy.LoadFromFile(gt, "strategies/random.strat");
            //double[] s1 = LeducStrategy.LoadFromFile(gt, "strategies/always_fold.strat");
            //double[] s2 = LeducStrategy.LoadFromFile(gt, "strategies/random.strat");

            //double[] s1 = RandomStrategy(gt);
            //double[] s2 = RandomStrategy(gt);

            Console.WriteLine("Strategy 1 EV: {0}", gt.ExpectedValue(s1, s2));
            //gt.PrintTree();

            //LeducStrategy.Save(gt, s1, "strategies/temp.strat");
        }
Beispiel #10
0
 static double[] RandomStrategy(GameTree gt)
 {
     double[] s = new double[gt.ActionStates];
     for (int i = 0; i < s.Length; i++)
         s[i] = random.NextDouble();
     gt.NormalizeStrategy(s);
     return s;
 }