internal LeapTransform(Native.Transform t) { Position = new LeapVector3(t.pos); Rotation = new LeapQuaternion(t.rot); }
public void Set(LeapVector3 v, LeapQuaternion q) { Position = v; Rotation = q; }
public LeapTransform(LeapVector3 v, LeapQuaternion q) { Position = v; Rotation = q; }
public void Set(LeapVector3 v, LeapQuaternion q) { Position = v; Rotation = q; }
internal LeapTransform(Native.Transform t) { Position = new LeapVector3(t.pos); Rotation = new LeapQuaternion(t.rot); }
public LeapTransform(LeapVector3 v, LeapQuaternion q) { Position = v; Rotation = q; }