Beispiel #1
0
        /// <summary>
        /// Called to add a new widget to the collection, note that we may have to add a new row or column
        /// to the display in order that the widget can be displayed
        /// </summary>
        /// <param name="widget"></param>
        public bool Add(DefaultWidget widget)
        {
            // we have a free space in the grid so add this widget into the grid
            _listWidgets.Add(widget);
            this.Controls.Add(widget);
            layoutManager.SetIncludeInLayout(widget, true);

            // Re-Layout the widgets
            if (_listWidgets.Count == 4)
            {
                LayoutWidgets();
            }

            return(true);
        }
Beispiel #2
0
        /// <summary>
        /// Remove a widget from the display
        /// </summary>
        /// <param name="widgetName"></param>
        /// <returns></returns>
        public bool RemoveWidget(string widgetName)
        {
            DefaultWidget widget = GetWidget(widgetName);

            if (widget == null)
            {
                return(false);
            }

            // OK so this is a valid widget - however is it already displayed?
            // If so then we should remove it
            if (IsWidgetDisplayed(widgetName))
            {
                _widgetView.Remove(widget);
            }

            return(true);
        }
Beispiel #3
0
        /// <summary>
        /// Add a widget to the display
        /// </summary>
        /// <param name="widgetName"></param>
        /// <returns></returns>
        public bool DisplayWidget(string widgetName)
        {
            DefaultWidget widget = GetWidget(widgetName);

            if (widget == null)
            {
                return(false);
            }

            // OK so this is a valid widget - however is it already displayed?
            // If not then we should add it
            if (!IsWidgetDisplayed(widgetName))
            {
                _widgetView.Add(widget);
            }

            return(true);
        }
Beispiel #4
0
        /// <summary>
        /// Called to remove a widget from the collection, note that we may have to delete rows/columns
        /// from the display to clean up after this widget is removed
        /// </summary>
        /// <param name="widget"></param>
        public bool Remove(DefaultWidget widgetToRemove)
        {
            // Remove the control from the form
            this.Controls.Remove(widgetToRemove);

            // ...and from our internal list
            _listWidgets.Remove(widgetToRemove);

            // We have lost one item - if the column count is greater than the row count then reduce the columns
            // otherwise reduce the row to keep our required shape.
            if (columnCount > rowCount)
            {
                columnCount--;
            }
            else
            {
                rowCount--;
            }

            // Re-Layout the widgets
            LayoutWidgets();

            return(true);
        }