Beispiel #1
0
        /*
         #region BOTS_PMCWAR
         *      private void LoadBotsPmcWarSettings()
         *      {
         *          if (!ErrorHandler.isError(102))
         *          {
         *              PmcWarEnabled.IsChecked = serverSettings.GetBotsPmcWarEnabled();
         *              PmcWarUsecChance.Text = serverSettings.GetBotsPmcWarUsecChance();
         *          }
         *      }
         *
         *      private void OnChangePmcWarEnabled(object sender, RoutedEventArgs e)
         *      {
         *      if (!ErrorHandler.isError(102))
         *          serverSettings.SetBotsPmcWarEnabled((bool)PmcWarEnabled.IsChecked);
         *      }
         *
         *      private void OnChangePmcWarUsecChance(object sender, TextChangedEventArgs e)
         *      {
         *      if (!ErrorHandler.isError(102))
         *          serverSettings.SetBotsPmcWarUsecChance(PmcWarUsecChance.Text);
         *      }
         #endregion
         *
         #region BOTS_LIMIT
         *      private void LoadBotsLimitSettings()
         *      {
         *          if (!ErrorHandler.isError(102))
         *          {
         *              LimitKilla.Text = serverSettings.GetBotsLimitKilla();
         *              LimitBully.Text = serverSettings.GetBotsLimitBully();
         *              LimitBullyFollowers.Text = serverSettings.GetBotsLimitBullyFollowers();
         *              LimitMarksman.Text = serverSettings.GetBotsLimitMarksman();
         *              LimitPmcBot.Text = serverSettings.GetBotsLimitPmcBot();
         *              LimitScav.Text = serverSettings.GetBotsLimitScav();
         *          }
         *      }
         *
         *      private void OnChangeLimitKilla(object sender, TextChangedEventArgs e)
         *      {
         *      if (!ErrorHandler.isError(102))
         *          serverSettings.SetBotsLimitKilla(LimitKilla.Text);
         *      }
         *
         *      private void OnChangeLimitBully(object sender, TextChangedEventArgs e)
         *      {
         *      if (!ErrorHandler.isError(102))
         *          serverSettings.SetBotsLimitBully(LimitBully.Text);
         *      }
         *
         *      private void OnChangeLimitBullyFollower(object sender, TextChangedEventArgs e)
         *      {
         *      if (!ErrorHandler.isError(102))
         *          serverSettings.SetBotsLimitBullyFollowers(LimitBullyFollowers.Text);
         *      }
         *
         *      private void OnChangeLimitMarksman(object sender, TextChangedEventArgs e)
         *      {
         *      if (!ErrorHandler.isError(102))
         *          serverSettings.SetBotsLimitMarksman(LimitMarksman.Text);
         *      }
         *
         *      private void OnChangeLimitPmcBot(object sender, TextChangedEventArgs e)
         *      {
         *      if (!ErrorHandler.isError(102))
         *          serverSettings.SetBotsLimitPmcBot(LimitPmcBot.Text);
         *      }
         *
         *      private void OnChangeLimitScav(object sender, TextChangedEventArgs e)
         *      {
         *      if (!ErrorHandler.isError(102))
         *          serverSettings.SetBotsLimitScav(LimitScav.Text);
         *      }
         #endregion
         *
         #region BOTS_SPAWN
         *      private void LoadBotsSpawnSettings()
         *      {
         *      if (!ErrorHandler.isError(102))
         *      {
         *          SpawnGlasses.Text = serverSettings.GetBotsSpawnGlasses();
         *          SpawnFaceCover.Text = serverSettings.GetBotsSpawnFaceCover();
         *          SpawnHeadwear.Text = serverSettings.GetBotsSpawnHeadwear();
         *          SpawnBackpack.Text = serverSettings.GetBotsSpawnBackpack();
         *          SpawnArmorVest.Text = serverSettings.GetBotsSpawnArmorVest();
         *          SpawnMedPocket.Text = serverSettings.GetBotsSpawnMedPocket();
         *          SpawnItemPocket.Text = serverSettings.GetBotsSpawnItemPocket();
         *      }
         *      }
         *
         *      private void OnChangeSpawnGlasses(object sender, TextChangedEventArgs e)
         *      {
         *      if (!ErrorHandler.isError(102))
         *          serverSettings.SetBotsSpawnGlasses(SpawnGlasses.Text);
         *      }
         *
         *      private void OnChangeSpawnFaceCover(object sender, TextChangedEventArgs e)
         *      {
         *      if (!ErrorHandler.isError(102))
         *          serverSettings.SetBotsSpawnFaceCover(SpawnFaceCover.Text);
         *      }
         *
         *      private void OnChangeSpawnHeadwear(object sender, TextChangedEventArgs e)
         *      {
         *      if (!ErrorHandler.isError(102))
         *          serverSettings.SetBotsSpawnHeadwear(SpawnHeadwear.Text);
         *      }
         *
         *      private void OnChangeSpawnBackpack(object sender, TextChangedEventArgs e)
         *      {
         *      if (!ErrorHandler.isError(102))
         *          serverSettings.SetBotsSpawnBackpack(SpawnBackpack.Text);
         *      }
         *
         *      private void OnChangeSpawnArmorVest(object sender, TextChangedEventArgs e)
         *      {
         *      if (!ErrorHandler.isError(102))
         *          serverSettings.SetBotsSpawnArmorVest(SpawnArmorVest.Text);
         *      }
         *
         *      private void OnChangeSpawnMedsPocket(object sender, TextChangedEventArgs e)
         *      {
         *      if (!ErrorHandler.isError(102))
         *          serverSettings.SetBotsSpawnMedPocket(SpawnMedPocket.Text);
         *      }
         *
         *      private void OnChangeSpawnItemPocket(object sender, TextChangedEventArgs e)
         *      {
         *      if (!ErrorHandler.isError(102))
         *          serverSettings.SetBotsSpawnItemPocket(SpawnItemPocket.Text);
         *      }
         #endregion
         */
        #endregion

        #region LAUNCHER_SETTINGS
        private void LoadLauncherSettings()
        {
            // reload config files
            LoadAllSettings();

            // load the settings
            //load locations
            ClientLocation.Text      = laucherSettings.GetClientLocation();
            ServerLocation.Text      = laucherSettings.GetServerLocation();
            ScreenMode.SelectedIndex = laucherSettings.GetScreenMode();
            //load filenames
            ClientFileName.Text = laucherSettings.GetClientFilename();
            ServerFileName.Text = laucherSettings.GetServerFilename();
        }
Beispiel #2
0
 private void LoadAllSettings()
 {
     laucherSettings          = new LauncherSettings();
     BackendIP.Text           = laucherSettings.LoadIP();
     Port.Text                = laucherSettings.LoadPort();
     ScreenMode.SelectedIndex = laucherSettings.GetScreenMode();
     //replace names if no error exist for client and server
     if (!ErrorHandler.isError(101))
     {
         clientWatcher.ChangeAppName(laucherSettings.GetClientFilename());
     }
     if (!ErrorHandler.isError(102))
     {
         serverWatcher.ChangeAppName(laucherSettings.GetServerFilename());
         serverSettings  = new ServerSettings(laucherSettings.GetServerLocation() + @"\");
         ProfileSettings = new ProfileSettings(laucherSettings.GetServerLocation() + @"\data\profiles");
     }
 }