Beispiel #1
0
        private void DronesMoveAndAttack()
        {
            List <PlayerPiece> drones = _chessBoard.GetPlayerPiecesBasedOnEntityType(EntityType.Drone);

            if (drones.Count > 1)
            {
                drones.Shuffle();
            }

            foreach (PlayerPiece drone in drones)
            {
                Entity entity = _chessBoard.GetEntity(drone);
                entity.Move(_chessBoard, drone.CurrentPosition, null);

                UpdateScreen();
                Thread.Sleep(450);

                ChessBoardPosition newEntityPosition = _chessBoard.GetEntityPosition(drone.EntityID);
                entity.Attack(_chessBoard, newEntityPosition, null);
            }
        }