//---------------------------------------------------------------------

        public static void LogEvent(int currentTime, FireEvent fireEvent)
        {
            PlugIn.eventLog.Clear();
            EventsLog el = new EventsLog();

            el.SimulationYear               = currentTime;
            el.InitRow                      = fireEvent.initiationSite.Location.Row;
            el.InitColumn                   = fireEvent.initiationSite.Location.Column;
            el.InitialFireWeatherIndex      = fireEvent.InitiationFireWeatherIndex;
            el.IgnitionType                 = fireEvent.IgnitionType.ToString();
            el.InitialDayOfYear             = fireEvent.IgnitionDay;
            el.NumberOfDays                 = fireEvent.NumberOfDays;
            el.MeanSpreadProbability        = fireEvent.MeanSpreadProbability / (double)fireEvent.TotalSitesDamaged;
            el.MeanFWI                      = fireEvent.MeanFWI / (double)fireEvent.TotalSitesDamaged;
            el.TotalSitesBurned             = fireEvent.TotalSitesDamaged;
            el.CohortsKilled                = fireEvent.CohortsKilled;
            el.MeanSeverity                 = fireEvent.MeanSeverity / (double)fireEvent.TotalSitesDamaged;
            el.MeanWindDirection            = fireEvent.MeanWindDirection / (double)fireEvent.TotalSitesDamaged;
            el.MeanWindSpeed                = fireEvent.MeanWindSpeed / (double)fireEvent.TotalSitesDamaged;
            el.MeanEffectiveWindSpeed       = fireEvent.MeanEffectiveWindSpeed / (double)fireEvent.TotalSitesDamaged;
            el.MeanSuppressionEffectiveness = fireEvent.MeanSuppression / (double)fireEvent.TotalSitesDamaged;
            el.TotalBiomassMortality        = fireEvent.TotalBiomassMortality;
            el.NumberCellsSeverity1         = fireEvent.NumberCellsSeverity1;
            el.NumberCellsSeverity2         = fireEvent.NumberCellsSeverity2;
            el.NumberCellsSeverity3         = fireEvent.NumberCellsSeverity3;

            PlugIn.eventLog.AddObject(el);
            PlugIn.eventLog.WriteToFile();
        }
        //---------------------------------------------------------------------
        public static FireEvent Initiate(ActiveSite initiationSite, int timestep, int day, IgnitionType ignitionType)
        {
            //PlugIn.ModelCore.UI.WriteLine("  Fire Event initiated.  Day = {0}, IgnitionType = {1}.", day, ignitionType);

            if (isDebugEnabled)
            {
                PlugIn.ModelCore.UI.WriteLine("   Fire event started at {0} ...", initiationSite.Location);
            }

            FireEvent fireEvent = new FireEvent(initiationSite, day, ignitionType);

            PlugIn.EventID++;

            ActiveSite[] initialSites = new ActiveSite[2];
            initialSites[0] = (ActiveSite)initiationSite;
            initialSites[1] = (ActiveSite)initiationSite;

            fireSites = new List <ActiveSite[]>();
            fireSites.Add(initialSites);

            // desitination and source are the same for ignition site
            fireEvent.Spread(PlugIn.ModelCore.CurrentTime, day);

            LogEvent(PlugIn.ModelCore.CurrentTime, fireEvent, PlugIn.EventID);

            return(fireEvent);
        }
Beispiel #3
0
        //---------------------------------------------------------------------
        // Ignites and Spreads a fire
        private static bool Ignite(IgnitionType ignitionType, ActiveSite site, int day, double fireWeatherIndex)
        {
            if (SiteVars.Disturbed[site])
            {
                return(false);
            }
            FireEvent fireEvent = FireEvent.Initiate(site, modelCore.CurrentTime, day, ignitionType);

            totalBurnedSites[(int)ignitionType] += fireEvent.TotalSitesBurned;
            numberOfFire[(int)ignitionType]++;
            totalBiomassMortality[(int)ignitionType] += (int)fireEvent.TotalBiomassMortality;
            dNBR[(int)ignitionType] += (int)fireEvent.SiteMortality;

            return(true);
        }
Beispiel #4
0
        //---------------------------------------------------------------------

        // Ignites and Spreads a fire
        private static void Ignite(Ignition ignitionType, List <ActiveSite> shuffledFireSites, int day, double fireWeatherIndex)
        {
            while (shuffledFireSites.Count() > 0 && SiteVars.Disturbed[shuffledFireSites.First()] == true)
            {
                shuffledFireSites.Remove(shuffledFireSites.First());
            }
            if (shuffledFireSites.Count() > 0)
            {
                FireEvent fireEvent = FireEvent.Initiate(shuffledFireSites.First(), modelCore.CurrentTime, day, ignitionType);

                totalBurnedSites[(int)ignitionType] += fireEvent.TotalSitesDamaged;
                numberOfFire[(int)ignitionType]++;
                totalBiomassMortality[(int)ignitionType] += (int)fireEvent.TotalBiomassMortality;
                numCellsSeverity1 += fireEvent.NumberCellsSeverity1;
                numCellsSeverity2 += fireEvent.NumberCellsSeverity2;
                numCellsSeverity3 += fireEvent.NumberCellsSeverity3;
            }
        }
        //---------------------------------------------------------------------

        public static void LogEvent(int currentTime, FireEvent fireEvent, int eventID)
        {
            PlugIn.eventLog.Clear();
            EventsLog el = new EventsLog();

            el.EventID                 = eventID;
            el.SimulationYear          = currentTime;
            el.InitRow                 = fireEvent.initiationSite.Location.Row;
            el.InitColumn              = fireEvent.initiationSite.Location.Column;
            el.InitialFireWeatherIndex = fireEvent.InitiationFireWeatherIndex;
            el.IgnitionType            = fireEvent.IgnitionType.ToString();
            el.InitialDayOfYear        = fireEvent.IgnitionDay;
            el.NumberOfDays            = fireEvent.NumberOfDays;
            el.MaximumSpreadArea       = fireEvent.MaxSpreadArea;
            el.MeanSpreadProbability   = fireEvent.MeanSpreadProbability / (double)fireEvent.TotalSitesSpread;
            el.MeanFWI                 = fireEvent.MeanFWI / (double)fireEvent.TotalSitesBurned;
            el.TotalSitesBurned        = fireEvent.TotalSitesBurned;
            el.CohortsKilled           = fireEvent.CohortsKilled;
            el.AvailableCohorts        = fireEvent.AvailableCohorts;
            el.MeanSeverity            = fireEvent.MeanIntensity / (double)fireEvent.TotalSitesBurned;
            el.MeanPET                 = fireEvent.MeanPET / (double)fireEvent.TotalSitesBurned;
            el.MeanWD                       = fireEvent.MeanWD / (double)fireEvent.TotalSitesBurned;
            el.MeanClay                     = fireEvent.MeanClay / (double)fireEvent.TotalSitesBurned;
            el.MeanFineFuels                = fireEvent.MeanFineFuels / (double)fireEvent.TotalSitesBurned;
            el.MeanLadderFuels              = fireEvent.MeanLadderFuels / (double)fireEvent.TotalSitesBurned;
            el.MeanDNBR                     = fireEvent.MeanDNBR / (double)fireEvent.TotalSitesBurned;
            el.MeanWindDirection            = fireEvent.MeanWindDirection / (double)fireEvent.TotalSitesBurned;
            el.MeanWindSpeed                = fireEvent.MeanWindSpeed / (double)fireEvent.TotalSitesBurned;
            el.MeanEffectiveWindSpeed       = fireEvent.MeanEffectiveWindSpeed / (double)fireEvent.TotalSitesBurned;
            el.MeanSuppressionEffectiveness = fireEvent.MeanSuppression / (double)fireEvent.TotalSitesSpread;
            el.TotalBiomassMortality        = fireEvent.TotalBiomassMortality;
            //el.NumberCellsSeverity1 = fireEvent.NumberCellsSeverity1;
            //el.NumberCellsSeverity2 = fireEvent.NumberCellsSeverity2;
            //el.NumberCellsSeverity3 = fireEvent.NumberCellsSeverity3;
            //el.NumberCellsSeverity4 = fireEvent.NumberCellsSeverity4;
            //el.NumberCellsSeverity5 = fireEvent.NumberCellsSeverity5;
            //el.PercentsCellsIntensityFactor1 = (double) fireEvent.NumberCellsIntensityFactor1 / (double)fireEvent.TotalSitesBurned;
            //el.PercentsCellsIntensityFactor2 = (double)fireEvent.NumberCellsIntensityFactor2 / (double)fireEvent.TotalSitesBurned;
            //el.PercentsCellsIntensityFactor3 = (double)fireEvent.NumberCellsIntensityFactor3 / (double)fireEvent.TotalSitesBurned;

            PlugIn.eventLog.AddObject(el);
            PlugIn.eventLog.WriteToFile();
        }