void CleanRenderers() { Lvlrenderer = null; Colrenderer = null; Georenderer = null; Lvlrenderer = null; }
public void CreateLvlRenderer() { if (Lvlrenderer != null) { Lvlrenderer.Dispose(); } CleanRenderers(); Lvlrenderer = new LvlRenderer(); }
void CleanRenderers() { Lvlrenderer = null; Colrenderer = null; Georenderer = null; Lvlrenderer = null; }
public void CreateLvlRenderer() { if (Lvlrenderer != null) { Lvlrenderer.Dispose(); } CleanRenderers(); Lvlrenderer = new LvlRenderer(); }