Beispiel #1
0
        private void Start()
        {
            LabyrinthGenerator labyrinth = new LabyrinthGenerator(
                transform,
                _labyrinthSizeX,
                _labyrinthSizeZ,
                _cellPrefub,
                _wallPrefub
                );

            labyrinth.GenerateLabyrinth();
        }
Beispiel #2
0
        private void Generate()
        {
            if (_parent == null)
            {
                _parent = new GameObject {
                    name = PARENT
                }
            }
            ;

            LabyrinthGenerator labyrinth = new LabyrinthGenerator(
                _parent.transform,
                _labyrinthSizeX,
                _labyrinthSizeZ,
                _cellPrefub,
                _wallPrefub
                );

            labyrinth.GenerateLabyrinth();
        }