public void TestAddPlayerOnCorrectPosition()
 {
     IPlayField playField = new PlayField(new PlayFldGen(new Position(1, 1)), new Position(1, 1));
     playField.InitializePlayFieldCells(RandomNumberGenerator.Instance);
     ICell cell = playField.GetCell(new Position(1, 1));
     Assert.AreEqual(cell.ValueChar, Constants.StandardGamePlayerChar);
 }
        public void TestMovePlayerOnCorrectPosition()
        {
            IPlayField playField = new PlayField(new PlayFldGen(new Position(1, 1)), new Position(1, 1));
            playField.InitializePlayFieldCells(RandomNumberGenerator.Instance);
            IPlayer player = new Player("Test", playField.GetCell(new Position(1, 1)));
            playField.RemovePlayer(player);
            playField.AddPlayer(player, new Position(1,2));

            Assert.AreEqual(player.CurentCell.Position.Row,playField.PlayerPosition.Row);
            Assert.AreEqual(player.CurentCell.Position.Column, playField.PlayerPosition.Column);
        }
        public void TestMovePlayerOnIncorrectPositionShouldThrow()
        {
            PlayFldGen generator = new PlayFldGen(new Position(1, 1));

            IPlayField playField = new PlayField(generator, new Position(1, 1));
            playField.InitializePlayFieldCells(RandomNumberGenerator.Instance);

            generator.ChangeCellAtPosition(new Position(1, 2), Constants.StandardGameCellWallValue);

            IPlayer player = new Player("Test", playField.GetCell(new Position(1, 1)));
            playField.RemovePlayer(player);
            playField.AddPlayer(player, new Position(1, 2));
        }
        public void TestMoveLeftCommandCorrect()
        {
            IPlayFieldGenerator pg = new PlayFieldGenerator();
            IPlayField playFld = new PlayField(pg, new Position(1, 1), 3, 3);
            playFld.InitializePlayFieldCells(RandomNumberGenerator.Instance);
            Mock<IRenderer> mockRenderer = new Mock<IRenderer>();
            IMementoCaretaker mockMemento = new MementoCaretaker(new List<IMemento>());
            Mock<IScoreLadder> mockScoreLader = new Mock<IScoreLadder>();
            IPlayer player = new Player("Test", new Cell(new Position(1, 1), Constants.StandardGamePlayerChar));

            ICommandContext cmdContext = new CommandContext(playFld, mockRenderer.Object, mockMemento, mockScoreLader.Object, player);

            ICommandFactory factory = new SimpleCommandFactory();
            ICommand command = factory.CreateCommand("l");

            command.Execute(cmdContext);

            Assert.AreEqual(1, player.CurentCell.Position.Row);
            Assert.AreEqual(0, player.CurentCell.Position.Column);
        }
 public void TestPlayFieldWithIncorrectData()
 {
     var position = new Position(55, 55);
     var generator = new StandardPlayFieldGenerator(position, 3, 3);
     PlayField field = new PlayField(generator, position, 4, 4);
     field.InitializePlayFieldCells(RandomNumberGenerator.Instance);
 }
        public void TestScoreCommandCorrect()
        {
            IPlayFieldGenerator pg = new PlayFieldGenerator();
            IPlayField playFld = new PlayField(pg, new Position(1, 1), 3, 3);
            playFld.InitializePlayFieldCells(RandomNumberGenerator.Instance);
            Mock<IRenderer> mockRenderer = new Mock<IRenderer>();
            IMementoCaretaker mockMemento = new MementoCaretaker(new List<IMemento>());
            Mock<IScoreLadder> mockScoreLader = new Mock<IScoreLadder>();
            IPlayer player = new Player("Test", new Cell(new Position(1, 1), Constants.StandardGamePlayerChar));

            ICommandContext cmdContext = new CommandContext(playFld, mockRenderer.Object, mockMemento, mockScoreLader.Object, player);

            ICommandFactory factory = new SimpleCommandFactory();
            ICommand command = factory.CreateCommand("top");

            command.Execute(cmdContext);

            mockRenderer.Verify(x => x.ShowScoreLadder(It.IsAny<IScoreLadderContentProvider>()), Times.Once);
        }