public BitmapLayer(AnimatedLayersControl parent, bool[,] bitmap) : base(parent) { Bitmap = bitmap; Parent.Resize += OnParentResize; Buffer = CreateBuffer(Bitmap, CellSize); }
public PaintableLayer(AnimatedLayersControl parent) { Parent = parent; Parent.Layers.Add(this); }
public AnimatedLayer(AnimatedLayersControl parent, int width, int height) : base(parent) { Width = width; Height = height; }