public Dungeon(int width = 10, int height = 5) { var generator = new LabirinthGenerator(width, height, seed: 42); Setup(generator, width, height); }
public Dungeon(int width = 10, int height = 5, Action <LabirinthLevel> afterEachLabGenerationStep = null) { var generator = new LabirinthGenerator(width, height, afterEachLabGenerationStep: afterEachLabGenerationStep, seed: 42); Setup(generator, width, height); }