public Cylinder(Cylinder cy) { x = cy.x; y = cy.y; Radius = cy.Radius; height = cy.height; }
public Cylinder(Cylinder a) { x = a.x; y = a.y; Radius = a.Radius; Height = a.Height; }
public Cylinder(Cylinder a) { x = a.x; y = a.y; radius = a.radius; height = a.height; }
public Cylinder(Cylinder y) { Height = y.Height; base.X = y.X; base.Y = y.Y; base.Radius = y.Radius; }
public Cylinder(Cylinder b) { x = b.x; y = b.y; radius = b.radius; height = b.height; }
static void Main(string[] args) { // Test Program for Lab401 Circle c1 = new Circle(), c2 = new Circle(1.5, 5.0, 2), c3 = new Circle(c2); Console.WriteLine(c1 + "\n" + c2 + "\n" + c3); Cylinder cl1 = new Cylinder(), cl2 = new Cylinder(c3), cl3 = new Cylinder(1, 1, 3, 4); Cylinder cl4 = new Cylinder(cl3); Console.WriteLine(cl1 + "\n" + cl2 + "\n" + cl3 + "\n" + cl4); }
public Cylinder(Cylinder cl) : base(cl.x, cl.y, cl.radius) { height = cl.height; }
public Cylinder(Cylinder cy) : base(cy.X, cy.Y, cy.Radius) { _height = cy.Height; }
public Cylinder(Cylinder Cy) : base(Cy.x, Cy.y, Cy.getRadius()) { this.Height = Cy.Height; }
public Cylinder(Cylinder cl) : base(cl.x, cl.y, cl.radius) { height = cl.height; }
public Cylinder(Cylinder cy) { C = new Point(cy.C); R = cy.R; H = cy.H; }
public Cylinder(Cylinder cy) { base.setCircle(cy.A, cy.B, cy.Radius); this.Hight = 1.0; }
public Cylinder(Cylinder cy) { C = new Point(cy.C); R = cy.R; H = cy.H; }
public Cylinder(Cylinder a) : base(a.X, a.Y, a.radius) { height = a.height; }
public Cylinder(Cylinder cy) : base(cy.x, cy.y, cy.radius) { Height = cy.Height; }
public Cylinder(Cylinder a) : base(a.x,a.y,a.Radius) { this.height = a.height; }
public Cylinder(Cylinder c) : base(c.x,c.y,c.radius) { heigh = c.heigh; }
public Cylinder(Cylinder a) : base(a.X, a.Y, a.radius) { height = a.height; }
public Cylinder(Cylinder c) : base(c.X,c.Y,c.Radius) { height = c.Height; }
public Cylinder(Cylinder b) : base(b.X, b.Y, b.Radius) { height = b.Height; }