Beispiel #1
0
        private void button_Refresh_Click(object sender, EventArgs e)
        {
            _matrixGame = null;
            _table      = null;

            dataGridView_InputData_Methods.RowCount    = Convert.ToInt32(numericUpDown_InputData_Rows.Value);
            dataGridView_InputData_Methods.ColumnCount = Convert.ToInt32(numericUpDown_InputData_Collumns.Value);

            button_Calculate.Enabled = true;
        }
Beispiel #2
0
 private void WriteMatrixGame(MatrixGame matrixGame)
 {
     dataGridView_InputData_Methods.RowCount    = matrixGame.Array.Count;
     dataGridView_InputData_Methods.ColumnCount = matrixGame.Array.First().Count;
     for (int i = 0; i < dataGridView_InputData_Methods.RowCount; i++)
     {
         for (int j = 0; j < dataGridView_InputData_Methods.ColumnCount; j++)
         {
             dataGridView_InputData_Methods.Rows[i].Cells[j].Value = matrixGame.Array[i][j];
         }
     }
 }
Beispiel #3
0
        // algorithm
        private void button_Calculate_Click(object sender, EventArgs e)
        {
            try
            {
                if (_matrixGame == null)
                {
                    _matrixGame = ReadMatrixGame();
                }

                if (_matrixGame.MakeStep())
                {
                    button_Calculate.Enabled = false;
                    button_Next.Enabled      = true;
                }
                WriteMatrixGame(_matrixGame);
            }
            catch (Exception exception)
            {
                ShowResult();
            }
        }