void OnEnable()
        {
            #if UNITY_EDITOR
            if (material != null)
            {
                LPWHiddenProps.Calculate(material);
            }
            LPWHiddenProps.Scale(this);
            LPWHiddenProps.SetKeywords(this);
            CustomMeshApply();
            #endif

            // handle deprecation
            if (!Mathf.Approximately(-1337, waveScale) && material != null && material.HasProperty("_Scale"))
            {
                material.SetFloat("_Scale", waveScale);
                waveScale = -1337;
            }

            #if UNITY_EDITOR
            displayProgress = false;
            #endif
            var chunks = GetComponentsInChildren <LPWWaterChunk>();
            if (chunks == null || chunks.Length == 0)
            {
                Generate();
            }
            #if UNITY_EDITOR
            else
            {
                Generate();     // generate on enable in editor
            }
            #endif
        }
Beispiel #2
0
        void OnEnable()
        {
            _target = (LowPolyWaterScript)target;
            //SetKeywords();

            if (_target.material != null)
            {
                // Create an instance of the default MaterialEditor
                _materialEditor = (MaterialEditor)CreateEditor(_target.material);
            }

            if (bannerTex == null)
            {
                bannerTex = Resources.Load <Texture2D>("banner");
            }

            if (rateTxt == null)
            {
                rateTxt = new GUIStyle();
                //rateTxt.alignment = TextAnchor.LowerCenter;
                rateTxt.alignment        = TextAnchor.LowerRight;
                rateTxt.normal.textColor = new Color(0.9f, 0.9f, 0.9f);
                rateTxt.fontSize         = 9;
                rateTxt.padding          = new RectOffset(0, 0, 0, 0);
            }

            if (title == null)
            {
                title = new GUIStyle(rateTxt);
                //title.alignment = TextAnchor.UpperCenter;
                title.normal.textColor = new Color(1f, 1f, 1f);
                title.alignment        = TextAnchor.MiddleCenter;
                title.fontSize         = 19;
                title.padding          = new RectOffset(0, 0, 0, 3);
            }

            linkStyle = new GUIStyle();

            LPWHiddenProps.Scale(_target);

            if (_target.material != null)
            {
                serializedObject.Update();
                serializedObject.ApplyModifiedProperties();

                if (_target.material.HasProperty("_EnableShadows"))
                {
                    _target.receiveShadows = _target.material.GetFloat("_EnableShadows") > .5f;
                }
                var oldRefl = _target.enableReflection;
                var oldRefr = _target.enableRefraction;
                _target.enableRefraction = _target.material.IsKeywordEnabled("WATER_REFRACTIVE");
                _target.enableReflection = _target.material.IsKeywordEnabled("WATER_REFLECTIVE");
                if (oldRefl != _target.enableReflection || oldRefr != _target.enableRefraction)
                {
                    _target.Generate();
                }
            }
            LPWHiddenProps.SetKeywords(_target);
        }
Beispiel #3
0
 public override void OnMaterialPreviewGUI(MaterialEditor materialEditor, Rect r, GUIStyle background)
 {
     base.OnMaterialPreviewGUI(materialEditor, r, background);
     if (init)
     {
         return;
     }
     LPWHiddenProps.Calculate((Material)materialEditor.target);
     init = true;
 }
Beispiel #4
0
 public override void OnGUI(MaterialEditor materialEditor, MaterialProperty[] props)
 {
     FindProperties(props);
     EditorGUILayout.BeginHorizontal();
     GUILayout.Space(-7);
     EditorGUILayout.BeginVertical();
     EditorGUI.BeginChangeCheck();
     DrawGUI(materialEditor);
     if (EditorGUI.EndChangeCheck())
     {
         var material = (Material)materialEditor.target;
         EditorUtility.SetDirty(material);
         LPWHiddenProps.Calculate(material);
     }
     EditorGUILayout.EndVertical();
     GUILayout.Space(1);
     EditorGUILayout.EndHorizontal();
     //base.OnGUI(materialEditor, props);
 }
Beispiel #5
0
        public override void OnInspectorGUI()
        {
            bool isLite = _target.material != null && _target.material.shader.name.Contains("Lite");

            LPWHiddenProps.Scale(_target);
            bool guiChanged = false;

            // Banner
            if (bannerTex != null)
            {
                GUILayout.Space(5);
                var rect = GUILayoutUtility.GetRect(0, int.MaxValue, 30, 30);
                EditorGUI.DrawPreviewTexture(rect, bannerTex, null, ScaleMode.ScaleAndCrop);
                //EditorGUI.LabelField(rect, "Rate \u2605\u2605\u2605\u2605\u2605", rateTxt);
                EditorGUI.LabelField(rect, "Rate | Review", rateTxt);
                EditorGUI.LabelField(rect, "Low Poly Water", title);

                if (GUI.Button(rect, "", linkStyle))
                {
                    Application.OpenURL("https://www.assetstore.unity3d.com/en/#!/account/downloads/search=Low%20Poly%20Water");
                }
                GUILayout.Space(3);
            }

            EditorGUI.BeginChangeCheck();
            serializedObject.Update();

            EditorGUILayout.PropertyField(serializedObject.FindProperty("material"));
            bool matChanged = EditorGUI.EndChangeCheck();

            guiChanged = guiChanged || matChanged;
            if (matChanged || _materialEditor == null)
            {
                if (_materialEditor != null)
                {
                    // Free the memory used by the previous MaterialEditor
                    DestroyImmediate(_materialEditor);
                }

                if (_target.material != null)
                {
                    // Create a new instance of the default MaterialEditor
                    _materialEditor = (MaterialEditor)CreateEditor(_target.material);
                }
            }

            EditorGUI.BeginChangeCheck();

            if (isLite)
            {
                EditorGUILayout.PropertyField(serializedObject.FindProperty("gridTypeLite"));
            }
            else
            {
                EditorGUILayout.PropertyField(serializedObject.FindProperty("gridType"));
            }

            if (_target.gridType == LowPolyWaterScript.GridType.Custom)
            {
                EditorGUILayout.PropertyField(serializedObject.FindProperty("customMesh"));
            }
            else if (_target.gridType == LowPolyWaterScript.GridType.HexagonalLOD)
            {
                EditorGUI.indentLevel++;
                EditorGUILayout.PropertyField(serializedObject.FindProperty("LOD"));
                EditorGUILayout.PropertyField(serializedObject.FindProperty("LODPower"));
                EditorGUI.indentLevel--;
            }

            if (_target.gridType != LowPolyWaterScript.GridType.Custom)
            {
                var sizeX = serializedObject.FindProperty("sizeX");
                var sizeZ = serializedObject.FindProperty("sizeZ");

                // size X Z on the same line
                EditorGUILayout.BeginHorizontal();
                if (_target.sizeX > 150 || _target.sizeZ > 150)
                {
                    EditorGUILayout.LabelField("Size (Regenerate)", GUILayout.MinWidth(30));
                }
                else
                {
                    EditorGUILayout.LabelField("Size", GUILayout.MinWidth(30));
                }
                GUILayout.FlexibleSpace();
                var lblW = EditorGUIUtility.labelWidth;
                EditorGUIUtility.labelWidth = 15;
                sizeX.intValue = EditorGUILayout.IntField("X", sizeX.intValue);
                sizeZ.intValue = EditorGUILayout.IntField("Z", sizeZ.intValue);
                EditorGUIUtility.labelWidth = lblW;
                EditorGUILayout.EndHorizontal();
            }
            guiChanged = guiChanged || EditorGUI.EndChangeCheck();

            //Scale
            var lScale = _target.transform.localScale;

            EditorGUILayout.BeginHorizontal();
            var lblWi = EditorGUIUtility.labelWidth;

            EditorGUIUtility.labelWidth = 30;
            EditorGUILayout.LabelField("Scale");
            GUILayout.FlexibleSpace();
            EditorGUIUtility.labelWidth = 15;
            lScale.x = EditorGUILayout.FloatField("X", lScale.x);
            lScale.z = EditorGUILayout.FloatField("Z", lScale.z);
            EditorGUIUtility.labelWidth = lblWi;
            EditorGUILayout.EndHorizontal();
            _target.transform.localScale = lScale;

            // Noise
            EditorGUI.BeginChangeCheck();
            if (_target.gridType != LowPolyWaterScript.GridType.Custom)
            {
                EditorGUILayout.PropertyField(serializedObject.FindProperty("noise"));
            }
            guiChanged = guiChanged || EditorGUI.EndChangeCheck();

            if (!isLite)
            {
                EditorGUI.BeginChangeCheck();
                var shadows = serializedObject.FindProperty("receiveShadows");
                EditorGUILayout.PropertyField(shadows);
                var recShadChanged = EditorGUI.EndChangeCheck();
                guiChanged = guiChanged || recShadChanged;
                if (recShadChanged && _target.material != null && _target.material.HasProperty("_EnableShadows"))
                {
                    _target.material.SetFloat("_EnableShadows", shadows.boolValue ? 1f : 0);
                }

                bool reflChanged = false;
                EditorGUI.BeginChangeCheck();
                var refl = serializedObject.FindProperty("enableReflection");
                var refr = serializedObject.FindProperty("enableRefraction");
                EditorGUILayout.PropertyField(refl);
                EditorGUILayout.PropertyField(refr);
                reflChanged = EditorGUI.EndChangeCheck();
                guiChanged  = guiChanged || reflChanged;

                if (refl.boolValue || refr.boolValue)
                {
                    var refOptions = serializedObject.FindProperty("reflection");
                    if (reflChanged)
                    {
                        refOptions.isExpanded = true;
                        if (_target.material != null && _target.material.HasProperty("_ZWrite"))
                        {
                            _target.material.SetFloat("_ZWrite", 1);
                        }
                    }
                    EditorGUILayout.PropertyField(refOptions, reflCfgLbl, true);
                }
            }
            else
            {
                _target.enableReflection = false;
                _target.enableRefraction = false;
                _target.receiveShadows   = false;
            }

            EditorGUI.BeginChangeCheck();
            if (_target.material != null && _target.material.HasProperty("_Sun"))
            {
                EditorGUILayout.PropertyField(serializedObject.FindProperty("sun"));
            }
            guiChanged = guiChanged || EditorGUI.EndChangeCheck();

            serializedObject.ApplyModifiedProperties();

            _target.sizeX = Mathf.Clamp(_target.sizeX, 1, 400);
            _target.sizeZ = Mathf.Clamp(_target.sizeZ, 1, 400);
            bool doGenerate = false;

            if (_target.sizeX > 150 || _target.sizeZ > 150)
            {
                _target.displayProgress = true;
                EditorGUILayout.BeginHorizontal();
                GUILayout.FlexibleSpace();
                doGenerate = GUILayout.Button("Regenerate", GUILayout.MaxWidth(200));
                GUILayout.FlexibleSpace();
                EditorGUILayout.EndHorizontal();
                if (doGenerate)
                {
                    guiChanged = true;
                }
            }
            else
            {
                _target.displayProgress = false;
                doGenerate = true;
            }

            if (guiChanged)
            {
                _target.reflection.textureSize = Mathf.Clamp(_target.reflection.textureSize, 1, 4096);

                if (isLite)
                {
                    _target.gridType = (LowPolyWaterScript.GridType)(_target.gridTypeLite);
                }

                LPWHiddenProps.SetKeywords(_target);

                if (doGenerate)
                {
                    _target.Generate();
                }
            }

            if (_materialEditor != null)
            {
                // Draw the material's foldout and the material shader field
                // Required to call _materialEditor.OnInspectorGUI ();
                _materialEditor.DrawHeader();

                //  We need to prevent the user to edit Unity default materials
                bool isDefaultMaterial = !AssetDatabase.GetAssetPath(_target.material).StartsWith("Assets");

                using (new EditorGUI.DisabledGroupScope(isDefaultMaterial)) {
                    // Draw the material properties
                    // Works only if the foldout of _materialEditor.DrawHeader () is open
                    _materialEditor.OnInspectorGUI();
                }
            }
        }