/// <summary> /// The main entry point for the application. /// </summary> static void Main(string[] args) { using (Game1 game = new Game1()) { game.Run(); } }
public Game1() { graphics = new GraphicsDeviceManager(this); graphics.PreferredBackBufferHeight = 1080; graphics.PreferredBackBufferWidth = 1920; Content.RootDirectory = "Content"; gameRef = this; camera = new Camera(); camera.Zoom = 1f; }