internal static float?ReadFloatWrapperSlow(ref ReadOnlySpan <byte> buffer, ref ParserInternalState state)
        {
            int length = ParsingPrimitives.ParseLength(ref buffer, ref state);

            if (length == 0)
            {
                return(0F);
            }
            int   finalBufferPos = state.totalBytesRetired + state.bufferPos + length;
            float result         = 0F;

            do
            {
                // field=1, type=32-bit = tag of 13
                if (ParsingPrimitives.ParseTag(ref buffer, ref state) == 13)
                {
                    result = ParsingPrimitives.ParseFloat(ref buffer, ref state);
                }
                else
                {
                    ParsingPrimitivesMessages.SkipLastField(ref buffer, ref state);
                }
            }while (state.totalBytesRetired + state.bufferPos < finalBufferPos);
            return(result);
        }
        internal static ulong?ReadUInt64WrapperSlow(ref ReadOnlySpan <byte> buffer, ref ParserInternalState state)
        {
            // field=1, type=varint = tag of 8
            const int expectedTag = 8;
            int       length      = ParsingPrimitives.ParseLength(ref buffer, ref state);

            if (length == 0)
            {
                return(0L);
            }
            int   finalBufferPos = state.totalBytesRetired + state.bufferPos + length;
            ulong result         = 0L;

            do
            {
                if (ParsingPrimitives.ParseTag(ref buffer, ref state) == expectedTag)
                {
                    result = ParsingPrimitives.ParseRawVarint64(ref buffer, ref state);
                }
                else
                {
                    ParsingPrimitivesMessages.SkipLastField(ref buffer, ref state);
                }
            }while (state.totalBytesRetired + state.bufferPos < finalBufferPos);
            return(result);
        }
        internal static uint?ReadUInt32WrapperSlow(ref ReadOnlySpan <byte> buffer, ref ParserInternalState state)
        {
            int length = ParsingPrimitives.ParseLength(ref buffer, ref state);

            if (length == 0)
            {
                return(0);
            }
            int  finalBufferPos = state.totalBytesRetired + state.bufferPos + length;
            uint result         = 0;

            do
            {
                // field=1, type=varint = tag of 8
                if (ParsingPrimitives.ParseTag(ref buffer, ref state) == 8)
                {
                    result = ParsingPrimitives.ParseRawVarint32(ref buffer, ref state);
                }
                else
                {
                    ParsingPrimitivesMessages.SkipLastField(ref buffer, ref state);
                }
            }while (state.totalBytesRetired + state.bufferPos < finalBufferPos);
            return(result);
        }
        internal static double?ReadDoubleWrapperSlow(ref ReadOnlySpan <byte> buffer, ref ParserInternalState state)
        {
            int length = ParsingPrimitives.ParseLength(ref buffer, ref state);

            if (length == 0)
            {
                return(0D);
            }
            int    finalBufferPos = state.totalBytesRetired + state.bufferPos + length;
            double result         = 0D;

            do
            {
                // field=1, type=64-bit = tag of 9
                if (ParsingPrimitives.ParseTag(ref buffer, ref state) == 9)
                {
                    result = ParsingPrimitives.ParseDouble(ref buffer, ref state);
                }
                else
                {
                    ParsingPrimitivesMessages.SkipLastField(ref buffer, ref state);
                }
            }while (state.totalBytesRetired + state.bufferPos < finalBufferPos);
            return(result);
        }
Beispiel #5
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        /// <summary>
        /// Skip a group.
        /// </summary>
        public static void SkipGroup(ref ReadOnlySpan <byte> buffer, ref ParserInternalState state, uint startGroupTag)
        {
            // Note: Currently we expect this to be the way that groups are read. We could put the recursion
            // depth changes into the ReadTag method instead, potentially...
            state.recursionDepth++;
            if (state.recursionDepth >= state.recursionLimit)
            {
                throw InvalidProtocolBufferException.RecursionLimitExceeded();
            }
            uint tag;

            while (true)
            {
                tag = ParsingPrimitives.ParseTag(ref buffer, ref state);
                if (tag == 0)
                {
                    throw InvalidProtocolBufferException.TruncatedMessage();
                }
                // Can't call SkipLastField for this case- that would throw.
                if (WireFormat.GetTagWireType(tag) == WireFormat.WireType.EndGroup)
                {
                    break;
                }
                // This recursion will allow us to handle nested groups.
                SkipLastField(ref buffer, ref state);
            }
            int startField = WireFormat.GetTagFieldNumber(startGroupTag);
            int endField   = WireFormat.GetTagFieldNumber(tag);

            if (startField != endField)
            {
                throw new InvalidProtocolBufferException(
                          $"Mismatched end-group tag. Started with field {startField}; ended with field {endField}");
            }
            state.recursionDepth--;
        }
Beispiel #6
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 public uint ReadTag()
 {
     return(ParsingPrimitives.ParseTag(ref buffer, ref state));
 }