Beispiel #1
0
        internal void MenuItem_Click(object sender, EventArgs e)
        {

            ToolStripMenuItem menuItem = (ToolStripMenuItem)sender;
            if (menuItem.Text.Equals("退出"))
            {
                this.Close();
            }

            if (menuItem.Text.Equals("开始新游戏"))
            {
                PauseGametoolStripMenuItem.Text = "暂停游戏";


                //新游戏初始状态,我家和敌方都从2开始,令牌为开始发牌
                currentState = new CurrentState(0, 0, 0, 0,0,0,CardCommands.ReadyCards);
                currentRank = 0;

                isNew = true;
                whoIsBigger = 0;

                //初始化
                init();

                //开始定时器,进行发牌
                timer.Start();
            }

        }
Beispiel #2
0
        //读取牌局
        private void RestoreToolStripMenuItem_Click(object sender, EventArgs e)
        {
            PauseGametoolStripMenuItem.Text = "暂停游戏";

            Stream stream = null;
            try
            {
                IFormatter formatter = new BinaryFormatter();
                stream = new FileStream("backup", FileMode.Open, FileAccess.Read, FileShare.Read);
                CurrentState cs = (CurrentState)formatter.Deserialize(stream);
                
                currentState = cs;

               
                if (currentState.Master == 1 || currentState.Master == 2)
                {
                    currentRank = currentState.OurCurrentRank;
                }
                else if(currentState.Master == 3 || currentState.Master == 4)
                {
                    currentRank = currentState.OpposedCurrentRank;
                }
                else
                {
                    isNew = true;
                    currentRank = 0;
                }

                init();

                timer.Start();
                

            }
            catch (Exception ex)
            {
            }
            finally
            {
                if (stream != null)
                {
                    stream.Close();
                }
            }
        }