private void graphData()  
 {
     graphCreator.ClearGraphs();
     createEmptyGraphs();
     graphCreator.AddToDataSet(new GraphableData(graphDataTime, graphDataEKin, dataName, dataColor), "Kinetic Energy");
     graphCreator.AddToDataSet(new GraphableData(graphDataTime, graphDataEPot, dataName, dataColor), "Potential Energy");
     graphCreator.AddToDataSet(new GraphableData(graphDataTime, graphDataETot, dataName, dataColor), "Total Energy");
     graphCreator.AddToDataSet(new GraphableData(graphDataTime, graphDataSpeed, dataName, dataColor), "Speed");
     graphCreator.AddToDataSet(new GraphableData(graphDataTime, graphDataHeight, dataName, dataColor), "Height");
     graphCreator.AddToDataSet(new GraphableData(graphDataTime, graphDataAcceleration, dataName, dataColor), "Acceleration");
     graphCreator.CreateGraph();
 }
        public void UpdateIsPlaced(bool value)
        {
            isPlaced = value;

            // activate or deactivate text
            if (value)
            {
                dropInstructionsTMP.gameObject.active   = true;
                heightInstructionsTMP.gameObject.active = false;

                // clear graph also
                graphCreator.ClearGraphs();
                createEmptyGraphs();
            }
            else
            {
                dropInstructionsTMP.gameObject.active   = false;
                heightInstructionsTMP.gameObject.active = true;
            }
        }