Beispiel #1
0
        private void StartButton_Click(object sender, EventArgs e)
        {
            if (textBox1.Text != "")
            {
                boardSize = Int32.Parse(textBox1.Text);
            }
            ;

            boardPoint startPoint = new boardPoint(Int32.Parse(textBox2.Text) - 1, Int32.Parse(textBox4.Text) - 1);
            boardPoint endPoint   = new boardPoint(Int32.Parse(textBox3.Text) - 1, Int32.Parse(textBox5.Text) - 1);


            chessboard            = new board(boardSize, startPoint, endPoint);
            chessboard.startPoint = startPoint;
            chessboard.endPoint   = endPoint;

            this.Paint += Form1_Paint;
            this.Invalidate();
        }
Beispiel #2
0
 public board(int boardSize, boardPoint startPoint, boardPoint endPoint)
 {
     this.boardSize = boardSize;
     for (int i = 0; i < boardSize; i++)
     {
         for (int j = 0; j < boardSize; j++)
         {
             if (startPoint.coordinateX == i && startPoint.coordinateY == j)
             {
                 startPoint.knightVisiting = true;
                 boardArray.Add(startPoint);
             }
             else if (endPoint.coordinateX == i && endPoint.coordinateY == j)
             {
                 boardArray.Add(endPoint);
             }
             else
             {
                 boardArray.Add(new boardPoint(i, j));
             }
         }
     }
 }
Beispiel #3
0
 public void undoKnight(boardPoint previousPoint, boardPoint currentPoint)
 {
     currentPoint.knightVisiting  = false;
     previousPoint.visited        = false;
     previousPoint.knightVisiting = true;
 }