Beispiel #1
0
 public void SetLut(LutPreset preset)
 {
     double [] range = { 0.0, 1.0 };
     if (colorArray != null)
     {
         range = colorArray.GetRange();
     }
     else
     {
         Debug.Log("VtkToUnity.SetLut(): No color array set!");
     }
     SetLut(preset, range[0], range[1]);
 }