Beispiel #1
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        private int _width, _height; //PIXELS!!!

        #endregion Fields

        #region Constructors

        public CLayer(string name, Actors.CComponent[] components, CTile[] tiles)
        {
            NAME = name;
            _tiles = tiles;
            _components = new ComponentManager(new ComponentFactory[]{ new ComponentFactory(components) } );
            _image = Graphics.CTextures.generateLayerImage(this, tiles);
        }
Beispiel #2
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        public void updateLayer(Microsoft.Xna.Framework.GameTime gameTime)
        {
            //components
            _components.Update(gameTime);
            //update tiles
            for (int i = 0; i < _tiles.Count; i++)
            {
                CTile   tile       = _tiles[i];
                Vector2 dimensions = Vector2.Zero;

                //get tileset info
                if (string.IsNullOrEmpty(tile.tileSet))
                {
                    dimensions = _imageVector;
                }
                else
                {
                    dimensions = tile.dimensions;
                }

                tile.shouldDraw = CMasterControl.buttonController.checkCullBoundary(tile.tileCoords, dimensions);

                if (tile.shouldDraw)
                {
                    tile.update();
                }
            }
        }
Beispiel #3
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 public void tileCoordConverter()
 {
     for (int i = 0; i < _tiles.Count; i++)
     {
         CTile tile = _tiles[i];
         tile.tileCoords.X *= 16;
         tile.tileCoords.Y *= 16;
     }
 }
Beispiel #4
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        public CTile getTileInfo(int index)
        {
            CTile temp = _tiles[index] as CAnimatedTile;

            if (temp == null)
            {
                return(new CTile(_tiles[index].atlasCoords, _tiles[index].tileCoords, _tiles[index].tileSet));
            }
            else
            {
                CAnimatedTile anim = (CAnimatedTile)temp;
                return(new CAnimatedTile(anim.startingPosition, anim.atlasCoordsEnd, anim.tileCoords, anim.tileSet, anim.speed));
            }
        }
Beispiel #5
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        public CTile(CTile copy)
        {
            this.tileCoords  = copy.tileCoords;
            this.tileSet     = copy.tileSet;
            this._tileBounds = copy._tileBounds;

            if (_boundary == null)
            {
                _boundary = new Actors.Collision.CHitBox(null, tileCoords.X, tileCoords.Y, Graphics.CTextures.textures[tileSet].FrameWidth, Graphics.CTextures.textures[tileSet].FrameHeight);
            }
            else
            {
                _dimensions = new Vector2(Graphics.CTextures.textures[tileSet].FrameWidth, Graphics.CTextures.textures[tileSet].FrameHeight);
            }
        }
Beispiel #6
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        public void drawLayer(SpriteBatch spriteBatch = null)
        {
            for (int i = 0; i < _tiles.Count; i++)
            {
                CTile tile = _tiles[i];
                if (spriteBatch == null && !tile.shouldDraw)
                {
                    continue;
                }

                otherImages[tile.tileSet].draw((int)(tile.tileCoords.X), (int)(tile.tileCoords.Y), (int)(tile.atlasCoords.X), (int)(tile.atlasCoords.Y), 1, 1, true, spriteBatch);
            }

            if (_components != null)
            {
                _drawlist.drawAll(_layerIndex, spriteBatch);
            }

            _tilesOnScreen.Clear();
        }
Beispiel #7
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        public CMap(string fileName)
            : base(Gears.Cartography.Map.deserializeFromXml(fileName))
        {
            _layers = new CLayer[base.NUM_LAYERS];
            int layerCount = 0;
            foreach (Gears.Cartography.layer layer in base.LAYERS)
            {

                uint componentAddresses = 0;
                uint componentCount = 0;
                Actors.CComponent[] compList = new CComponent[layer.COMPONENTS.Count()];

                //=======================================================================
                //Tiles
                //=======================================================================
                CTile[] tiles = new CTile[layer.TILE.Count()];
                int tileCounter = 0;
                foreach (Gears.Cartography.tile tile in layer.TILE)
                {
                    if (!_coordFormat.IsMatch(tile.COORDS))
                        throw new FormatException("The coordinate format provided was not valid.\n" + "Tile: " + tile.COORDS);

                    if (!_coordFormat.IsMatch(tile.TILESELECTION))
                        throw new FormatException("The coordinate format provided was not valid.\n" + "Tile: " + tile.TILESELECTION);

                    Vector2 atlasCoords = new Vector2((float)Convert.ToDouble(_valSplitter.Split(tile.TILESELECTION)[0]),
                                                      (float)Convert.ToDouble(_valSplitter.Split(tile.TILESELECTION)[1]));
                    Vector2 mapCoords =   new Vector2((float)Convert.ToDouble(_valSplitter.Split(tile.COORDS)[0]),
                                                      (float)Convert.ToDouble(_valSplitter.Split(tile.COORDS)[1]));

                    tiles[tileCounter++] = new CTile(atlasCoords,mapCoords,tile.TILESET);
                }

                //=======================================================================
                //Components
                //=======================================================================
                foreach (Gears.Cartography.component component in layer.COMPONENTS)
                {
                    CComponent tempComp = new CComponent(componentAddresses++);

                    foreach (Gears.Cartography.actors actor in component.ACTORS)
                    {
                        Type actorType = actor.actor;
                        CActor tempActor = (CActor)Activator.CreateInstance(actorType);

                        Vector2 coordinates = Vector2.Zero;

                        if (!_coordFormat.IsMatch(actor.COORDS))
                            throw new FormatException("The coordinate format provided was not valid.\n" + "Actor: " + actor.actor.ToString() + " " + actor.name);

                        coordinates.X = (float)Convert.ToDouble(_valSplitter.Split(actor.COORDS)[0]);
                        coordinates.Y = (float)Convert.ToDouble(_valSplitter.Split(actor.COORDS)[1]);

                        tempActor.init(actor.name, coordinates, componentAddresses - 1, _valSplitter.Split(actor.param));

                        tempComp.actors.Add(actor.name, tempActor);

                    }
                    compList[componentCount++] = tempComp;

                }
                _layers[layerCount] = new CLayer(layer.NAME, compList, tiles);

            }
        }
Beispiel #8
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        public CMap(string fileName)
        {
            //_internalMap = Gears.Cartography.Map.
            _internalMap = Gears.Cartography.Map.deserialize(fileName);
            _layers      = new CLayer[_internalMap.NUM_LAYERS];
            int layerCount = 0;

            _tileIndex = new Graphics.CSprite(_internalMap.TILESET, Graphics.CTextures.textures[_internalMap.TILESET]);

            foreach (Gears.Cartography.layer layer in _internalMap.LAYERS)
            {
                uint componentAddresses      = 0;
                int  componentCount          = 0;
                Actors.CComponent[] compList = new CComponent[layer.COMPONENTS == null ? 0 : layer.COMPONENTS.Count()];

                //=======================================================================
                //Tiles
                //=======================================================================
                CTile[] tiles       = new CTile[layer.TILES.Count()];
                int     tileCounter = 0;
                foreach (Gears.Cartography.tile tile in layer.TILES)
                {
                    if (!_coordFormat.IsMatch(tile.COORDS))
                    {
                        throw new FormatException("The coordinate format provided was not valid.\n" + "Tile: " + tile.COORDS);
                    }

                    if (!_coordFormat.IsMatch(tile.TILESELECTION))
                    {
                        throw new FormatException("The coordinate format provided was not valid.\n" + "Tile: " + tile.TILESELECTION);
                    }

                    Vector2 atlasCoords = new Vector2((float)Convert.ToDouble(_valSplitter.Split(tile.TILESELECTION)[0]),
                                                      (float)Convert.ToDouble(_valSplitter.Split(tile.TILESELECTION)[1]));
                    Vector2 mapCoords = new Vector2((float)Convert.ToDouble(_valSplitter.Split(tile.COORDS)[0]),
                                                    (float)Convert.ToDouble(_valSplitter.Split(tile.COORDS)[1]));

                    tiles[tileCounter++] = new CTile(atlasCoords, mapCoords, tile.TILESET);
                }

                if (layer.COMPONENTS != null)
                {
                    //=======================================================================
                    //Components
                    //=======================================================================
                    foreach (Gears.Cartography.component component in layer.COMPONENTS)
                    {
                        CComponent tempComp = new CComponent(componentAddresses);
                        bool       root     = true;
                        foreach (Gears.Cartography.actors actor in component.ACTORS)
                        {
                            Type   actorType = Type.GetType(actor.TYPE);
                            CActor tempActor = (CActor)Activator.CreateInstance(actorType);

                            Vector2 coordinates = Vector2.Zero;

                            if (!_coordFormat.IsMatch(actor.COORDS))
                            {
                                throw new FormatException("The coordinate format provided was not valid.\n" + "Actor: " + actor.TYPE.ToString() + " " + actor.NAME);
                            }

                            coordinates.X = (float)Convert.ToDouble(_valSplitter.Split(actor.COORDS)[0]);
                            coordinates.Y = (float)Convert.ToDouble(_valSplitter.Split(actor.COORDS)[1]);

                            tempActor.init(actor.NAME, coordinates, componentAddresses, actor.param == null ? null : actor.param.Split(','));
                            tempActor.layer = layerCount;

                            if (root)
                            {
                                tempComp.root = tempActor;
                            }
                            else
                            {
                                tempComp.actors.Add(actor.NAME, tempActor);
                            }

                            root = false;
                            _actorRegistry.Add(tempActor);
                        }
                        //register component
                        CMasterControl.commNet.Add((int)componentAddresses++, new List <CActorPacket>());
                        compList[componentCount++] = tempComp;
                    }
                }
                _layers[layerCount++] = new CLayer(layer.NAME, compList, tiles, ref _tileIndex);
            }
        }
Beispiel #9
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        public CMap(string fileName, Dictionary <string, Graphics.CSprite> atlasCache = null)
        {
            _hasMapStateChanged = true;
            _internalMap        = Gears.Cartography.Map.deserialize(fileName);
            _layers             = new List <CLayer>(_internalMap.NUM_LAYERS);
            int layerCount = 0;


            //cache bgm
            if (_internalMap.BGM_FILE != null)
            {
                if (!CMasterControl.audioPlayer.soundBank.ContainsKey(_internalMap.BGM_FILE.BGM_REF_NAME))
                {
                    CMasterControl.audioPlayer.soundBank.Add(_internalMap.BGM_FILE.BGM_REF_NAME,
                                                             new Sound.CSound(CMasterControl.glblContent.Load <Song>(_internalMap.BGM_FILE.BGM_FILE_LOC), true, -1));
                }

                _bgmRef = _internalMap.BGM_FILE.BGM_REF_NAME;
                _bgmLoc = _internalMap.BGM_FILE.BGM_FILE_LOC;
            }

            /*if (_internalMap.TILESET != null)
             *  _tileIndex = new Graphics.CSprite(_internalMap.TILESET, Graphics.CTextures.textures[_internalMap.TILESET]);*/

            _width          = _internalMap.WIDTH;
            _height         = _internalMap.HEIGHT;
            _largestAddress = 0;
            foreach (Gears.Cartography.layer layer in _internalMap.LAYERS)
            {
                int componentAddresses = 2;
                int componentCount     = 0;
                int hitboxAddress      = CReservedAddresses.HITBOX_NOT_PRESENT;

                Actors.CComponent[] compList = new CComponent[layer.COMPONENTS == null ? 0 : layer.COMPONENTS.Count()];
                Dictionary <string, Graphics.CSprite> tileSets = new Dictionary <string, Graphics.CSprite>();
                //=======================================================================
                //Tiles
                //=======================================================================
                CTile[] tiles       = new CTile[layer.TILES.Count()];
                int     tileCounter = 0;
                foreach (Gears.Cartography.tile tile in layer.TILES)
                {
                    if (!_coordFormat.IsMatch(tile.COORDS))
                    {
                        throw new FormatException("The coordinate format provided was not valid.\n" + "Tile: " + tile.COORDS);
                    }

                    if (!_coordFormat.IsMatch(tile.TILESELECTION))
                    {
                        throw new FormatException("The coordinate format provided was not valid.\n" + "Tile: " + tile.TILESELECTION);
                    }

                    Vector2 atlasCoords = new Vector2((float)Convert.ToDouble(_valSplitter.Split(tile.TILESELECTION)[0]),
                                                      (float)Convert.ToDouble(_valSplitter.Split(tile.TILESELECTION)[1]));
                    Vector2 mapCoords = new Vector2((float)Convert.ToDouble(_valSplitter.Split(tile.COORDS)[0]),
                                                    (float)Convert.ToDouble(_valSplitter.Split(tile.COORDS)[1]));
                    Vector2 atlasCoordsEnd = Vector2.Zero;
                    if (tile.TILESELECTIONEND != null)
                    {
                        atlasCoordsEnd = new Vector2((float)Convert.ToDouble(_valSplitter.Split(tile.TILESELECTIONEND)[0]),
                                                     (float)Convert.ToDouble(_valSplitter.Split(tile.TILESELECTIONEND)[1]));
                    }

                    if (!tileSets.ContainsKey(tile.TILESET))
                    {
                        tileSets.Add(tile.TILESET, new Graphics.CSprite(tile.TILESET));
                    }

                    if (tile.TILESELECTIONEND == null)
                    {
                        tiles[tileCounter++] = new CTile(atlasCoords, mapCoords, tile.TILESET);
                    }
                    else
                    {
                        tiles[tileCounter++] = new CAnimatedTile(atlasCoords, atlasCoordsEnd, mapCoords, tile.TILESET, tile.SPEED);
                    }
                }

                List <CActor> actorsForDrawList = new List <CActor>();
                if (layer.COMPONENTS != null)
                {
                    //=======================================================================
                    //Components
                    //=======================================================================

                    foreach (Gears.Cartography.component component in layer.COMPONENTS)
                    {
                        CComponent tempComp = new CComponent(component.ADDRESS);
                        foreach (Gears.Cartography.actors actor in component.ACTORS)
                        {
                            Type actorType = Type.GetType(actor.TYPE);

                            if (actorType == typeof(King_of_Thieves.Actors.Collision.CSolidTile))
                            {
                                hitboxAddress  = component.ADDRESS;
                                hitBoxCounter += 1;
                            }

                            CActor tempActor = (CActor)Activator.CreateInstance(actorType);

                            Vector2 coordinates = Vector2.Zero;

                            if (!_coordFormat.IsMatch(actor.COORDS))
                            {
                                throw new FormatException("The coordinate format provided was not valid.\n" + "Actor: " + actor.TYPE.ToString() + " " + actor.NAME);
                            }

                            coordinates.X = (float)Convert.ToDouble(_valSplitter.Split(actor.COORDS)[0]);
                            coordinates.Y = (float)Convert.ToDouble(_valSplitter.Split(actor.COORDS)[1]);

                            tempComp.addActor(tempActor, actor.NAME);

                            tempActor.init(actor.NAME, coordinates, actorType.ToString(), componentAddresses, actor.param == null ? null : actor.param.Split(','));
                            tempActor.layer = layerCount;
                            tempActor.swapImage(CActor._MAP_ICON);
                            _actorRegistry.Add(tempActor);
                            actorsForDrawList.Add(tempActor);

                            //add queued actors
                            while (tempActor.registrationsQueued)
                            {
                                CActor registration = tempActor.popActorForRegistration();
                                tempComp.addActor(registration, registration.name);
                                registration.layer = layerCount;
                                _actorRegistry.Add(registration);
                                actorsForDrawList.Add(registration);
                            }
                        }
                        //register component
                        _componentRegistry.Add(tempComp);
                        tempComp.layer = layerCount;
                        if (tempComp.address > _largestAddress)
                        {
                            _largestAddress = tempComp.address;
                        }

                        compList[componentCount++] = tempComp;
                        componentAddresses++;
                    }
                }
                CLayer tempLayer = new CLayer(layer.NAME, compList, tiles, ref _tileIndex, layerCount, Convert.ToDouble(_internalMap.VERSION), hitboxAddress);
                tempLayer.addToDrawList(actorsForDrawList);
                actorsForDrawList.Clear();
                _layers.Add(tempLayer);
                layerCount++;
                //_layers[layerCount] = new CLayer(layer.NAME, compList, tiles, ref _tileIndex, Convert.ToDouble(_internalMap.VERSION));

                if (atlasCache == null)
                {
                    tempLayer.otherImages = tileSets;
                }
                else
                {
                    tempLayer.otherImages = atlasCache;
                }
            }

            /*Actors.CComponent[] managers = _createManagers();
             * //add controllers
             * foreach (Actors.CComponent component in managers)
             * {
             *  _layers[0].addComponent(component);
             *  _componentRegistry.Add(component);
             * }*/
        }
Beispiel #10
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        public void writeMap(string fileName)
        {
            //Gears.Cartography.Map

            _internalMap = new Gears.Cartography.Map();

            _internalMap.VERSION    = "1";
            _internalMap.LAYERS     = new Gears.Cartography.layer[_layers.Count()];
            _internalMap.NUM_LAYERS = (byte)_internalMap.LAYERS.Count();
            _internalMap.TILESET    = _tileIndex == null ? null : _tileIndex.atlasName;

            if (!string.IsNullOrWhiteSpace(_bgmLoc) && !string.IsNullOrWhiteSpace(_bgmRef))
            {
                _internalMap.BGM_FILE = new Gears.Cartography.bgmFile();

                _internalMap.BGM_FILE.BGM_FILE_LOC = _bgmLoc;
                _internalMap.BGM_FILE.BGM_REF_NAME = _bgmRef;
            }

            for (int i = 0; i < _layers.Count(); i++)
            {
                Dictionary <int, List <string> > actorData = null;
                _internalMap.LAYERS[i]              = new Gears.Cartography.layer();
                _internalMap.LAYERS[i].LAYER_WIDTH  = _layers[i].width;
                _internalMap.LAYERS[i].LAYER_HEIGHT = _layers[i].height;
                _internalMap.LAYERS[i].NAME         = _layers[i].NAME;

                _internalMap.LAYERS[i].TILES = new Gears.Cartography.tile[_layers[i].numberOfTiles];
                actorData = _layers[i].getActorHeaderInfo();
                _internalMap.LAYERS[i].COMPONENTS = new Gears.Cartography.component[_layers[i].componentCount];

                int componentCounter = 0;
                foreach (CComponent component in _componentRegistry)
                {
                    if (component.layer == i)
                    {
                        _internalMap.LAYERS[i].COMPONENTS[componentCounter] = new Gears.Cartography.component();
                        Gears.Cartography.component comp = _internalMap.LAYERS[i].COMPONENTS[componentCounter];
                        comp.ADDRESS = component.address;

                        comp.ACTORS = new Gears.Cartography.actors[component.actors.Count + 1];

                        //write the root component
                        comp.ACTORS[0]        = new Gears.Cartography.actors();
                        comp.ACTORS[0].NAME   = component.root.name;
                        comp.ACTORS[0].TYPE   = component.root.dataType;
                        comp.ACTORS[0].COORDS = component.root.position.X + ":" + component.root.position.Y;

                        foreach (string param in component.root.mapParams)
                        {
                            comp.ACTORS[0].param += param + ",";
                        }

                        if (comp.ACTORS[0].param != null)
                        {
                            comp.ACTORS[0].param = comp.ACTORS[0].param.Substring(0, comp.ACTORS[0].param.Length - 1);
                        }

                        //write the rest
                        for (int j = 1; j < comp.ACTORS.Count(); j++)
                        {
                            List <CActor> actors = component.actors.Values.ToList();

                            comp.ACTORS[j]        = new Gears.Cartography.actors();
                            comp.ACTORS[j].NAME   = actors[j - 1].name;
                            comp.ACTORS[j].TYPE   = actors[j - 1].dataType;
                            comp.ACTORS[j].COORDS = actors[j - 1].position.X + ":" + actors[j - 1].position.Y;

                            foreach (string param in actors[j - 1].mapParams)
                            {
                                comp.ACTORS[j].param += param + ",";
                            }

                            if (comp.ACTORS[j].param != null)
                            {
                                comp.ACTORS[j].param = comp.ACTORS[j].param.Substring(0, comp.ACTORS[j].param.Length - 1);
                            }
                        }
                        componentCounter++;
                    }
                }

                for (int j = 0; j < _internalMap.LAYERS[i].TILES.Count(); j++)
                {
                    _internalMap.LAYERS[i].TILES[j] = new Gears.Cartography.tile();

                    CTile temp = _layers[i].getTileInfo(j);
                    _internalMap.LAYERS[i].TILES[j].COORDS        = temp.tileCoords.X + ":" + temp.tileCoords.Y;
                    _internalMap.LAYERS[i].TILES[j].TILESELECTION = temp.atlasCoords.X + ":" + temp.atlasCoords.Y;
                    _internalMap.LAYERS[i].TILES[j].TILESET       = temp.tileSet;

                    CAnimatedTile animTemp = temp as CAnimatedTile;
                    if (animTemp != null)
                    {
                        _internalMap.LAYERS[i].TILES[j].TILESELECTION    = animTemp.startingPosition.X + ":" + animTemp.startingPosition.Y;
                        _internalMap.LAYERS[i].TILES[j].TILESELECTIONEND = animTemp.atlasCoordsEnd.X + ":" + animTemp.atlasCoordsEnd.Y;
                        _internalMap.LAYERS[i].TILES[j].SPEED            = animTemp.speed;
                    }

                    temp     = null;
                    animTemp = null;
                }
            }

            _internalMap.serializeToXml(fileName);
        }
Beispiel #11
0
 public void addTile(CTile tile)
 {
     _tiles.Add(tile);
 }