private void Window_Loaded(object sender, RoutedEventArgs e)
        {
            //haarCascade = new HaarCascade(@"haarcascade_frontalface_alt_tree.xml");
            _sensor = KinectSensor.GetDefault();

            //music load
            player.Open(new Uri(@"Resources\res_music\Happy Background Music.mp3", UriKind.Relative));
            //player.Open(new Uri(@"Resources\res_music\Jesu Joy of Mans Desiring.mp3", UriKind.Relative));//右側屬性要記得改成copy always
            player.Play();

            player.MediaEnded += Player_MediaEnded;

            if (_sensor != null) //當取得  sensor 之後
            {
                _sensor.Open();  //開啟

                //Initialize the background removal tool.
                //_bgRemovalHelper = new BgRemoveHelper(_sensor.CoordinateMapper);
                _bgRemovalHelper = new BackgroundRemovalTool(_sensor.CoordinateMapper);


                _reader = _sensor.OpenMultiSourceFrameReader(FrameSourceTypes.Color | FrameSourceTypes.Depth | FrameSourceTypes.BodyIndex | FrameSourceTypes.Body);
                _reader.MultiSourceFrameArrived += Reader_MultiSourceFrameArrived;

                FrameDescription frameDescription = _sensor.ColorFrameSource.FrameDescription;
                displayWidth  = frameDescription.Width;
                displayHeight = frameDescription.Height;
                displayRect   = new Rect(0, 0, displayWidth, displayHeight);
            }
        }
        private void Window_Loaded(object sender, RoutedEventArgs e)
        {
            //haarCascade = new HaarCascade(@"haarcascade_frontalface_alt_tree.xml");
            _sensor = KinectSensor.GetDefault();

            if (_sensor != null) //當取得  sensor 之後
            {
                _sensor.Open();  //開啟

                //Initialize the background removal tool.
                //_bgRemovalHelper = new BgRemoveHelper(_sensor.CoordinateMapper);
                _bgRemovalHelper = new BackgroundRemovalTool(_sensor.CoordinateMapper);


                _reader = _sensor.OpenMultiSourceFrameReader(FrameSourceTypes.Color | FrameSourceTypes.Depth | FrameSourceTypes.BodyIndex | FrameSourceTypes.Body);
                _reader.MultiSourceFrameArrived += Reader_MultiSourceFrameArrived;

                FrameDescription frameDescription = _sensor.ColorFrameSource.FrameDescription;
                displayWidth  = frameDescription.Width;
                displayHeight = frameDescription.Height;
                displayRect   = new Rect(0, 0, displayWidth, displayHeight);

                bodyFrameReader = _sensor.BodyFrameSource.OpenReader();
                bodyFrameReader.FrameArrived += bodyFrameReader_FrameArrived;
                bodyCount = _sensor.BodyFrameSource.BodyCount;
                bodies    = new Body[bodyCount];

                InitializeFace();
            }
        }