Beispiel #1
0
        public KinectCanvas(KinectSensor kinectSensor, Size displaySize)
        {
            this.kinectSensor = kinectSensor;
            this.mapper       = new KinectMapper(kinectSensor);
            this.displaySize  = displaySize;

            this.drawingGroup       = new DrawingGroup();
            this.backgroundRenderer = new BackgroundRenderer(displaySize);
            this.skeletonRenderer   = new SkeletonRenderer(displaySize);
            this.jointsRenderer     = new JointsRenderer(displaySize);
            this.handsRenderer      = new HandsRenderer(displaySize);
            this.edgeRenderer       = new EdgeRenderer(displaySize);
        }
Beispiel #2
0
        public KinectCanvas(KinectSensor kinectSensor, Size displaySize)
        {
            this.kinectSensor = kinectSensor;
            this.mapper = new KinectMapper(kinectSensor);
            this.displaySize = displaySize;

            this.drawingGroup = new DrawingGroup();
            this.backgroundRenderer = new BackgroundRenderer(displaySize);
            this.skeletonRenderer = new SkeletonRenderer(displaySize);
            this.jointsRenderer = new JointsRenderer(displaySize);
            this.handsRenderer = new HandsRenderer(displaySize);
            this.edgeRenderer = new EdgeRenderer(displaySize);
        }