Beispiel #1
0
        /// <summary>
        /// Records a <c>ReplayBodyFrame</c>.
        /// </summary>
        /// <param name="frame">The frame.</param>
        public async Task RecordAsync(ReplayBodyFrame frame)
        {
            if (_writer.BaseStream == null || _writer.BaseStream.CanWrite == false)
            {
                return;
            }

            await Task.Run(() =>
            {
                try
                {
                    // Header
                    _writer.Write((int)frame.FrameType);
                    _writer.Write(frame.RelativeTime.TotalMilliseconds);

                    // Data
                    using (var dataStream = new MemoryStream())
                    {
                        using (var dataWriter = new BinaryWriter(dataStream))
                        {
                            dataWriter.Write(frame.BodyCount);
                            dataWriter.Write(frame.FloorClipPlane.W);
                            dataWriter.Write(frame.FloorClipPlane.X);
                            dataWriter.Write(frame.FloorClipPlane.Y);
                            dataWriter.Write(frame.FloorClipPlane.Z);

                            int trackedBodyCount = 0;
                            for (var i = 0; i < frame.BodyCount; i++)
                            {
                                if (RecordBody(frame.Bodies[i], dataWriter))
                                {
                                    trackedBodyCount++;
                                }
                            }

                            // Reset frame data stream
                            dataWriter.Flush();
                            dataStream.Position = 0;

                            // Write FrameSize
                            _writer.Write(dataStream.Length);

                            // Write actual frame data
                            dataStream.CopyTo(_writer.BaseStream);

                            // Write end of frame marker
                            _writer.Write(ReplayFrame.EndOfFrameMarker);

                            System.Diagnostics.Debug.WriteLine("    (recorded {0} tracked bodies)", trackedBodyCount);
                        }
                    }
                }
                catch (Exception ex)
                {
                    System.Diagnostics.Debug.WriteLine(ex);
                }
            });
        }
Beispiel #2
0
 private void bodyReplay_FrameArrived(ReplayBodyFrame frame)
 {
     if (BodyFrameArrived != null)
     {
         BodyFrameArrived(this, new ReplayFrameArrivedEventArgs <ReplayBodyFrame> {
             Frame = frame
         });
     }
 }
Beispiel #3
0
        /// <summary>
        /// Adds a frame to the Frames list.
        /// </summary>
        /// <param name="reader">The reader.</param>
        /// <param name="version">The version.</param>
        public void AddFrame(BinaryReader reader, Version version)
        {
            var frame = ReplayBodyFrame.FromReader(reader, version);

            if (frame != null)
            {
                this.Frames.Add(frame);
            }
        }
        /// <summary>
        /// Initializes a new instance of the <see cref="ReplayBodyFrame"/> class
        /// by reading from the specified <c>BinaryReader</c>.
        /// </summary>
        /// <param name="reader">The reader.</param>
        /// <param name="version">The version.</param>
        /// <returns>The <c>ReplayBodyFrame</c></returns>
        /// <exception cref="System.IO.IOException">The recording appears to be corrupt.</exception>
        public static ReplayBodyFrame FromReader(BinaryReader reader, Version version)
        {
            var frame = new ReplayBodyFrame();

            frame.FrameType    = FrameTypes.Body;
            frame.RelativeTime = TimeSpan.FromMilliseconds(reader.ReadDouble());
            frame.FrameSize    = reader.ReadInt64();

            long frameStartPos = reader.BaseStream.Position;

            frame.BodyCount      = reader.ReadInt32();
            frame.FloorClipPlane = new Vector4()
            {
                W = reader.ReadSingle(),
                X = reader.ReadSingle(),
                Y = reader.ReadSingle(),
                Z = reader.ReadSingle()
            };

            frame.Bodies = new List <CustomBody>();
            for (var i = 0; i < frame.BodyCount; i++)
            {
                frame.Bodies.Add(CreateBodyFromReader(reader, version));
            }

            // Do Frame Integrity Check
            if (reader.ReadString() != ReplayFrame.EndOfFrameMarker)
            {
                System.Diagnostics.Debug.WriteLine("BAD FRAME...RESETTING");
                reader.BaseStream.Position = frameStartPos + frame.FrameSize;
                if (reader.ReadString() != ReplayFrame.EndOfFrameMarker)
                {
                    throw new IOException("The recording appears to be corrupt.");
                }
                return(null);
            }

            return(frame);
        }