public HandlePush ( Direction pushDirection ) : void | ||
pushDirection | Direction | |
return | void |
private void slider2D_ItemSelected(object sender, SelectableSlider2DSelectEventArgs e) { if (handHandler != null) { handHandler.HandlePush(e.SelectDirection); } if (e.SelectDirection == Direction.Backward) { slider2D.Reposition(new XnMPoint(lastRealHandPoint.X, lastRealHandPoint.Y, lastRealHandPoint.Z)); } }