Beispiel #1
0
 /// <summary>
 /// Sets a specific team's party. <see cref="BattleState"/> will change to <see cref="PBEBattleState.ReadyToBegin"/> if all teams have parties.
 /// </summary>
 /// <param name="team">The team which will have its party set.</param>
 /// <param name="party">The Pokémon party <paramref name="team"/> will use.</param>
 /// <exception cref="InvalidOperationException">Thrown when <see cref="BattleState"/> is not <see cref="PBEBattleState.WaitingForPlayers"/>.</exception>
 /// <exception cref="ArgumentNullException">Thrown when <paramref name="party"/> is null.</exception>
 /// <exception cref="ArgumentOutOfRangeException">Thrown when <paramref name="party"/>'s size is invalid.</exception>
 public static void CreateTeamParty(PBETeam team, IEnumerable <PBEPokemonShell> party)
 {
     if (team.Battle.BattleState != PBEBattleState.WaitingForPlayers)
     {
         throw new InvalidOperationException($"{nameof(BattleState)} must be {PBEBattleState.WaitingForPlayers} to set a team's party.");
     }
     if (party == null)
     {
         throw new ArgumentNullException(nameof(party));
     }
     if (party.Count() == 0 || party.Count() > team.Battle.Settings.MaxPartySize)
     {
         throw new ArgumentOutOfRangeException(nameof(party));
     }
     team.CreateParty(party, ref team.Battle.pkmnIdCounter);
     team.Battle.CheckForReadiness();
 }
Beispiel #2
0
 /// <summary>Sets a specific team's party. <see cref="BattleState"/> will change to <see cref="PBEBattleState.ReadyToBegin"/> if all teams have parties.</summary>
 /// <param name="team">The team which will have its party set.</param>
 /// <param name="teamShell">The information <paramref name="team"/> will use to create its party.</param>
 /// <param name="teamTrainerName">The name of the trainer(s) on <paramref name="team"/>.</param>
 /// <exception cref="InvalidOperationException">Thrown when <see cref="BattleState"/> is not <see cref="PBEBattleState.WaitingForPlayers"/> or <paramref name="team"/> already has its party set.</exception>
 /// <exception cref="ArgumentNullException">Thrown when <paramref name="team"/> or <paramref name="teamShell"/> is null.</exception>
 /// <exception cref="ArgumentOutOfRangeException">Thrown when <paramref name="teamShell"/>'s settings are unequal to <paramref name="team"/>'s battle's settings or when <paramref name="teamTrainerName"/> is invalid.</exception>
 public static void CreateTeamParty(PBETeam team, PBETeamShell teamShell, string teamTrainerName)
 {
     if (team == null)
     {
         throw new ArgumentNullException(nameof(team));
     }
     if (teamShell == null)
     {
         throw new ArgumentNullException(nameof(teamShell));
     }
     if (string.IsNullOrEmpty(teamTrainerName))
     {
         throw new ArgumentOutOfRangeException(nameof(teamTrainerName));
     }
     if (team.IsDisposed)
     {
         throw new ObjectDisposedException(nameof(team));
     }
     if (teamShell.IsDisposed)
     {
         throw new ObjectDisposedException(nameof(teamShell));
     }
     if (!teamShell.Settings.Equals(team.Battle.Settings))
     {
         throw new ArgumentOutOfRangeException(nameof(teamShell), $"\"{nameof(teamShell)}\"'s settings must be equal to the battle's settings.");
     }
     if (team.Battle.BattleState != PBEBattleState.WaitingForPlayers)
     {
         throw new InvalidOperationException($"{nameof(BattleState)} must be {PBEBattleState.WaitingForPlayers} to set a team's party.");
     }
     if (team.Party.Count > 0)
     {
         throw new InvalidOperationException("This team already has its party set.");
     }
     team.CreateParty(teamShell, teamTrainerName);
     team.Battle.CheckForReadiness();
 }