private void DrawDragMark(DebugUiControl dragged)
        {
            float s  = dragged.dragMarkSize;
            float x0 = _input.pointerX;
            float y0 = _input.pointerY;
            float x1 = x0 - (s * 0.5f);
            float y1 = y0 - s;
            float x2 = x0 + (s * 0.5f);
            float y2 = y0 - s;

            // 背景
            _renderer.color = dragged.dragMarkColor;
            _renderer.AddTriangle(x0, y0, x1, y1, x2, y2);
            // 枠
            _renderer.color = new Color32(255, 255, 255, 255);
            _renderer.AddTriangleFrame(x0, y0, x1, y1, x2, y2, s * 0.125f);
            // テキスト
            if (dragged.dragMarkLetter != '\0')
            {
                _renderer.color = dragged.dragMarkLetterColor;
                _renderer.AddText(
                    new string(dragged.dragMarkLetter, 1),
                    s * 0.5f,
                    x0 - (s * 0.25f),
                    y1,
                    dragged.dragMarkSize,
                    dragged.dragMarkSize);
            }
        }