public Contact(UInt128 uClientID, uint uIp, ushort uUdpPort, ushort uTcpPort, byte uVersion, KadUDPKey cUDPKey, bool bIPVerified) { m_uClientID = uClientID; Kademlia.GetPrefs().GetKadID(ref m_uDistance); m_uDistance.Xor(uClientID); m_uIp = uIp; UDPPort = uUdpPort; TCPPort = uTcpPort; Version = uVersion; UDPKey = cUDPKey; IsIpVerified = bIPVerified; InitContact(); }
public static void RecheckFirewalled() { if (m_pInstance != null && m_pInstance.GetPrefs() != null && !IsRunningInLANMode()) { // Something is forcing a new firewall check // Stop any new buddy requests, and tell the client // to recheck it's IP which in turns rechecks firewall. m_pInstance.m_pPrefs.SetFindBuddy(false); m_pInstance.m_pPrefs.SetRecheckIP(); // also UDP check UDPFirewallTester.ReCheckFirewallUDP(false); DateTime tNow = DateTime.Now; // Delay the next buddy search to at least 5 minutes after our firewallcheck so we are sure to be still firewalled m_tNextFindBuddy = (m_tNextFindBuddy < tNow.AddMinutes(5)) ? (tNow.AddMinutes(5)) : m_tNextFindBuddy; m_tNextFirewallCheck = tNow.AddHours(1); m_tNextUPnPCheck = m_tNextFirewallCheck.AddMinutes(-1); } }