internal static int LuaImport(IntPtr L) { LuaModule luaModule = Instance; string fileName = LuaDLL.lua_tostring(L, 1); var obj = luaModule.Import(fileName); LuaObject.pushValue(L, obj); LuaObject.pushValue(L, true); return(2); }
internal static int LuaImport(IntPtr L) { LuaModule luaModule = Instance; string fileName = Lua.lua_tostring(L, 1); var obj = luaModule.Import(fileName); ObjectTranslator ot = ObjectTranslatorPool.Instance.Find(L); ot.PushAny(L, obj); ot.PushAny(L, true); return(2); }