Beispiel #1
0
        internal bool AddUser(string strUserID, GameServerDLG g_pMain, _KNIGHTS_USER pUser)
        {
            if (m_arKnightsUser.Count >= MAX_CLAN_USERS)
            {
                return(false);
            }

            _KNIGHTS_USER pKnightUser = new _KNIGHTS_USER();

            pKnightUser.byUsed      = 1;
            pKnightUser.nDonatedNP  = 0;
            pKnightUser.pSession    = null;
            pKnightUser.strUserName = strUserID;
            pKnightUser.Level       = pUser.Level;
            pKnightUser.Fame        = pUser.Fame;
            pKnightUser.LastLogin   = pUser.LastLogin;
            pKnightUser.strMemo     = pUser.strMemo;

            m_arKnightsUser.Add(pKnightUser);
            return(true);
        }
Beispiel #2
0
 public KOSocket(GameServerDLG g_pMain)
 {
     this.g_pMain  = g_pMain;
     isLoginServer = false;
 }