Beispiel #1
0
        public static void CreateHSVBitmap(SimpleColor[,] pixels)
        {
            int middle_x = pixels.GetLength(1) / 2;
            int middle_y = pixels.GetLength(0) / 2;

            for (int y = 0; y < pixels.GetLength(0); y++)
            {
                for (int x = 0; x < pixels.GetLength(1); x++)
                {
                    if (y < Globals.BorderWidth || y > pixels.GetLength(0) - Globals.BorderWidth ||
                        x < Globals.BorderWidth || x > pixels.GetLength(1) - Globals.BorderWidth)
                    {
                        pixels[y, x] = new SimpleColor(0, 0, 0);
                    }
                    else
                    {
                        pixels[y, x] = new SimpleColor(255, 255, 255);
                        double dist = Distance(middle_x, middle_y, x, y);
                        if (dist <= Globals.Radius)
                        {
                            //calculate HSV
                            //double V = 1;
                            double C   = dist / (double)Globals.Radius;
                            double m   = 1 - C;
                            double cos = Cosinus(middle_x, middle_y, x, y, dist);
                            if (y <= middle_y)// angle between 0 and pi
                            {
                                double H      = Math.Acos(cos);
                                double angleH = H * 180d / Math.PI;
                                double int_H  = (angleH / 60d);
                                //C to dist
                                double X = C * (1 - Math.Abs((int_H % 2) - 1));
                                if (int_H <= 1)
                                {
                                    var color       = new DoubleColor(C + m, X + m, m);
                                    var simpleColor = color.ToSimpleColor();
                                    //double R = 0.5 + C * Math.Cos(angleH) / Math.Cos(60 - H);
                                    //double B = 0.5 - C;
                                    //double G = 1.5 - B - R;
                                    //color = new DoubleColor(R, G, B);
                                    //simpleColor = color.ToSimpleColor();

                                    pixels[y, x] = simpleColor;
                                }
                                else if (int_H <= 2)
                                {
                                    var color = new DoubleColor(X + m, C + m, m);
                                    pixels[y, x] = color.ToSimpleColor();
                                }
                                else
                                {
                                    var color = new DoubleColor(m, C + m, X + m);
                                    pixels[y, x] = color.ToSimpleColor();
                                }
                            }
                            else // angle between pi and 2 pi
                            {
                                double H      = Math.Acos(cos);
                                double angleH = 360d - H * 180 / Math.PI;
                                double int_H  = (angleH / 60);
                                //C to dist
                                double X = C * (1 - Math.Abs((int_H % 2) - 1));
                                if (int_H <= 4)
                                {
                                    var color = new DoubleColor(m, X + m, C + m);
                                    pixels[y, x] = color.ToSimpleColor();
                                }
                                else if (int_H <= 5)
                                {
                                    var color = new DoubleColor(X + m, m, C + m);
                                    pixels[y, x] = color.ToSimpleColor();
                                }
                                else
                                {
                                    var color = new DoubleColor(C + m, m, X + m);
                                    pixels[y, x] = color.ToSimpleColor();
                                }
                            }
                        }
                    }
                }
            }
        }
Beispiel #2
0
 public DoubleColor(SimpleColor color)
 {
     R = (double)color.R / 255d;
     G = (double)color.G / 255d;
     B = (double)color.B / 255d;
 }
Beispiel #3
0
        //param 0-gather, 1-scatter, 2-reduce_by_key
        private void KMeansGPULaunch(int param)
        {
            var start1 = DateTime.Now;

            int rows = SourceImageColorArray.GetLength(0);
            int cols = SourceImageColorArray.GetLength(1);

            var colors_array = new int[rows * cols];

            for (int x = 0; x < rows; x++)
            {
                for (int y = 0; y < cols; y++)
                {
                    colors_array[y + x * cols] = SourceImageColorArray[x, y].ToInt();
                }
            }

            var    RGBtoXYZMatrix = SourceImageCP.RGBtoXYZ.toFloatMatrix();
            var    XYZtoRGBMatrix = SourceImageCP.XYZtoRGB.toFloatMatrix();
            float  YR             = 100f;
            double XR_double      = SourceImageCP.White_X * YR / SourceImageCP.White_Y;
            double ZR_double      = SourceImageCP.White_Z * YR / SourceImageCP.White_Y;
            float  XR             = (float)XR_double;
            float  ZR             = (float)ZR_double;
            float  gamma          = (float)SourceImageCP.Gamma;

            var start2 = DateTime.Now;

            using (var wrapper = new Logic())
            {
                try
                {
                    var img_iters = wrapper.KMeansImage(colors_array, colors_array.Length, XR, YR, ZR, gamma, RGBtoXYZMatrix, XYZtoRGBMatrix, KMeansParam, MaxIter, param);
                    Debug.WriteLine($"Image iterations: {img_iters}");
                }
                catch (Exception e)
                {
                    Debug.WriteLine($"Unexpected error: {e.Message}");
                    return;
                }
            }

            var end = DateTime.Now;

            for (int x = 0; x < rows; x++)
            {
                for (int y = 0; y < cols; y++)
                {
                    DestImageColorArray[x, y] = new SimpleColor(colors_array[y + x * cols]);
                }
            }

            Dispatcher.Invoke(() =>
            {
                Paint.CopyToWriteableBitmap(DestImageWB, colors_array, rows, cols);
            });

            string method = "NONE";

            if (param == 0)
            {
                method = "GATHER";
            }
            else if (param == 1)
            {
                method = "SCATTER";
            }
            else if (param == 2)
            {
                method = "RBK";
            }

            Debug.WriteLine($"GPU TIME[{method}]: {end - start2} , with memory allocation: {end - start1}");
        }