static void SeperateSprite() { SegmentationTexture.SeperateAllTexturesRGBandAlphaChannel(SeperateType.normal); }
static void SeperateAllTexturesRGBandAlphaChannel() { SegmentationTexture.SeperateAllTexturesRGBandAlphaChannel(); }
static void SeperateSprite() { SegmentationTexture.SeperateAllTexturesRGBandAlphaChannel(SeperateType.normal); }
static void SeperateAllTexturesRGBandAlphaChannel() { SegmentationTexture.SeperateAllTexturesRGBandAlphaChannel(); }