Beispiel #1
0
 public Path(Type pathType, Command com)
 {
     type = pathType;
     commands = new List<Command>();
     start = new Coordinates(com.pos);
     looped = false;
 }
Beispiel #2
0
        public Command(Command clone)
        {
            line = 0;
            type = clone.type;
            code = clone.code;
            block = clone.block;

            pos = new Coordinates(clone.pos);
            E = new Value(clone.E);
            I = new Value(clone.I);
            J = new Value(clone.J);
            K = new Value(clone.K);
            L = new Value(clone.L);
            F = new Value(clone.F);
            S = new Value(clone.S);
        }
Beispiel #3
0
 public void Add(Command com)
 {
     commands.Add(com);
 }
Beispiel #4
0
        public void Parse( string filename )
        {
            lines = new List<string>();
            commands = new List<Command>();
            paths = new List<Path>();

            string line;
            int discardedLines = 0;

            lines.Clear();
            commands.Clear();

            uint lineNum = 0;
            Regex gcodeRegEx = new Regex( @"([NGXYZEIJKLF])([-+]?[0-9.]+)" );

            Command lastCom = new Command();

            using( StreamReader reader = new StreamReader( filename ) )
            {
                while( !reader.EndOfStream )
                {
                    line = reader.ReadLine();
                    lines.Add( line );

                    if( line == string.Empty || line.StartsWith( ";" ) )
                    {
                        discardedLines++;

                        continue;
                    }

                    MatchCollection m = gcodeRegEx.Matches( line );

                    if( m.Count == 0 )
                    {
                        // Comment or blank line
                        continue;
                    }

                    Command com = new Command();
                    com = new Command( lastCom );					// Init with current variables (i.e. last command)
                    com.line = lineNum;

                    foreach( Match match in m )
                    {
                        char c = match.Groups[ 1 ].ToString()[ 0 ];

                        double temp;
                        if( !double.TryParse( match.Groups[ 2 ].ToString(), out temp ) )
                        {
                            // Error
                        }

                        switch( c )
                        {
                            case 'N': com.block = (uint)temp; break;

                            case 'G': com.code = (uint)temp; com.type = c; break;
                            case 'M': com.code = (uint)temp; com.type = c; break;
                            case 'X': com.pos.X = temp; break;
                            case 'Y': com.pos.Y = temp; break;
                            case 'Z': com.pos.Z = temp; break;
                            case 'E': com.E = temp; break;
                            case 'I': com.I = temp; break;
                            case 'J': com.J = temp; break;
                            case 'K': com.K = temp; break;
                            case 'L': com.L = temp; break;
                            case 'F': com.F = temp; break;
                            case 'S': com.S = temp; break;
                            default: break;
                        }
                    }

                    commands.Add( com );
                    lastCom = com;

            //					Console.Out.WriteLine( com.ToString() );
                }

                lineNum++;
            }

            if(Settings.GroupOnLoad)
            {
                Group();
            }
        }
Beispiel #5
0
        private void Group()
        {
            // Attempt to group G commands by paths

            Path.Type type = Path.Type.Move;
            Path currentPath = new Path(type);
            Command lastCom = new Command();

            foreach( Command com in commands )
            {
                {
                    if( com.type == 'G' )
                    {
                        switch (com.code)
                        {
                            case 0:	// MOVE
                                if (type != Path.Type.Move)
                                {
                                    currentPath.End();
                                    paths.Add(currentPath);
                                    type = Path.Type.Move;
                                    currentPath = new Path(type, lastCom);
                                }
                                currentPath.Add(com);
                                break;

                            case 1:	// MOVE CUT
                            case 2:	// ARC CW CUT
                            case 3:	// ARC CCW CUT
                                if (type != Path.Type.Cut)
                                {
                                    currentPath.End();
                                    paths.Add(currentPath);
                                    type = Path.Type.Cut;
                                    currentPath = new Path(type, lastCom);
                                }
                                currentPath.Add(com);
                                break;

                            case 7:	// RASTER (Check this code)
                                if (type != Path.Type.Raster)
                                {
                                    currentPath.End();
                                    paths.Add(currentPath);
                                    type = Path.Type.Raster;
                                    currentPath = new Path(type, lastCom);
                                }
                                currentPath.Add(com);
                                break;
                        }
                    }
                }

                lastCom = new Command(com);
            }

            // Debug print
            foreach (Path path in paths)
            {
                string pathText = "Path ";
                if (path.type == Path.Type.Move) { pathText += "Move:"; }
                if (path.type == Path.Type.Cut) { pathText += "Cut:"; }
                if (path.type == Path.Type.Raster) { pathText += "Raster:"; }
                Console.WriteLine(pathText);
            }
        }