Beispiel #1
0
 private void Awake()
 {
     if (instance == null)
     {
         instance = this;
     }
     else if (instance != this)
     {
         DestroyImmediate(gameObject);
     }
     _libs = new Dictionary <string, List <GameObject> >();
 }
Beispiel #2
0
 private void OnDestroy()
 {
     instance = null;
 }