Beispiel #1
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        public async Task Execute(TestContext context)
        {
            try
            {
                context.Service.Start();

                foreach (var preconditionTask in _preconditions)
                {
                    await preconditionTask();
                }
            }
            catch (Exception e)
            {
                // Defined preconditions to execute test were not met.
                // Success? Test was not run. Failure? Test was not run.
                // Failure to run test for sure, but failure of test itself?
                Assert.Inconclusive("Test precondition criteria not met", e.Message, e);
            }

            var suspendedTask = WaitForState.Observe(context.Service, PlayerState.Idle, context.Token, context.Timeout);

            context.Service.Suspend();

            await suspendedTask;
        }
Beispiel #2
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        public Task Execute(TestContext context)
        {
            var service = context.Service;

            service.Pause();
            // Upon state subscription, current state will be replayed to subscriber.
            // When pausing already paused service, pause state will be replayed.
            return(WaitForState.Observe(service, PlayerState.Paused, context.Token, context.Timeout));
        }
Beispiel #3
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        public Task Execute(TestContext context)
        {
            var service = context.Service;

            service.Start();

            // State subscription will replay current state. If playing,
            // before calling start(), playerStateTask shall be completed.
            return(WaitForState.Observe(service, PlayerState.Playing, context.Token, context.Timeout));
        }
Beispiel #4
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        public Task Execute(TestContext context)
        {
            var stateTask  = WaitForState.Observe(context.Service, PlayerState.Playing, context.Token, context.Timeout);
            var clockTask  = RunningClockTask.Observe(context.Service, context.Token, context.Timeout);
            var resumeTask = context.Service.Resume().WithTimeout(context.Timeout).WithCancellation(context.Token);

            // Jolly resume operation is when:
            // - Resume() completes.
            // - Playing state is observed.
            // - Running clock is observed.
            return(Task.WhenAll(resumeTask, stateTask, clockTask));
        }
Beispiel #5
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        public Task Execute(TestContext context)
        {
            var service   = context.Service;
            var clipTitle = context.ClipTitle;

            var clips = service.ReadClips();
            var clip  = clips.Find(_ => _.Title.Equals(clipTitle));

            Assert.That(clip, Is.Not.Null);

            var playerStateTask =
                WaitForState.Observe(service, PlayerState.Prepared, context.Token, context.Timeout);

            service.SetSource(clip);

            return(playerStateTask);
        }
Beispiel #6
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        public async Task VerifyRunning(TimeSpan duration)
        {
            // Playing state first.
            await WaitForState.Observe(_service, PlayerState.Playing, _context.Token, _context.Timeout);

            // Start clock & termination listners.
            var runningClockTask = RunningClockTask.Observe(_service, _context.Token, _context.Timeout);
            await Task.WhenAny(_playbackErrorTask, _clipCompletedTask, Task.Delay(duration)).WithCancellation(_context.Token);

            if (_playbackErrorTask.IsCompleted || _clipCompletedTask.IsCompleted)
            {
                throw new Exception($"Playback terminated or not running. " +
                                    $"Error: {_playbackErrorTask.IsCompleted} " +
                                    $"Completed: {_clipCompletedTask.IsCompleted}");
            }

            // verify running clock
            await runningClockTask;
        }