/// <summary> /// Constructor. /// </summary> /// <param name="image"></param> The PictureBox associated with Jogger. /// <param name="amount"></param> The movement amount. /// <param name="cars"></param> The cars in the level. /// <param name="bushes"></param> The bushes in the level. /// <param name="homes"></param> The homes in the level. /// <param name="logs"></param> The logs in the level. /// <param name="water"></param> The water in the level. /// <param name="sidewalk"></param> The sidewalk in the level. /// <param name="level"></param> The level. public Jogger(PictureBox image, int amount, Car[] cars, Bush[] bushes, Home[] homes, Log[] logs, Water water, Sidewalk sidewalk, Form level) : base(image, amount) { this.cars = cars; this.bushes = bushes; this.homes = homes; this.logs = logs; this.water = water; this.sidewalk = sidewalk; this.level = level; Spawn(); SetScreen(); canMove = true; SetDeathTimer(); }
/// <summary> /// Sets the sidewalk. /// </summary> private void SetSidewalk() { PictureBox sidewalkImage = picSidewalk; sidewalk = new Sidewalk(sidewalkImage); }