Beispiel #1
0
        private void GameScreen_KeyDown(object sender, KeyEventArgs e)
        {
            if (endGame)
            {
            }
            if (e.KeyCode == Keys.Q)
            {
                coinScore += 50;
            }
            else if (e.KeyCode == Keys.Space && !endGame && curntMech != "gravity")
            {
                if (grounded) // boost
                {
                    grounded = false;
                    jumping  = true;
                    up       = true;
                }
                else if (!endGame)
                {
                    up = true;
                }
            }
            else if (e.KeyCode == Keys.P && !endGame)
            {
                pausePopup rp = new pausePopup();
                rp.Location       = this.FindForm().Location;
                gameTimer.Enabled = false;
                DialogResult result = rp.ShowDialog();



                if (result == DialogResult.Yes)
                {
                    gameTimer.Enabled = true;
                    backgroundMoveSpd = spdStorage;
                    timeBtwnLasers    = 120;
                    coinScore        -= 250;
                    endGame           = false;
                    lasers.Clear();
                }
                else if (result == DialogResult.No)
                {
                    dist       = 0;
                    actualDist = 0;
                    Refresh();
                    ShopScreen.switchS = true;
                    Form1.switchScreen(this, "shop");
                }
            }
        }
Beispiel #2
0
        private void GameScreen_KeyDown(object sender, KeyEventArgs e)
        {
            if (e.KeyCode == Keys.Space && !endGame && curntMech != "gravity") // if space, jump on ground, or fly in air
            {
                if (grounded)                                                  // boost
                {
                    grounded = false;
                    jumping  = true;
                    up       = true;
                }
                else if (!endGame)
                {
                    up = true;
                }
            }
            else if (e.KeyCode == Keys.Escape && !endGame) //if pause button is pressed
            {
                pausePopup rp = new pausePopup();
                rp.Location       = this.FindForm().Location;
                gameTimer.Enabled = false;
                DialogResult result = rp.ShowDialog();



                if (result == DialogResult.Yes) //if continuing
                {
                    gameTimer.Enabled = true;
                }
                else if (result == DialogResult.No)// if quitting to shop
                {
                    dist       = 0;
                    actualDist = 0;
                    Refresh();
                    ShopScreen.switchS = true;
                    Form1.switchScreen(this, "shop");
                }
                music.Stop();
            }
        }