public static void ScaleTo(GameObject element, Vector3 from, Vector3 to, float duration = 1, float delay = 0, TweenerEaseType easeType = TweenerEaseType.EaseInOutSine, Action onTweenCompleteCallback = null) { Tweener tweener = element.AddComponent <Tweener>(); tweener.Tween(element.transform, TransformProperty.Scale, from, to, duration, delay, easeType, onTweenCompleteCallback); }