Beispiel #1
0
 //Give a card from hand to the target player
 public void GiveCardTo(TreasureCard theCard, int target)
 {
     theCard.FaceUp = true;
     players[target].AddToDisplayed(theCard);
     players[target].Given = true;
 }
Beispiel #2
0
        //The give phase of each round, each player gives a card to another player
        public void GivePhase()
        {
            string input;

            //Set the Given attribute of each player to be false
            for (int i = 0; i < players.Count; i++)
            {
                players[i].Given = false;
            }

            //Set current player to be the first player
            //currentPlayer = players[0];

            for (int i = 0; i < players.Count; i++)
            {
                bool         cardFound   = false;                      //whether a card to give is found
                bool         playerFound = false;                      //whether a player to give is found
                TreasureCard theCard     = currentPlayer.Displayed[0]; //the card that is selected by the player
                int          target      = 0;                          //the target player
                int          left;                                     //player to the left
                int          right;                                    //player to the right
                int          opposite;                                 //player to the opposite direction

                foreach (Player player in players)
                {
                    player.UpdateScore();
                }

                //find left player
                //when current player is last player
                if (i == 3)
                {
                    left = 0;
                }
                //get left player
                else
                {
                    left = i + 1;
                }

                //find right player
                //when current player is first player
                if (i == 0)
                {
                    right = 3;
                }
                //get right player
                else
                {
                    right = i - 1;
                }

                //find opposite player
                //when current player is first 2 player
                if (i < 2)
                {
                    opposite = i + 2;
                }
                //when current player is last 2 players
                else
                {
                    opposite = i - 2;
                }

                //Set current player
                //currentPlayer = players[i];

                //Display opponent information
                //Write left player displayed cards
                Console.WriteLine("\r\n" + "The player on your left is : " + players[left].PlayerID + "\r\n" +
                                  "This player have displayed cards as following : ");
                for (int j = 0; j < players[left].Displayed.Count; j++)
                {
                    Console.WriteLine(players[left].Displayed[j].Name);
                }

                //Write right player displayed cards
                Console.WriteLine("\r\n" + "The player on your right is : " + players[right].PlayerID + "\r\n" +
                                  "This player have displayed cards as following : ");
                for (int j = 0; j < players[right].Displayed.Count; j++)
                {
                    Console.WriteLine(players[right].Displayed[j].Name);
                }

                //Write opposite player displayed cards
                Console.WriteLine("\r\n" + "The player on your opposite is : " + players[opposite].PlayerID + "\r\n" +
                                  "This player have displayed cards as following : ");
                for (int j = 0; j < players[opposite].Displayed.Count; j++)
                {
                    Console.WriteLine(players[opposite].Displayed[j].Name);
                }

                //Display current player information
                //Write player ID
                Console.WriteLine("\r\n" + "Your Player Id is : " + players[i].PlayerID);
                //Write player displayed cards
                Console.WriteLine("Your displayed cards are : ");
                for (int j = 0; j < players[i].Displayed.Count; j++)
                {
                    Console.WriteLine(players[i].Displayed[j].Name);
                }

                //Write player hand cards
                Console.WriteLine("Cards in your hands are : ");
                for (int j = 0; j < players[i].Hand.Count; j++)
                {
                    Console.WriteLine(players[i].Hand[j].Name);
                }

                Console.WriteLine("Your current score is : " + players[i].TotalScore);

                if (players[left].Given && players[right].Given && players[opposite].Given)
                {
                    Console.WriteLine("All the players have been given cards this round, so you can't give any card");
                    Console.WriteLine("Your current score is : " + players[i].TotalScore);
                    Console.WriteLine("You are done with your turn, please give seat for next player" + "\r\n" +
                                      "Press Any Key to Continue");
                    Console.ReadLine();
                    Console.Clear();
                    continue;
                }
                //look for card to give
                while (!cardFound)
                {
                    //Let player select card to give
                    Console.WriteLine("\r\n" + "Which card do you want to give?" + "\r\n"
                                      + "1. Card from my displayed cards" + "\r\n"
                                      + "2. Card from my hand"
                                      );
                    //Get answer from player
                    input = Console.ReadLine();
                    //Ask which specific card to give
                    if (input == "1")
                    {
                        //Let player choose card in displayed cards
                        Console.WriteLine("\r\n" + "Which card do you want to give?");
                        //Get answer from player
                        string temp = Console.ReadLine();
                        //find card with name correspond to user input
                        for (int j = 0; j < players[i].Displayed.Count; j++)
                        {
                            if (players[i].Displayed[j].Name.Equals(temp))
                            {
                                cardFound = true;
                                theCard   = players[i].Displayed[j];
                                players[i].RemoveFromDisplayed(j);
                            }
                        }
                        //if such a card exist, exit the loop
                        if (cardFound == true)
                        {
                            break;
                        }
                        else
                        {
                            Console.WriteLine("Your selection is invalid, please try again");
                            continue;
                        }
                    }
                    else if (input == "2")
                    {
                        //Let player choose card in hand
                        Console.WriteLine("\r\n" + "Which card do you want to give?");
                        //Get answer from player
                        string temp = Console.ReadLine();
                        //find card with name correspond to user input
                        for (int j = 0; j < players[i].Hand.Count; j++)
                        {
                            if (players[i].Hand[j].Name.Equals(temp))
                            {
                                cardFound = true;
                                theCard   = players[i].Hand[j];
                            }
                        }
                        //if such a card exist, exit the loop
                        if (cardFound == true)
                        {
                            break;
                        }
                        else
                        {
                            Console.WriteLine("Your selection is invalid, please try again");
                            continue;
                        }
                    }
                    else
                    {
                        Console.WriteLine("Your selection is invalid, please try again");
                        continue;
                    }
                }

                //look for target player
                while (!playerFound)
                {
                    //let player select target to give
                    Console.WriteLine("\r\n" + "Which player do you want to give this card?" + "\r\n"
                                      + "1. Player to the left (" + players[left].PlayerID + " with a displayed score of " + players[left].DisplayedScore + ")" + "\r\n"
                                      + "2. Player to the right (" + players[right].PlayerID + " with a displayed score of " + players[right].DisplayedScore + ")" + "\r\n"
                                      + "3. Player to the opposite (" + players[opposite].PlayerID + " with a displayed score of " + players[opposite].DisplayedScore + ")"
                                      );
                    //get player answer
                    input = Console.ReadLine();
                    if (input == "1")
                    {
                        //get left player
                        if (!players[left].Given)
                        {
                            target = left;
                            break;
                        }
                        else
                        {
                            Console.WriteLine("Your selection is invalid, please try again");
                            continue;
                        }
                    }
                    else if (input == "2")
                    {
                        //get right player
                        if (!players[right].Given)
                        {
                            target = right;
                            break;
                        }
                        else
                        {
                            Console.WriteLine("Your selection is invalid, please try again");
                            continue;
                        }
                    }
                    else if (input == "3")
                    {
                        //get opposite player
                        if (!players[opposite].Given)
                        {
                            target = opposite;
                            break;
                        }
                        else
                        {
                            Console.WriteLine("Your selection is invalid, please try again");
                            continue;
                        }
                    }
                    else
                    {
                        Console.WriteLine("Your selection is invalid, please try again");
                        continue;
                    }
                }
                GiveCardTo(theCard, target);
                if (players[i].Displayed.Count == 0)
                {
                    cardFound = false;
                    while (!cardFound)
                    {
                        Console.WriteLine("\r\n" + "Your displayed card area is currently empty, please choose another card from hand to display");
                        Console.WriteLine("Cards in your hands are : ");
                        for (int j = 0; j < players[i].Hand.Count; j++)
                        {
                            Console.WriteLine(players[i].Hand[j].Name);
                        }
                        input = Console.ReadLine();
                        if (input != null)
                        {
                            for (int j = 0; j < players[i].Hand.Count; i++)
                            {
                                if (players[i].Hand[j].Name.Equals(input))
                                {
                                    players[i].AddToDisplayedFromHand(j);
                                    cardFound = true;
                                    break;
                                }
                            }
                        }
                    }
                }
                players[i].UpdateScore();
                Console.WriteLine("Your current score is : " + players[i].TotalScore);
                Console.WriteLine("You are done with your turn, please give seat for next player" + "\r\n" +
                                  "Press Any Key to Continue");
                Console.ReadLine();
                Console.Clear();
            }
        }
Beispiel #3
0
 //Add a card to player's hand
 public void AddToHand(TreasureCard newCard)
 {
     hand.Add(newCard);
 }
Beispiel #4
0
 //Add a card to a player's displayed card directly
 public void AddToDisplayed(TreasureCard newCard)
 {
     newCard.FaceUp = true;
     displayed.Add(newCard);
 }
Beispiel #5
0
 //Add card to deck
 public void AddCard(TreasureCard newCard)
 {
     cards.Add(newCard);
 }