Beispiel #1
0
        // делаем простую линейную последовательность диалогов
        public SubStory PrepSubStory(string subname, int mode, Dialogue[] d, bool isReady)
        {
            SubStory sub;

            if ((sub = Seq_GetOne(subname)) != null)
            {
                return(sub);
            }
            sub = new SubStory();
            sub.Sub_Init(null);
            //		sub.Sub_Set (null, 0);
            sub.SubName   = subname;
            sub.category  = (int)mode;
            sub.MainStory = MainStory;
            for (int i = 0; i < d.Length; i++)
            {
                sub.Sub_AddDialogue(d[i], null);
            }
            sub.isReady = isReady;
            Seq_Add(sub);
            return(sub);
        }
Beispiel #2
0
        // делаем как бы главный квест, заряжаем два диалога и стартовое условие
        private void PrepareMainQuest()
        {
            Dialogue quest1 = new Dialogue(), quest2 = new Dialogue(), quest3 = new Dialogue();
            var      Pers1 = Strana.Government.PrimeMinister.GetHolder();
            var      Pers2 = Strana.Government.Voevoda.GetHolder();
            var      Pers3 = Strana.Government.Spymaster.GetHolder();

            DialogueInfo dInfo = Massive.GetDialogueInfo(Dialog_Names.PMQuest1);

            quest1.PrepNSDialog(Strana.Ruler, Pers1, dInfo, () => { DefaultReplikaChoice(Pers1); });

            dInfo = Massive.GetDialogueInfo(Dialog_Names.PMQuest2);
            quest2.PrepNSDialog(Strana.Ruler, Pers2, dInfo, () => { DefaultReplikaChoice(Pers2); });
            dInfo = Massive.GetDialogueInfo(Dialog_Names.PMQuest3);
            quest3.PrepNSDialog(Strana.Ruler, Pers3, dInfo, () => { DefaultReplikaChoice(Pers3); });

            Dialogue[] PMQuest = { quest1, quest2, quest3 };
            SubStory   sub     = Sujet.PrepSubStory("PMQuest", (int)StoryMode.events, PMQuest, false);

            sub.StageCondition[0] = SetCond(() => { SubStoryIsReady = (WeeksNumber() == StartingWeek + 1) ? true: false; });
            sub.StageCondition[1] = SetCond(() => { SubStoryIsReady = (WeeksNumber() == StartingWeek + 2) ? true: false; });
            sub.StageCondition[2] = SetCond(() => { SubStoryIsReady = (WeeksNumber() == StartingWeek + 3) ? true: false; });
        }
Beispiel #3
0
 private void Seq_Add(SubStory s)
 {
     StoryLine.Add(s);
     count = StoryLine.Count;
     Debug.Log("добавляем " + s.SubName + " " + count);
 }
Beispiel #4
0
 private StoryMode GetSubStoryCategory(SubStory sub)
 {
     return((StoryMode)sub.category);
 }