internal override void BeforeWrite() { _bitmapPreviewData.Clear(); foreach (var chunk in BinaryHelpers.ChunkBytes(BitmapData)) { _bitmapPreviewData.Add(chunk); } }
internal override void AfterRead() { BitmapData = BinaryHelpers.CombineBytes(_bitmapPreviewData); _bitmapPreviewData.Clear(); // don't keep this around }