Beispiel #1
0
 public static PointF[] PointsParse(string listString)
 {
     return(PointsFunc.PointsParse(listString, new PointInfoCollection()));
 }
Beispiel #2
0
        public static string[] Linear(string startvalue, float starttime, string endvalue, float endtime, DomType domtype, int time)
        {
            int num2;
            int num5;

            char[] chArray1 = new char[2] {
                ' ', ','
            };
            string[] textArray1 = startvalue.Split(chArray1);
            char[]   chArray2   = new char[2] {
                ' ', ','
            };
            string[] textArray2 = endvalue.Split(chArray2);
            string[] textArray3 = new string[Math.Min(textArray1.Length, textArray2.Length)];
            switch (domtype)
            {
            case DomType.SvgMatrix:
            case DomType.SvgNumber:
            {
                num2 = 0;
                goto Label_0217;
            }

            case DomType.SvgString:
            {
                goto Label_0762;
            }

            case DomType.SvgColor:
            {
                if ((!startvalue.Trim().StartsWith("url") && !endvalue.Trim().StartsWith("url")) && ((endvalue != "none") && (startvalue != "none")))
                {
                    Color    color1      = ColorFunc.ParseColor(startvalue.Trim());
                    Color    color2      = ColorFunc.ParseColor(endvalue.Trim());
                    float    single5     = (float)Math.Round((double)AnimFunc.Linear((float)color1.R, starttime, (float)color2.R, endtime, (float)time), 2);
                    float    single6     = (float)Math.Round((double)AnimFunc.Linear((float)color1.G, starttime, (float)color2.G, endtime, (float)time), 2);
                    float    single7     = (float)Math.Round((double)AnimFunc.Linear((float)color1.B, starttime, (float)color2.B, endtime, (float)time), 2);
                    string[] textArray11 = new string[1];
                    string[] textArray12 = new string[7] {
                        "rgb(", single5.ToString(), ",", single6.ToString(), ",", single7.ToString(), ")"
                    };
                    textArray11[0] = string.Concat(textArray12);
                    return(textArray11);
                }
                if (time < ((starttime / 2f) + (endtime / 2f)))
                {
                    return(new string[1] {
                            startvalue
                        });
                }
                return(new string[1] {
                        endvalue
                    });
            }

            case DomType.SvgPath:
            {
                PointInfoCollection collection1 = new PointInfoCollection();
                PointInfoCollection collection2 = new PointInfoCollection();
                GraphicsPath        path1       = PathFunc.PathDataParse(startvalue, collection1);
                GraphicsPath        path2       = PathFunc.PathDataParse(endvalue, collection2);
                if (collection1.Count == collection2.Count)
                {
                    string text4 = string.Empty;
                    for (int num3 = 0; num3 < collection1.Count; num3++)
                    {
                        PointInfo info1 = collection1[num3];
                        PointInfo info2 = collection2[num3];
                        if (((info1.Command.Trim().ToLower() != info2.Command.Trim().ToLower()) || (info1.IsStart != info2.IsStart)) || (info1.IsEnd != info2.IsEnd))
                        {
                            if ((time > ((starttime + endtime) / 2f)) && (time <= endtime))
                            {
                                return(new string[1] {
                                        endvalue
                                    });
                            }
                            if ((time <= ((starttime + endtime) / 2f)) && (time >= starttime))
                            {
                                return(new string[1] {
                                        startvalue
                                    });
                            }
                            return(new string[1] {
                                    string.Empty
                                });
                        }
                        text4 = text4 + info1.Command.Trim().ToUpper();
                        string text5 = info1.Command.Trim().ToUpper();
                        if (((text5 == "C") || (text5 == "Q")) || (((text5 == "A") || (text5 == "T")) || (text5 == "S")))
                        {
                            float    single8     = AnimFunc.Linear(info1.FirstControl.X, starttime, info2.FirstControl.X, endtime, (float)time);
                            float    single9     = AnimFunc.Linear(info1.FirstControl.Y, starttime, info2.FirstControl.Y, endtime, (float)time);
                            string   text8       = text4;
                            string[] textArray19 = new string[5] {
                                text8, single8.ToString(), " ", single9.ToString(), " "
                            };
                            text4   = string.Concat(textArray19);
                            single8 = AnimFunc.Linear(info1.SecondControl.X, starttime, info2.SecondControl.X, endtime, (float)time);
                            single9 = AnimFunc.Linear(info1.SecondControl.Y, starttime, info2.SecondControl.Y, endtime, (float)time);
                            string   text9       = text4;
                            string[] textArray20 = new string[5] {
                                text9, single8.ToString(), " ", single9.ToString(), " "
                            };
                            text4 = string.Concat(textArray20);
                        }
                        float    single10    = AnimFunc.Linear(info1.MiddlePoint.X, starttime, info2.MiddlePoint.X, endtime, (float)time);
                        float    single11    = AnimFunc.Linear(info1.MiddlePoint.Y, starttime, info2.MiddlePoint.Y, endtime, (float)time);
                        string   text10      = text4;
                        string[] textArray21 = new string[5] {
                            text10, single10.ToString(), " ", single11.ToString(), " "
                        };
                        text4 = string.Concat(textArray21);
                        if (info1.IsEnd)
                        {
                            text4 = text4 + "Z";
                        }
                    }
                    return(new string[1] {
                            text4
                        });
                }
                if ((time > ((starttime + endtime) / 2f)) && (time <= endtime))
                {
                    return(new string[1] {
                            endvalue
                        });
                }
                if ((time <= ((starttime + endtime) / 2f)) && (time >= starttime))
                {
                    return(new string[1] {
                            startvalue
                        });
                }
                return(new string[1] {
                        string.Empty
                    });
            }

            case DomType.SvgPoints:
            {
                PointF[] tfArray1 = PointsFunc.PointsParse(startvalue);
                PointF[] tfArray2 = PointsFunc.PointsParse(endvalue);
                if (tfArray1.Length == tfArray2.Length)
                {
                    string text1 = string.Empty;
                    for (int num1 = 0; num1 < tfArray1.Length; num1++)
                    {
                        PointF tf1     = tfArray1[num1];
                        PointF tf2     = tfArray2[num1];
                        float  single1 = AnimFunc.Linear(tf1.X, starttime, tf2.X, endtime, (float)time);
                        float  single2 = AnimFunc.Linear(tf1.Y, starttime, tf2.Y, endtime, (float)time);
                        text1 = text1 + single1.ToString() + " " + single2.ToString();
                        if (num1 < (tfArray1.Length - 1))
                        {
                            text1 = text1 + ",";
                        }
                    }
                    return(new string[1] {
                            text1
                        });
                }
                if ((time > ((starttime + endtime) / 2f)) && (time <= endtime))
                {
                    return(new string[1] {
                            endvalue
                        });
                }
                if ((time <= ((starttime + endtime) / 2f)) && (time >= starttime))
                {
                    return(new string[1] {
                            startvalue
                        });
                }
                return(new string[1] {
                        string.Empty
                    });
            }

            default:
            {
                goto Label_0762;
            }
            }
Label_0217:
            if (num2 >= textArray3.Length)
            {
                return(textArray3);
            }
            string text2   = textArray1[num2];
            string text3   = textArray2[num2];
            float  single3 = 0f;
            float  single4 = 0f;

            try
            {
                single3 = ItopVector.Core.Func.Number.ParseFloatStr(text2);
                single4 = ItopVector.Core.Func.Number.ParseFloatStr(text3);
                double num6 = Math.Round((double)AnimFunc.Linear(single3, starttime, single4, endtime, (float)time), 2);
                textArray3[num2] = num6.ToString();
            }
            catch (Exception)
            {
            }
            num2++;
            goto Label_0217;
Label_0762:
            num5 = 0;
            while (num5 < textArray3.Length)
            {
                string text6 = textArray1[num5];
                string text7 = textArray2[num5];
                if (time >= ((endtime / 2f) + (starttime / 2f)))
                {
                    textArray3[num5] = text7;
                }
                else if (time >= starttime)
                {
                    textArray3[num5] = text6;
                }
                else
                {
                    textArray3[num5] = string.Empty;
                }
                num5++;
            }
            return(textArray3);
        }