Beispiel #1
0
        public void updateAccountList()
        {
            Account accountEntry    = new Account("Add a new Account", 0);
            Account addAccountEntry = accountEntry;

            string[] allAccountNames = Directory.GetFiles("C:\\IronChain\\", "*.acc");

            accountList = new Dictionary <string, Account>();

            foreach (string s in allAccountNames)
            {
                string[] splitted   = s.Split('\\');
                string   nameOfFile = splitted[splitted.Length - 1];
                string[] onlyName   = nameOfFile.Split('.');

                accountEntry = Utility.loadFile <Account>("C:\\IronChain\\" + nameOfFile);

                accountList.Add(onlyName[0], accountEntry);
            }

            if (accountList.Count == 0)
            {
                addAccount accWindow = new addAccount();
                accWindow.Show(this);
                return;
            }

            comboBox1.Items.Clear();
            comboBox2.Items.Clear();
            comboBox3.Items.Clear();

            foreach (Account acc in accountList.Values)
            {
                comboBox1.Items.Add(acc);
                comboBox2.Items.Add(acc);
                comboBox3.Items.Add(acc);

                if (acc.name.Equals(minerAccountName))
                {
                    comboBox2.SelectedItem = acc;
                }

                if (acc.name.Equals(mainAccount))
                {
                    comboBox1.SelectedItem = acc;
                    comboBox3.SelectedItem = acc;
                }
            }

            comboBox1.Items.Add(addAccountEntry);

            dontAnalyseYetFlag = false;
        }
Beispiel #2
0
        private void onAccountChanged(object sender, EventArgs e)
        {
            if (comboBox1.Text.Equals("Add a new Account"))
            {
                addAccount window = new addAccount();
                window.Show();
            }
            else
            {
                mainAccount = comboBox1.Text;
                Utility.Settings set = Utility.loadFile <Utility.Settings>("C:\\IronChain\\settings.set");
                set.mainAccount = mainAccount;
                Utility.storeFile(set, "C:\\IronChain\\settings.set");

                analyseChain();
                label3.Text = returnCoinBalance(accountList[comboBox1.Text].publicKey, latestBlock) + " Iron";
            }
        }
Beispiel #3
0
        private void addAccountToolStripMenuItem_Click(object sender, EventArgs e)
        {
            addAccount window = new addAccount();

            window.Show();
        }