Beispiel #1
0
        public double GiveMePi()
        {
            int    N       = 1000;
            double pi      = 0;
            Random randObj = new Random();
            Dictionary <int, CircleCoordinate> CirclePoints     = new Dictionary <int, CircleCoordinate>();
            Dictionary <int, bool>             CirclePointsUsed = new Dictionary <int, bool>();
            CircleCoordinate circlePoint = new CircleCoordinate(1, 1);

            CirclePoints.Add(0, circlePoint);
            CirclePointsUsed.Add(0, false);
            circlePoint = new CircleCoordinate(1, 0);
            CirclePoints.Add(1, circlePoint);
            CirclePointsUsed.Add(1, false);
            for (int i = 2; i < N; i++)
            {
                double rand = randObj.NextDouble();
                circlePoint = new CircleCoordinate(1, rand);
                CirclePoints.Add(i, circlePoint);
                //circlePoint.DisplayCoordinate();
                CirclePointsUsed.Add(i, false);
            }

            CircleCoordinate currentCirclePoint = CirclePoints[0];

            CirclePointsUsed[0] = true;
            double Distance;
            double MinDistance; //Safe upper limit
            double TotalDistance  = 0;
            int    MinDistancePos = 1;

            for (int i = 1; i < N; i++)
            {
                MinDistance = 2.0;
                for (int j = 1; j < N; j++)
                {
                    if (CirclePointsUsed[j] == false)
                    {
                        Distance = currentCirclePoint.Distance(CirclePoints[j]);
                        if (MinDistance > Distance)
                        {
                            MinDistance    = Distance;
                            MinDistancePos = j;
                        }
                    }
                }
                TotalDistance += MinDistance;
                CirclePoints[MinDistancePos].DisplayCoordinate();
                Console.WriteLine("Total Dist = {0}", TotalDistance);

                CirclePointsUsed[MinDistancePos] = true;
                currentCirclePoint = CirclePoints[MinDistancePos];
            }
            return(TotalDistance * 2);
        }
Beispiel #2
0
        //Maths
        public double Distance(CircleCoordinate input)
        {
            double DistTot;
            double Dist1;
            double Dist2;

            Dist1   = input.pos1() - this.pos1();
            Dist2   = input.pos2() - this.pos2();
            DistTot = Math.Sqrt(Dist1 * Dist1 + Dist2 * Dist2);
            return(DistTot);
        }