Beispiel #1
0
        public CaptureWindow()
        {
            InitializeComponent();

            try
            {
                Action <VideoFrame> updateDepth;
                Action <VideoFrame> updateColor;

                // The colorizer processing block will be used to visualize the depth frames.
                colorizer = new Colorizer();

                // Create and config the pipeline to strem color and depth frames.
                pipeline = new Pipeline();

                var cfg = new Config();
                cfg.EnableStream(Stream.Depth, 640, 480);
                cfg.EnableStream(Stream.Color, Format.Rgb8);

                var pp = pipeline.Start(cfg);

                SetupWindow(pp, out updateDepth, out updateColor);

                Task.Factory.StartNew(() =>
                {
                    while (!tokenSource.Token.IsCancellationRequested)
                    {
                        // We wait for the next available FrameSet and using it as a releaser object that would track
                        // all newly allocated .NET frames, and ensure deterministic finalization
                        // at the end of scope.
                        using (var frames = pipeline.WaitForFrames())
                        {
                            var colorFrame = frames.ColorFrame.DisposeWith(frames);
                            var depthFrame = frames.DepthFrame.DisposeWith(frames);

                            // We colorize the depth frame for visualization purposes
                            var colorizedDepth = colorizer.Process <VideoFrame>(depthFrame).DisposeWith(frames);

                            // Render the frames.
                            Dispatcher.Invoke(DispatcherPriority.Render, updateDepth, colorizedDepth);
                            Dispatcher.Invoke(DispatcherPriority.Render, updateColor, colorFrame);

                            Dispatcher.Invoke(new Action(() =>
                            {
                                String depth_dev_sn = new Sensor.CameraInfos(depthFrame.Sensor)[CameraInfo.SerialNumber];
                                txtTimeStamp.Text   = depth_dev_sn + " : " + String.Format("{0,-20:0.00}", depthFrame.Timestamp) + "(" + depthFrame.TimestampDomain.ToString() + ")";
                            }));
                        }
                    }
                }, tokenSource.Token);
            }
            catch (Exception ex)
            {
                MessageBox.Show(ex.Message);
                Application.Current.Shutdown();
            }
        }
        private void Init()
        {
            using Context ctx = new Context();
            var devices = ctx.QueryDevices();

            Console.WriteLine($"Found {devices.Count} RealSense devices connected.");
            if (devices.Count == 0)
            {
                throw new Exception("No RealSense device detected!");
            }

            Device dev = devices[0];

            Console.WriteLine($"Using device 0: {dev.Info[CameraInfo.Name]}");
            Console.WriteLine("Device Sources:");

            foreach (Sensor sensor in dev.Sensors)
            {
                Console.WriteLine($"Sensor found: {sensor.Info[CameraInfo.Name]}");
            }
            var cfg = new Config();

            cfg.EnableStream(Stream.Depth);
            cfg.EnableStream(Stream.Color, Format.Bgr8);

            intelPipe = new Intel.RealSense.Pipeline();
            PipelineProfile profileIntelPipe = intelPipe.Start(cfg);
            var             streamDepth      = profileIntelPipe.GetStream <VideoStreamProfile>(Stream.Depth);

            sicsDepth = streamDepth.GetIntrinsics();
            Console.WriteLine($"Depth Stream: {sicsDepth.width}X{sicsDepth.height}");

            var streamRBG = profileIntelPipe.GetStream <VideoStreamProfile>(Stream.Color);

            sicsRBG = streamRBG.GetIntrinsics();
            Console.WriteLine($"RBG Stream: {sicsRBG.width}X{sicsRBG.height}");

            Task.Run(() =>
            {
                while (true)
                {
                    try
                    {
                        using FrameSet frames = intelPipe.WaitForFrames();
                        using Frame frDepth   = frames.FirstOrDefault(Stream.Depth);
                        qDepth.Enqueue(frDepth);
                        using Frame frRBG = frames.FirstOrDefault(Stream.Color);
                        qRBG.Enqueue(frRBG);
                    }
                    catch (Exception e)
                    {
                        Console.WriteLine(e.Message);
                    }
                }
            });
        }
Beispiel #3
0
        private Pipeline StartPipeline(VideoStreamProfile depthProfile, Device dev)
        {
            var cfg = new Config();

            cfg.EnableDevice(dev.Info[CameraInfo.SerialNumber]);
            cfg.EnableStream(Stream.Depth, depthProfile.Width, depthProfile.Height, depthProfile.Format, depthProfile.Framerate);

            var pipeline = new Pipeline();
            var pp       = pipeline.Start(cfg);

            return(pipeline);
        }
        public CaptureWindow()
        {
            try
            {
                pipeline  = new Pipeline();
                colorizer = new Colorizer();

                var cfg = new Config();
                cfg.EnableStream(Stream.Depth, 640, 480);
                cfg.EnableStream(Stream.Color, Format.Rgb8);

                pipeline.Start(cfg);

                var token = tokenSource.Token;

                var t = Task.Factory.StartNew(() =>
                {
                    while (!token.IsCancellationRequested)
                    {
                        var frames = pipeline.WaitForFrames();

                        var depth_frame     = frames.DepthFrame;
                        var color_frame     = frames.ColorFrame;
                        var colorized_depth = colorizer.Colorize(depth_frame);

                        UploadImage(imgDepth, colorized_depth);
                        UploadImage(imgColor, color_frame);

                        // It is important to pre-emptively dispose of native resources
                        // to avoid creating bottleneck at finalization stage after GC
                        // (Also see FrameReleaser helper object in next tutorial)
                        frames.Dispose();
                        depth_frame.Dispose();
                        colorized_depth.Dispose();
                        color_frame.Dispose();
                    }
                }, token);
            }
            catch (Exception ex)
            {
                MessageBox.Show(ex.Message);
                Application.Current.Shutdown();
            }

            InitializeComponent();
        }
Beispiel #5
0
        static void Main(string[] args)
        {
            using (var ctx = new Context())
            {
                DeviceList devices = ctx.QueryDevices();
                if (devices.Count == 0)
                {
                    Console.WriteLine("RealSense devices are not connected.");
                    return;
                }

                using (var pipeline = new Pipeline(ctx))
                    using (var config = new Config())
                    {
                        // Add pose stream
                        config.EnableStream(Stream.Pose, Format.SixDOF);
                        // Start pipeline with chosen configuration
                        using (var profile = pipeline.Start(config))
                            using (var streamprofile = profile.GetStream(Stream.Pose).As <PoseStreamProfile>())
                            {
                                Console.WriteLine($"\nDevice : {profile.Device.Info[CameraInfo.Name]}");
                                Console.WriteLine($"    Serial number: {profile.Device.Info[CameraInfo.SerialNumber]}");
                                Console.WriteLine($"    Firmware version: {profile.Device.Info[CameraInfo.FirmwareVersion]}");
                                Console.WriteLine($"    Pose stream framerate: {streamprofile.Framerate}\n");
                            }

                        while (true)
                        {
                            // Wait for the next set of frames from the camera
                            using (FrameSet frameset = pipeline.WaitForFrames())
                                // Get a frame from the pose stream
                                using (PoseFrame frame = frameset.PoseFrame)
                                {
                                    // Get pose frame data
                                    Pose data = frame.PoseData;

                                    // Print the x, y, z values of the translation, relative to initial position
                                    Console.Write("\r" + new String(' ', 80));
                                    Console.Write("\rDevice Position: {0} {1} {2} (meters)", data.translation.x.ToString("N3"), data.translation.y.ToString("N3"), data.translation.z.ToString("N3"));
                                }
                        }
                    }
            }
        }
Beispiel #6
0
        public CaptureWindow()
        {
            try
            {
                //窗口最大化
                //WindowState = WindowState.Maximized;
                //imgColor.Width = WIDTH;
                //imgColor.Height = HEIGHT;
                //imgDepth.Width = WIDTH;
                //imgDepth.Height = HEIGHT;
                //imgObs.Width = WIDTH;
                //imgObs.Height = HEIGHT;

                //初始化定时器
                timer1.Tick    += new EventHandler(timer1_cycle);
                timer1.Interval = new TimeSpan(0, 0, 0, 0, 1000);


                pipeline  = new Pipeline();
                colorizer = new Colorizer();

                var cfg = new Config();
                cfg.EnableStream(Stream.Depth, WIDTH, HEIGHT);
                cfg.EnableStream(Stream.Color, WIDTH, HEIGHT, Format.Rgb8);
                //cfg.EnableStream(Stream.Gyro, Format.Z16);

                pProfile = pipeline.Start(cfg);
                //var gyro = pProfile.GetStream(Stream.Gyro);


                imgColor = new Image();
                imgDepth = new Image();


                timer1.Start();
            }
            catch (Exception ex)
            {
                MessageBox.Show(ex.Message);
                Application.Current.Shutdown();
            }

            InitializeComponent();
        }
Beispiel #7
0
        public CaptureWindow()
        {
            try
            {
                pipeline  = new Pipeline();
                colorizer = new Colorizer();

                var cfg = new Config();
                cfg.EnableStream(Stream.Depth, 640, 480);
                cfg.EnableStream(Stream.Color, Format.Rgb8);

                pipeline.Start(cfg);

                var token = tokenSource.Token;

                var t = Task.Factory.StartNew(() =>
                {
                    while (!token.IsCancellationRequested)
                    {
                        var frames = pipeline.WaitForFrames();

                        var colorized_depth = colorizer.Colorize(frames.DepthFrame);
                        UploadImage(imgDepth, colorized_depth);

                        UploadImage(imgColor, frames.ColorFrame);
                    }
                }, token);
            }
            catch (Exception ex)
            {
                MessageBox.Show(ex.Message);
                Application.Current.Shutdown();
            }

            InitializeComponent();
        }
Beispiel #8
0
        public ProcessingWindow()
        {
            InitializeComponent();

            try
            {
                var cfg = new Config();
                cfg.EnableStream(Stream.Depth, 640, 480);
                cfg.EnableStream(Stream.Color, Format.Rgb8);
                var pp = pipeline.Start(cfg);
                var s  = pp.Device.Sensors;

                var blocks = new List <ProcessingBlock>();

                foreach (var sensor in pp.Device.Sensors)
                {
                    var list = sensor.ProcessingBlocks;
                    foreach (var block in list)
                    {
                        blocks.Add(block);
                    }
                }

                // Allocate bitmaps for rendring.
                // Since the sample aligns the depth frames to the color frames, both of the images will have the color resolution
                using (var p = pp.GetStream(Stream.Color).As <VideoStreamProfile>())
                {
                    imgColor.Source = new WriteableBitmap(p.Width, p.Height, 96d, 96d, PixelFormats.Rgb24, null);
                    imgDepth.Source = new WriteableBitmap(p.Width, p.Height, 96d, 96d, PixelFormats.Rgb24, null);
                }
                var updateColor = UpdateImage(imgColor);
                var updateDepth = UpdateImage(imgDepth);

                // Create custom processing block
                // For demonstration purposes it will:
                // a. Get a frameset
                // b. Run post-processing on the depth frame
                // c. Combine the result back into a frameset
                // Processing blocks are inherently thread-safe and play well with
                // other API primitives such as frame-queues,
                // and can be used to encapsulate advanced operations.
                // All invokations are, however, synchronious so the high-level threading model
                // is up to the developer
                block = new CustomProcessingBlock((f, src) =>
                {
                    // We create a FrameReleaser object that would track
                    // all newly allocated .NET frames, and ensure deterministic finalization
                    // at the end of scope.
                    using (var releaser = new FramesReleaser())
                    {
                        var frames = FrameSet.FromFrame(f).DisposeWith(releaser);

                        foreach (ProcessingBlock p in blocks)
                        {
                            frames = p.Process(frames).DisposeWith(releaser);
                        }

                        frames = frames.ApplyFilter(align).DisposeWith(releaser);
                        frames = frames.ApplyFilter(colorizer).DisposeWith(releaser);

                        var colorFrame     = frames[Stream.Color, Format.Rgb8].DisposeWith(releaser);
                        var colorizedDepth = frames[Stream.Depth, Format.Rgb8].DisposeWith(releaser);

                        // Combine the frames into a single result
                        var res = src.AllocateCompositeFrame(colorizedDepth, colorFrame).DisposeWith(releaser);
                        // Send it to the next processing stage
                        src.FramesReady(res);
                    }
                });

                // Register to results of processing via a callback:
                block.Start(f =>
                {
                    using (var frames = FrameSet.FromFrame(f))
                    {
                        var colorFrame     = frames.ColorFrame.DisposeWith(frames);
                        var colorizedDepth = frames[Stream.Depth, Format.Rgb8].As <VideoFrame>().DisposeWith(frames);

                        Dispatcher.Invoke(DispatcherPriority.Render, updateDepth, colorizedDepth);
                        Dispatcher.Invoke(DispatcherPriority.Render, updateColor, colorFrame);
                    }
                });

                var token = tokenSource.Token;

                var t = Task.Factory.StartNew(() =>
                {
                    while (!token.IsCancellationRequested)
                    {
                        using (var frames = pipeline.WaitForFrames())
                        {
                            // Invoke custom processing block
                            block.ProcessFrames(frames);
                        }
                    }
                }, token);
            }
            catch (Exception ex)
            {
                MessageBox.Show(ex.Message);
                Application.Current.Shutdown();
            }

            InitializeComponent();
        }
        public MainWindow()
        {
            InitializeComponent();
            pipeline  = new RS.Pipeline();
            colorizer = new RS.Colorizer();


            Action <RS.VideoFrame> mainAction;
            Action <RS.VideoFrame> depthAction;

            var config = new RS.Config();

            config.EnableStream(RS.Stream.Color, 640, 480, RS.Format.Rgb8);
            config.EnableStream(RS.Stream.Depth, 640, 480);

            timer                   = new System.Timers.Timer();
            timer.Elapsed          += Timer_Elapsed;
            timer.Interval          = 1000;
            timer.Enabled           = false;
            timerCountdown          = new System.Timers.Timer();
            timerCountdown.Elapsed += TimerCountdown_Elapsed;
            timerCountdown.Interval = 1000;
            timerCountdown.Enabled  = false;


            try
            {
                var pp = pipeline.Start(config);


                SetupWindow(pp, out mainAction, out depthAction);

                Task.Factory.StartNew(() =>
                {
                    while (!tokenSource.Token.IsCancellationRequested)
                    {
                        using (var frames = pipeline.WaitForFrames())
                        {
                            var mainFrame      = frames.ColorFrame.DisposeWith(frames);
                            var depthFrame     = frames.DepthFrame.DisposeWith(frames);
                            var colorizedDepth = colorizer.Process <VideoFrame>(depthFrame).DisposeWith(frames);
                            Dispatcher.Invoke(DispatcherPriority.Render, mainAction, mainFrame);
                            Dispatcher.Invoke(DispatcherPriority.Render, depthAction, colorizedDepth);
                        }

                        if (isRecording)
                        {
                            imageCount++;
                            Dispatcher.Invoke(new SaveImagesDelegate(SaveImage), new object[] { "image_", imageCount });
                        }
                        else
                        {
                            imageCount = 0;
                        }
                    }
                }, tokenSource.Token);
            }
            catch (Exception ex)
            {
                MessageBox.Show(ex.Message);
            }
        }
Beispiel #10
0
        public CaptureWindow()
        {
            InitializeComponent();

            try
            {
                Action <VideoFrame> updateDepth;
                Action <VideoFrame> updateColor;

                pipeline  = new Pipeline();
                colorizer = new Colorizer();

                var depthWidth  = 640;
                var depthHeight = 480;
                var depthFrames = 30;
                var depthFormat = Format.Z16;

                var colorWidth  = 640;
                var colorHeight = 480;
                var colorFrames = 30;
                using (var ctx = new Context())
                {
                    var devices = ctx.QueryDevices();
                    var dev     = devices[0];

                    Console.WriteLine("\nUsing device 0, an {0}", dev.Info[CameraInfo.Name]);
                    Console.WriteLine("    Serial number: {0}", dev.Info[CameraInfo.SerialNumber]);
                    Console.WriteLine("    Firmware version: {0}", dev.Info[CameraInfo.FirmwareVersion]);

                    var sensors     = dev.QuerySensors();
                    var depthSensor = sensors[0];
                    var colorSensor = sensors[1];

                    var depthProfiles = depthSensor.StreamProfiles
                                        .Where(p => p.Stream == Stream.Depth)
                                        .OrderBy(p => p.Framerate)
                                        .Select(p => p.As <VideoStreamProfile>());
                    VideoStreamProfile colorProfile = null;

                    // select color profile to have frameset equal or closer to depth frameset to syncer work smooth
                    foreach (var depthProfile in depthProfiles)
                    {
                        depthWidth   = depthProfile.Width;
                        depthHeight  = depthProfile.Height;
                        depthFrames  = depthProfile.Framerate;
                        depthFormat  = depthProfile.Format;
                        colorProfile = colorSensor.StreamProfiles
                                       .Where(p => p.Stream == Stream.Color)
                                       .OrderByDescending(p => p.Framerate)
                                       .Select(p => p.As <VideoStreamProfile>())
                                       .FirstOrDefault(p => p.Framerate == depthFrames);
                        if (colorProfile != null)
                        {
                            colorWidth  = colorProfile.Width;
                            colorHeight = colorProfile.Height;
                            colorFrames = colorProfile.Framerate;
                            break;
                        }
                    }
                    if (colorProfile == null)
                    {
                        // if no profile with the same framerate found, takes the first
                        colorProfile = colorSensor.StreamProfiles
                                       .Where(p => p.Stream == Stream.Color)
                                       .OrderByDescending(p => p.Framerate)
                                       .Select(p => p.As <VideoStreamProfile>()).FirstOrDefault();
                        if (colorProfile == null)
                        {
                            throw new InvalidOperationException($"Error while finding appropriate depth and color profiles");
                        }
                        colorWidth  = colorProfile.Width;
                        colorHeight = colorProfile.Height;
                        colorFrames = colorProfile.Framerate;
                    }
                }

                var cfg = new Config();
                cfg.EnableStream(Stream.Depth, depthWidth, depthHeight, depthFormat, depthFrames);
                cfg.EnableStream(Stream.Color, colorWidth, colorHeight, Format.Rgb8, colorFrames);

                var profile = pipeline.Start(cfg);

                SetupWindow(profile, out updateDepth, out updateColor);

                // Setup the SW device and sensors
                var software_dev  = new SoftwareDevice();
                var depth_sensor  = software_dev.AddSensor("Depth");
                var depth_profile = depth_sensor.AddVideoStream(new SoftwareVideoStream
                {
                    type       = Stream.Depth,
                    index      = 0,
                    uid        = 100,
                    width      = depthWidth,
                    height     = depthHeight,
                    fps        = depthFrames,
                    bpp        = 2,
                    format     = depthFormat,
                    intrinsics = profile.GetStream(Stream.Depth).As <VideoStreamProfile>().GetIntrinsics()
                });
                depth_sensor.AddReadOnlyOption(Option.DepthUnits, 1.0f / 5000);

                var color_sensor  = software_dev.AddSensor("Color");
                var color_profile = color_sensor.AddVideoStream(new SoftwareVideoStream
                {
                    type       = Stream.Color,
                    index      = 0,
                    uid        = 101,
                    width      = colorWidth,
                    height     = colorHeight,
                    fps        = colorFrames,
                    bpp        = 3,
                    format     = Format.Rgb8,
                    intrinsics = profile.GetStream(Stream.Color).As <VideoStreamProfile>().GetIntrinsics()
                });

                // Note about the Syncer: If actual FPS is significantly different from reported FPS in AddVideoStream
                // this can confuse the syncer and prevent it from producing synchronized pairs
                software_dev.SetMatcher(Matchers.Default);

                var sync = new Syncer();

                // The raw depth->metric units translation scale is required for Colorizer to work
                var realDepthSensor = profile.Device.QuerySensors().First(s => s.Is(Extension.DepthSensor));
                depth_sensor.AddReadOnlyOption(Option.DepthUnits, realDepthSensor.DepthScale);

                depth_sensor.Open(depth_profile);
                color_sensor.Open(color_profile);

                // Push the SW device frames to the syncer
                depth_sensor.Start(sync.SubmitFrame);
                color_sensor.Start(sync.SubmitFrame);

                var token = tokenSource.Token;

                ushort[] depthData = null;
                byte[]   colorData = null;

                var t = Task.Factory.StartNew(() =>
                {
                    while (!token.IsCancellationRequested)
                    {
                        // We use the frames that are captured from live camera as the input data for the SW device
                        using (var frames = pipeline.WaitForFrames())
                        {
                            var depthFrame = frames.DepthFrame.DisposeWith(frames);
                            var colorFrame = frames.ColorFrame.DisposeWith(frames);

                            depthData = depthData ?? new ushort[depthFrame.Width * depthFrame.Height];
                            depthFrame.CopyTo(depthData);
                            depth_sensor.AddVideoFrame(depthData, depthFrame.Stride, depthFrame.BitsPerPixel / 8, depthFrame.Timestamp,
                                                       depthFrame.TimestampDomain, (int)depthFrame.Number, depth_profile);

                            colorData = colorData ?? new byte[colorFrame.Stride * colorFrame.Height];
                            colorFrame.CopyTo(colorData);
                            color_sensor.AddVideoFrame(colorData, colorFrame.Stride, colorFrame.BitsPerPixel / 8, colorFrame.Timestamp,
                                                       colorFrame.TimestampDomain, (int)colorFrame.Number, color_profile);
                        }

                        // Dispaly the frames that come from the SW device after synchronization
                        using (var new_frames = sync.WaitForFrames())
                        {
                            if (new_frames.Count == 2)
                            {
                                var colorFrame = new_frames.ColorFrame.DisposeWith(new_frames);
                                var depthFrame = new_frames.DepthFrame.DisposeWith(new_frames);

                                var colorizedDepth = colorizer.Process <VideoFrame>(depthFrame).DisposeWith(new_frames);
                                // Render the frames.
                                Dispatcher.Invoke(DispatcherPriority.Render, updateDepth, colorizedDepth);
                                Dispatcher.Invoke(DispatcherPriority.Render, updateColor, colorFrame);
                            }
                        }
                    }
                }, token);
            }
            catch (Exception ex)
            {
                MessageBox.Show(ex.Message);
                Application.Current.Shutdown();
            }
        }
        /**
         * NOTES
         * Curently it records immediately after linking the program with LabStreamLayer.
         * There might be a better solution, but we don't want to increase the number of button presses for the protoccol. It is probably better to record more than to forget pressing
         * the record button before an experiment.
         *
         * **/
        // Code Taken Directly from the LibRealSense 2 Examples -- Captures and Displays Depth and RGB Camera.
        private void startRecordingProcess()
        {
            try
            {
                pipeline  = new Pipeline();
                colorizer = new Colorizer();

                var cfg = new Config();
                cfg.EnableStream(Stream.Depth, 640, 480, Format.Z16, 30);
                cfg.EnableStream(Stream.Color, 640, 480, Format.Bgr8, 30);

                //cfg.EnableRecordToFile(fileRecording); // This is now taken care of by FFMPEG
                pipeline.Start(cfg);

                applyRecordingConfig();

                processBlock = new CustomProcessingBlock((f, src) =>
                {
                    using (var releaser = new FramesReleaser())
                    {
                        var frames = FrameSet.FromFrame(f, releaser);

                        VideoFrame depth = FramesReleaser.ScopedReturn(releaser, frames.DepthFrame);
                        VideoFrame color = FramesReleaser.ScopedReturn(releaser, frames.ColorFrame);

                        var res = src.AllocateCompositeFrame(releaser, depth, color);

                        src.FramesReady(res);
                    }
                });

                processBlock.Start(f =>
                {
                    using (var releaser = new FramesReleaser())
                    {
                        var frames = FrameSet.FromFrame(f, releaser);

                        var depth_frame = FramesReleaser.ScopedReturn(releaser, frames.DepthFrame);
                        var color_frame = FramesReleaser.ScopedReturn(releaser, frames.ColorFrame);

                        var colorized_depth = colorizer.Colorize(depth_frame);

                        UploadImage(imgDepth, colorized_depth);
                        UploadImage(imgColor, color_frame);

                        // Record FFMPEG
                        Bitmap bmpColor = new Bitmap(color_frame.Width, color_frame.Height, color_frame.Stride, System.Drawing.Imaging.PixelFormat.Format24bppRgb, color_frame.Data);
                        vidWriter_Color.WriteVideoFrame(bmpColor);

                        Bitmap bmpDepth = new Bitmap(colorized_depth.Width, colorized_depth.Height, colorized_depth.Stride, System.Drawing.Imaging.PixelFormat.Format24bppRgb, colorized_depth.Data);
                        vidWriter_Depth.WriteVideoFrame(bmpDepth);

                        if (lslOutlet != null)
                        {
                            // Do LSL Streaming Here
                            sample[0] = "" + colorized_depth.Number + "_" + colorized_depth.Timestamp;
                            sample[1] = "" + color_frame.Number + "_" + color_frame.Timestamp;
                            lslOutlet.push_sample(sample, liblsl.local_clock());
                        }
                    }
                });


                var token = tokenSource.Token;

                var t = Task.Factory.StartNew(() =>
                {
                    // Main Loop --
                    while (!token.IsCancellationRequested)
                    {
                        using (var frames = pipeline.WaitForFrames())
                        {
                            processBlock.ProcessFrames(frames);
                        }
                    }
                }, token);
            }
            catch (Exception ex)
            {
                MessageBox.Show(ex.Message);
                Application.Current.Shutdown();
            }
        }
Beispiel #12
0
        public CaptureWindow()
        {
            InitializeComponent();

            try
            {
                Action <VideoFrame> updateDepth;
                Action <VideoFrame> updateColor;

                pipeline  = new Pipeline();
                colorizer = new Colorizer();

                var cfg = new Config();
                cfg.EnableStream(Stream.Depth, 640, 480, Format.Z16, 30);
                cfg.EnableStream(Stream.Color, 640, 480, Format.Rgb8, 30);

                var profile = pipeline.Start(cfg);

                SetupWindow(profile, out updateDepth, out updateColor);

                // Setup the SW device and sensors
                var software_dev  = new SoftwareDevice();
                var depth_sensor  = software_dev.AddSensor("Depth");
                var depth_profile = depth_sensor.AddVideoStream(new SoftwareVideoStream
                {
                    type       = Stream.Depth,
                    index      = 0,
                    uid        = 100,
                    width      = 640,
                    height     = 480,
                    fps        = 30,
                    bpp        = 2,
                    format     = Format.Z16,
                    intrinsics = profile.GetStream(Stream.Depth).As <VideoStreamProfile>().GetIntrinsics()
                });
                var color_sensor  = software_dev.AddSensor("Color");
                var color_profile = color_sensor.AddVideoStream(new SoftwareVideoStream
                {
                    type       = Stream.Color,
                    index      = 0,
                    uid        = 101,
                    width      = 640,
                    height     = 480,
                    fps        = 30,
                    bpp        = 3,
                    format     = Format.Rgb8,
                    intrinsics = profile.GetStream(Stream.Color).As <VideoStreamProfile>().GetIntrinsics()
                });

                // Note about the Syncer: If actual FPS is significantly different from reported FPS in AddVideoStream
                // this can confuse the syncer and prevent it from producing synchronized pairs
                software_dev.SetMatcher(Matchers.Default);

                var sync = new Syncer();

                depth_sensor.Open(depth_profile);
                color_sensor.Open(color_profile);

                // Push the SW device frames to the syncer
                depth_sensor.Start(sync.SubmitFrame);
                color_sensor.Start(sync.SubmitFrame);

                var token = tokenSource.Token;

                ushort[] depthData = null;
                byte[]   colorData = null;

                var t = Task.Factory.StartNew(() =>
                {
                    while (!token.IsCancellationRequested)
                    {
                        // We use the frames that are captured from live camera as the input data for the SW device
                        using (var frames = pipeline.WaitForFrames())
                        {
                            var depthFrame = frames.DepthFrame.DisposeWith(frames);
                            var colorFrame = frames.ColorFrame.DisposeWith(frames);

                            depthData = depthData ?? new ushort[depthFrame.Width * depthFrame.Height];
                            depthFrame.CopyTo(depthData);
                            depth_sensor.AddVideoFrame(depthData, depthFrame.Stride, depthFrame.BitsPerPixel / 8, depthFrame.Timestamp,
                                                       depthFrame.TimestampDomain, (int)depthFrame.Number, depth_profile);

                            colorData = colorData ?? new byte[colorFrame.Stride * colorFrame.Height];
                            colorFrame.CopyTo(colorData);
                            color_sensor.AddVideoFrame(colorData, colorFrame.Stride, colorFrame.BitsPerPixel / 8, colorFrame.Timestamp,
                                                       colorFrame.TimestampDomain, (int)colorFrame.Number, color_profile);
                        }

                        // Dispaly the frames that come from the SW device after synchronization
                        using (var new_frames = sync.WaitForFrames())
                        {
                            if (new_frames.Count == 2)
                            {
                                var depthFrame = new_frames.DepthFrame.DisposeWith(new_frames);
                                var colorFrame = new_frames.ColorFrame.DisposeWith(new_frames);

                                VideoFrame colorizedDepth = colorizer.Process(depthFrame).As <VideoFrame>().DisposeWith(new_frames);

                                // Render the frames.
                                Dispatcher.Invoke(DispatcherPriority.Render, updateDepth, colorizedDepth);
                                Dispatcher.Invoke(DispatcherPriority.Render, updateColor, colorFrame);
                            }
                        }
                    }
                }, token);
            }
            catch (Exception ex)
            {
                MessageBox.Show(ex.Message);
                Application.Current.Shutdown();
            }
        }
Beispiel #13
0
        public CaptureWindow()
        {
            InitializeComponent();

            try
            {
                Action <VideoFrame> updateDepth;
                Action <VideoFrame> updateColor;

                // The colorizer processing block will be used to visualize the depth frames.
                colorizer = new Colorizer();

                // Create and config the pipeline to strem color and depth frames.
                pipeline = new Pipeline();
                var cfg = new Config();

                using (var ctx = new Context())
                {
                    var devices = ctx.QueryDevices();

                    if ((devices.Count != 1) || (!ExampleAutocalibrateDevice.IsTheDeviceD400Series(devices[0])))
                    {
                        Console.WriteLine("The tutorial {0} requires a single Realsense D400 device to run.\nFix the setup and rerun",
                                          System.Diagnostics.Process.GetCurrentProcess().ProcessName);
                        Environment.Exit(1);
                    }

                    var dev = devices[0];
                    Console.WriteLine("Using device 0, an {0}", dev.Info[CameraInfo.Name]);
                    Console.WriteLine("    Serial number: {0}", dev.Info[CameraInfo.SerialNumber]);
                    Console.WriteLine("    Firmware version: {0}", dev.Info[CameraInfo.FirmwareVersion]);

                    var sensors = dev.QuerySensors();

                    var depthProfile = sensors
                                       .SelectMany(s => s.StreamProfiles)
                                       .Where(sp => sp.Stream == Stream.Depth)
                                       .Select(sp => sp.As <VideoStreamProfile>())
                                       .OrderBy(p => p.Framerate)
                                       .First();

                    var colorProfile = sensors
                                       .SelectMany(s => s.StreamProfiles)
                                       .Where(sp => sp.Stream == Stream.Color)
                                       .Select(sp => sp.As <VideoStreamProfile>())
                                       .OrderBy(p => p.Framerate)
                                       .First();


                    cfg.EnableDevice(dev.Info[CameraInfo.SerialNumber]);
                    cfg.EnableStream(Stream.Depth, depthProfile.Width, depthProfile.Height, depthProfile.Format, depthProfile.Framerate);
                    cfg.EnableStream(Stream.Color, colorProfile.Width, colorProfile.Height, colorProfile.Format, colorProfile.Framerate);


                    var pp = pipeline.Start(cfg);

                    SetupWindow(pp, out updateDepth, out updateColor);
                }

                // Rendering task
                var renderingPause = false;
                var rendering      = Task.Factory.StartNew(() =>
                {
                    while (!tokenSource.Token.IsCancellationRequested)
                    {
                        if (renderingPause)
                        {
                            continue;                 //pause the rendering
                        }
                        // We wait for the next available FrameSet and using it as a releaser object that would track
                        // all newly allocated .NET frames, and ensure deterministic finalization
                        // at the end of scope.
                        using (var frames = pipeline.WaitForFrames())
                        {
                            var colorFrame = frames.ColorFrame.DisposeWith(frames);
                            var depthFrame = frames.DepthFrame.DisposeWith(frames);

                            // Render the frames.
                            if (depthFrame != null)
                            {
                                // We colorize the depth frame for visualization purposes
                                var colorizedDepth = colorizer.Process <VideoFrame>(depthFrame).DisposeWith(frames);
                                Dispatcher.Invoke(DispatcherPriority.Render, updateDepth, colorizedDepth);
                            }
                            if (colorFrame != null)
                            {
                                Dispatcher.Invoke(DispatcherPriority.Render, updateColor, colorFrame);
                            }

                            if (depthFrame != null)
                            {
                                Dispatcher.Invoke(new Action(() =>
                                {
                                    String depth_dev_sn = depthFrame.Sensor.Info[CameraInfo.SerialNumber];
                                    txtTimeStamp.Text   = $"{depth_dev_sn} : {depthFrame.Timestamp,-20:0.00}({depthFrame.TimestampDomain})" +
                                                          $"{Environment.NewLine}To start Auto-Calibration flow, switch focus to the application console and press C";
                                }));
                            }
                        }
                    }
                }, tokenSource.Token);

                // Input to calibration mode task
                Task.Factory.StartNew(() =>
                {
                    while (!tokenSource.Token.IsCancellationRequested)
                    {
                        if (ConsoleKey.C == ExampleAutocalibrateDevice.ConsoleGetKey(new[] { ConsoleKey.C },
                                                                                     "To start Auto-Calibration flow, switch focus to the application console and press C"))
                        {
                            renderingPause = true;
                            Console.WriteLine($"{Environment.NewLine}Stopping rendering pipeline...");
                            pipeline.Stop();

                            new ExampleAutocalibrateDevice().Start();

                            Console.WriteLine($"{Environment.NewLine}Starting rendering pipeline...");
                            pipeline.Start(cfg);
                            renderingPause = false;
                        }
                    }
                }, tokenSource.Token);
            }
            catch (Exception ex)
            {
                MessageBox.Show(ex.Message);
                Application.Current.Shutdown();
            }
        }
Beispiel #14
0
        public CaptureWindow()
        {
            InitializeComponent();

            try
            {
                Action <VideoFrame> updateDepth;
                Action <VideoFrame> updateColor;

                // The colorizer processing block will be used to visualize the depth frames.
                colorizer = new Colorizer();

                // Create and config the pipeline to strem color and depth frames.
                pipeline = new Pipeline();

                using (var ctx = new Context())
                {
                    var devices = ctx.QueryDevices();
                    var dev     = devices[0];

                    Console.WriteLine("\nUsing device 0, an {0}", dev.Info[CameraInfo.Name]);
                    Console.WriteLine("    Serial number: {0}", dev.Info[CameraInfo.SerialNumber]);
                    Console.WriteLine("    Firmware version: {0}", dev.Info[CameraInfo.FirmwareVersion]);

                    var sensors     = dev.QuerySensors();
                    var depthSensor = sensors[0];
                    var colorSensor = sensors[1];

                    var depthProfile = depthSensor.StreamProfiles
                                       .Where(p => p.Stream == Stream.Depth)
                                       .OrderBy(p => p.Framerate)
                                       .Select(p => p.As <VideoStreamProfile>()).First();

                    var colorProfile = colorSensor.StreamProfiles
                                       .Where(p => p.Stream == Stream.Color)
                                       .OrderBy(p => p.Framerate)
                                       .Select(p => p.As <VideoStreamProfile>()).First();

                    if (!testLoadSettingsJson.LoadSettingsJson(dev))
                    {
                        return;
                    }

                    var cfg = new Config();
                    cfg.EnableDevice(dev.Info.GetInfo(CameraInfo.SerialNumber));
                    cfg.EnableStream(Stream.Depth, depthProfile.Width, depthProfile.Height, depthProfile.Format, depthProfile.Framerate);
                    cfg.EnableStream(Stream.Color, colorProfile.Width, colorProfile.Height, colorProfile.Format, colorProfile.Framerate);

                    var pp = pipeline.Start(cfg);
                    SetupWindow(pp, out updateDepth, out updateColor);

                    // more device info
                    Console.WriteLine($"--------------------------");
                    foreach (var item in pp.Device.Info.ToArray())
                    {
                        Console.WriteLine($"{item.Key} - {item.Value}");
                    }
                    Console.WriteLine($"--------------------------");
                }

                Task.Factory.StartNew(() =>
                {
                    while (!tokenSource.Token.IsCancellationRequested)
                    {
                        // We wait for the next available FrameSet and using it as a releaser object that would track
                        // all newly allocated .NET frames, and ensure deterministic finalization
                        // at the end of scope.
                        using (var frames = pipeline.WaitForFrames())
                        {
                            var colorFrame = frames.ColorFrame.DisposeWith(frames);
                            var depthFrame = frames.DepthFrame.DisposeWith(frames);

                            // We colorize the depth frame for visualization purposes
                            var colorizedDepth = colorizer.Process <VideoFrame>(depthFrame).DisposeWith(frames);

                            // Render the frames.
                            Dispatcher.Invoke(DispatcherPriority.Render, updateDepth, colorizedDepth);
                            Dispatcher.Invoke(DispatcherPriority.Render, updateColor, colorFrame);

                            Dispatcher.Invoke(new Action(() =>
                            {
                                String depth_dev_sn = depthFrame.Sensor.Info[CameraInfo.SerialNumber];
                                txtTimeStamp.Text   = depth_dev_sn + " : " + String.Format("{0,-20:0.00}", depthFrame.Timestamp) + "(" + depthFrame.TimestampDomain.ToString() + ")";
                            }));
                        }
                    }
                }, tokenSource.Token);
            }
            catch (Exception ex)
            {
                MessageBox.Show(ex.Message);
                Application.Current.Shutdown();
            }
        }
Beispiel #15
0
        public ProcessingWindow()
        {
            InitializeComponent();

            try
            {
                var cfg = new Config();

                using (var ctx = new Context())
                {
                    var devices = ctx.QueryDevices();
                    var dev     = devices[0];

                    Console.WriteLine("\nUsing device 0, an {0}", dev.Info[CameraInfo.Name]);
                    Console.WriteLine("    Serial number: {0}", dev.Info[CameraInfo.SerialNumber]);
                    Console.WriteLine("    Firmware version: {0}", dev.Info[CameraInfo.FirmwareVersion]);

                    var sensors     = dev.QuerySensors();
                    var depthSensor = sensors[0];
                    var colorSensor = sensors[1];

                    var depthProfile = depthSensor.StreamProfiles
                                       .Where(p => p.Stream == Stream.Depth)
                                       .OrderBy(p => p.Framerate)
                                       .Select(p => p.As <VideoStreamProfile>()).First();

                    var colorProfile = colorSensor.StreamProfiles
                                       .Where(p => p.Stream == Stream.Color)
                                       .OrderBy(p => p.Framerate)
                                       .Select(p => p.As <VideoStreamProfile>()).First();

                    cfg.EnableStream(Stream.Depth, depthProfile.Width, depthProfile.Height, depthProfile.Format, depthProfile.Framerate);
                    cfg.EnableStream(Stream.Color, colorProfile.Width, colorProfile.Height, colorProfile.Format, colorProfile.Framerate);
                }
                var pp = pipeline.Start(cfg);

                // Get the recommended processing blocks for the depth sensor
                var sensor = pp.Device.QuerySensors().First(s => s.Is(Extension.DepthSensor));
                var blocks = sensor.ProcessingBlocks.ToList();

                // Allocate bitmaps for rendring.
                // Since the sample aligns the depth frames to the color frames, both of the images will have the color resolution
                using (var p = pp.GetStream(Stream.Color).As <VideoStreamProfile>())
                {
                    imgColor.Source = new WriteableBitmap(p.Width, p.Height, 96d, 96d, PixelFormats.Rgb24, null);
                    imgDepth.Source = new WriteableBitmap(p.Width, p.Height, 96d, 96d, PixelFormats.Rgb24, null);
                }
                var updateColor = UpdateImage(imgColor);
                var updateDepth = UpdateImage(imgDepth);

                // Create custom processing block
                // For demonstration purposes it will:
                // a. Get a frameset
                // b. Run post-processing on the depth frame
                // c. Combine the result back into a frameset
                // Processing blocks are inherently thread-safe and play well with
                // other API primitives such as frame-queues,
                // and can be used to encapsulate advanced operations.
                // All invocations are, however, synchronious so the high-level threading model
                // is up to the developer
                block = new CustomProcessingBlock((f, src) =>
                {
                    // We create a FrameReleaser object that would track
                    // all newly allocated .NET frames, and ensure deterministic finalization
                    // at the end of scope.
                    using (var releaser = new FramesReleaser())
                    {
                        foreach (ProcessingBlock p in blocks)
                        {
                            f = p.Process(f).DisposeWith(releaser);
                        }

                        f = f.ApplyFilter(align).DisposeWith(releaser);
                        f = f.ApplyFilter(colorizer).DisposeWith(releaser);

                        var frames = f.As <FrameSet>().DisposeWith(releaser);

                        var colorFrame     = frames[Stream.Color, Format.Rgb8].DisposeWith(releaser);
                        var colorizedDepth = frames[Stream.Depth, Format.Rgb8].DisposeWith(releaser);

                        // Combine the frames into a single result
                        var res = src.AllocateCompositeFrame(colorizedDepth, colorFrame).DisposeWith(releaser);
                        // Send it to the next processing stage
                        src.FrameReady(res);
                    }
                });

                // Register to results of processing via a callback:
                block.Start(f =>
                {
                    using (var frames = f.As <FrameSet>())
                    {
                        var colorFrame     = frames.ColorFrame.DisposeWith(frames);
                        var colorizedDepth = frames.First <VideoFrame>(Stream.Depth, Format.Rgb8).DisposeWith(frames);

                        Dispatcher.Invoke(DispatcherPriority.Render, updateDepth, colorizedDepth);
                        Dispatcher.Invoke(DispatcherPriority.Render, updateColor, colorFrame);
                    }
                });

                var token = tokenSource.Token;

                var t = Task.Factory.StartNew(() =>
                {
                    while (!token.IsCancellationRequested)
                    {
                        using (var frames = pipeline.WaitForFrames())
                        {
                            // Invoke custom processing block
                            block.Process(frames);
                        }
                    }
                }, token);
            }
            catch (Exception ex)
            {
                MessageBox.Show(ex.Message);
                Application.Current.Shutdown();
            }

            InitializeComponent();
        }
Beispiel #16
0
        public CaptureWindow()
        {
            //Log.ToFile(LogSeverity.Debug, "1.log");

            try
            {
                pipeline  = new Pipeline();
                colorizer = new Colorizer();

                var cfg = new Config();
                cfg.EnableStream(Stream.Depth, 640, 480, Format.Z16, 30);
                cfg.EnableStream(Stream.Color, 640, 480, Format.Rgb8, 30);

                var profile = pipeline.Start(cfg);

                var software_dev  = new SoftwareDevice();
                var depth_sensor  = software_dev.AddSensor("Depth");
                var depth_profile = depth_sensor.AddVideoStream(new VideoStream
                {
                    type       = Stream.Depth,
                    index      = 0,
                    uid        = 100,
                    width      = 640,
                    height     = 480,
                    fps        = 30,
                    bpp        = 2,
                    fmt        = Format.Z16,
                    intrinsics = (profile.GetStream(Stream.Depth) as VideoStreamProfile).GetIntrinsics()
                });
                var color_sensor  = software_dev.AddSensor("Color");
                var color_profile = color_sensor.AddVideoStream(new VideoStream
                {
                    type       = Stream.Color,
                    index      = 0,
                    uid        = 101,
                    width      = 640,
                    height     = 480,
                    fps        = 30,
                    bpp        = 2,
                    fmt        = Format.Z16,
                    intrinsics = (profile.GetStream(Stream.Color) as VideoStreamProfile).GetIntrinsics()
                });
                // Note about the Syncer: If actual FPS is significantly different from reported FPS in AddVideoStream
                // this can confuse the syncer and prevent it from producing synchronized pairs
                software_dev.SetMatcher(Matchers.Default);

                var sync = new Syncer();

                depth_sensor.Open(depth_profile);
                color_sensor.Open(color_profile);

                depth_sensor.Start(f =>
                {
                    sync.SubmitFrame(f);
                    //Debug.WriteLine("D");
                });
                color_sensor.Start(f => {
                    sync.SubmitFrame(f);
                    //Debug.WriteLine("C");
                });

                var token = tokenSource.Token;

                var t = Task.Factory.StartNew(() =>
                {
                    while (!token.IsCancellationRequested)
                    {
                        var frames = pipeline.WaitForFrames();

                        var depth_frame = frames.DepthFrame;
                        var color_frame = frames.ColorFrame;

                        var bytes = new byte[depth_frame.Stride * depth_frame.Height];
                        depth_frame.CopyTo(bytes);
                        depth_sensor.AddVideoFrame(bytes, depth_frame.Stride, 2, depth_frame.Timestamp,
                                                   depth_frame.TimestampDomain, (int)depth_frame.Number,
                                                   depth_profile);

                        bytes = new byte[color_frame.Stride * color_frame.Height];
                        color_frame.CopyTo(bytes);
                        color_sensor.AddVideoFrame(bytes, color_frame.Stride, 2, depth_frame.Timestamp,
                                                   color_frame.TimestampDomain, (int)depth_frame.Number,
                                                   color_profile);

                        depth_frame.Dispose();
                        color_frame.Dispose();
                        frames.Dispose();

                        var new_frames = sync.WaitForFrames();
                        if (new_frames.Count == 2)
                        {
                            depth_frame = new_frames.DepthFrame;
                            color_frame = new_frames.ColorFrame;

                            var colorized_depth = colorizer.Colorize(depth_frame);

                            UploadImage(imgDepth, colorized_depth);
                            UploadImage(imgColor, color_frame);

                            depth_frame.Dispose();
                            colorized_depth.Dispose();
                            color_frame.Dispose();
                        }
                        new_frames.Dispose();
                    }
                }, token);
            }
            catch (Exception ex)
            {
                MessageBox.Show(ex.Message);
                Application.Current.Shutdown();
            }

            InitializeComponent();
        }
Beispiel #17
0
        public ProcessingWindow()
        {
            try
            {
                var cfg = new Config();
                cfg.EnableStream(Stream.Depth, 640, 480);
                cfg.EnableStream(Stream.Color, Format.Rgb8);
                pipeline.Start(cfg);

                // Create custom processing block
                // For demonstration purposes it will:
                // a. Get a frameset
                // b. Break it down to frames
                // c. Run post-processing on the depth frame
                // d. Combine the result back into a frameset
                // Processing blocks are inherently thread-safe and play well with
                // other API primitives such as frame-queues,
                // and can be used to encapsulate advanced operations.
                // All invokations are, however, synchronious so the high-level threading model
                // is up to the developer
                block = new CustomProcessingBlock((f, src) =>
                {
                    // We create a FrameReleaser object that would track
                    // all newly allocated .NET frames, and ensure deterministic finalization
                    // at the end of scope.
                    using (var releaser = new FramesReleaser())
                    {
                        var frames = FrameSet.FromFrame(f, releaser);

                        VideoFrame depth = FramesReleaser.ScopedReturn(releaser, frames.DepthFrame);
                        VideoFrame color = FramesReleaser.ScopedReturn(releaser, frames.ColorFrame);

                        // Apply depth post-processing
                        depth = decimate.ApplyFilter(depth, releaser);
                        depth = spatial.ApplyFilter(depth, releaser);
                        depth = temp.ApplyFilter(depth, releaser);

                        // Combine the frames into a single result
                        var res = src.AllocateCompositeFrame(releaser, depth, color);
                        // Send it to the next processing stage
                        src.FramesReady(res);
                    }
                });

                // Register to results of processing via a callback:
                block.Start(f =>
                {
                    using (var releaser = new FramesReleaser())
                    {
                        // Align, colorize and upload frames for rendering
                        var frames = FrameSet.FromFrame(f, releaser);

                        // Align both frames to the viewport of color camera
                        frames = align.Process(frames, releaser);

                        var depth_frame = FramesReleaser.ScopedReturn(releaser, frames.DepthFrame);
                        var color_frame = FramesReleaser.ScopedReturn(releaser, frames.ColorFrame);

                        UploadImage(imgDepth, colorizer.Colorize(depth_frame, releaser));
                        UploadImage(imgColor, color_frame);
                    }
                });

                var token = tokenSource.Token;

                var t = Task.Factory.StartNew(() =>
                {
                    while (!token.IsCancellationRequested)
                    {
                        using (var frames = pipeline.WaitForFrames())
                        {
                            // Invoke custom processing block
                            block.ProcessFrames(frames);
                        }
                    }
                }, token);
            }
            catch (Exception ex)
            {
                MessageBox.Show(ex.Message);
                Application.Current.Shutdown();
            }

            InitializeComponent();
        }